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University of Salford Lecture Notes

University of Salford Lecture Notes. Programming for Artists and Designers. Programming for Artists and Designers.

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University of Salford Lecture Notes | activehelix.co.uk Reviews

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University of Salford Lecture Notes. Programming for Artists and Designers. Programming for Artists and Designers.

INTERNAL PAGES

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1

Programming 4

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Assessment 1: 3D Technique. Assessment 2: 3D Game. 1 October - 7 October. 8 October - 14 October. Lecture 2: Texturing, Blending, MipMapping. 15 October - 21 October. 22 October - 28 October. Meshes and Bounding Volumes. X File Format I. 29 October - 4 November. Ray Picking Code Example. 5 November - 11 November. 12 November - 18 November. Terrain and Sky Box. 19 November - 25 November. 26 November - 2 December. 3 December - 9 December. Programming for Artists and Designers.

2

Programming 1

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1 October - 7 October. Lecture 1: Introduction to Programming. Tutorial 1: Introduction to C in Visual Studio. 8 October - 14 October. Lecture 2: Continued Introduction to Programming. Tutorial 2: Beginning Aspects of Programming. 15 October - 21 October. Lecture 3: C Essentials. Tutorial 3: Using Arithmetic Operators. 22 October - 28 October. Lecture 4: Introduction to Control Flow. Tutorial 4: Controlling Our Programs. 29 October - 4 November. Tutorial 5: Using Loops. 5 November - 11 November.

3

Nathan Walsh

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Breaking into the Games Industry. Gamedev.net articles on getting in. International Game Developers Association advice. Advice and Links from Ravensoft. Q and A from David Perry of Shiny. Industry facts from Big Huge Games. Try out Rise of Nations). Guides and Opportunities @ gamasutra. Think its hard here? Articles on Games Industry stuff. Aptly named - Gamejobs.com. Programming for Artists and Designers.

4

Programming 2

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1 October - 7 October. 8 October - 14 October. 15 October - 21 October. Lecture 3: OOP Paradigms. 22 October - 28 October. Lecture 4: Advanced Memory. Tutorial 4: Fun with Memory. 29 October - 4 November. Lecture 5: Virtual Functions and Polymorphism. Loose Ends: Copy Constructors and more! Tutorial 5: W00t its an abstract class. 5 November - 11 November. Lecture 1: C# and XNA Introduction. Tutorial 6: XNA Initialisation and Sprites. 12 November - 18 November. 26 November - 2 December.

5

Programming 3

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Explosions with Sound Part Two. 1 October - 7 October. Lecture 1: Introduction to DirectX. Lecture 1: Introduction to Direct3D. Introduction to the DirectX9.0 SDK. Installing the DirectX SDK. Tutorial 1: Initialising DirectX. 8 October - 14 October. Lecture 2: Getting your project started. Tutorial 1: Initialising DirectX. 15 October - 21 October. Lecture 3: Vertices, Primitives and Texturing. Tutorial 3.1: Basic Triangle Primitive. Tutorial 3.2: Animation using Surfaces. 22 October - 28 October.

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University of Salford Lecture Notes

University of Salford Lecture Notes. Programming for Artists and Designers. Programming for Artists and Designers.

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