andyhv.com andyhv.com

ANDYHV.COM

Andy Hernandez- 3D Artist - Home

Andy Hernandez 3D Portfolio

http://www.andyhv.com/

WEBSITE DETAILS
SEO
PAGES
SIMILAR SITES

TRAFFIC RANK FOR ANDYHV.COM

TODAY'S RATING

>1,000,000

TRAFFIC RANK - AVERAGE PER MONTH

BEST MONTH

September

AVERAGE PER DAY Of THE WEEK

HIGHEST TRAFFIC ON

Sunday

TRAFFIC BY CITY

CUSTOMER REVIEWS

Average Rating: 4.3 out of 5 with 15 reviews
5 star
9
4 star
4
3 star
1
2 star
0
1 star
1

Hey there! Start your review of andyhv.com

AVERAGE USER RATING

Write a Review

WEBSITE PREVIEW

Desktop Preview Tablet Preview Mobile Preview

LOAD TIME

0.5 seconds

FAVICON PREVIEW

  • andyhv.com

    16x16

  • andyhv.com

    32x32

CONTACTS AT ANDYHV.COM

PERFECT PRIVACY, LLC

12808 Gr●●●●●●●●kwy West

Jack●●●●ille , FL, 32258

US

1.90●●●●2701
9q●●●●●●●●●●●●●●●●●●●●●●●●@domaindiscreet.com

View this contact

PERFECT PRIVACY, LLC

12808 Gr●●●●●●●●kwy West

Jack●●●●ille , FL, 32258

US

1.90●●●●2701
2b●●●●●●●●●●●●●●●●●●●●●●●●@domaindiscreet.com

View this contact

PERFECT PRIVACY, LLC

12808 Gr●●●●●●●●kwy West

Jack●●●●ille , FL, 32258

US

1.90●●●●2701
8o●●●●●●●●●●●●●●●●●●●●●●●●@domaindiscreet.com

View this contact

Login

TO VIEW CONTACTS

Remove Contacts

FOR PRIVACY ISSUES

DOMAIN REGISTRATION INFORMATION

REGISTERED
2011 August 03
UPDATED
2013 July 19
EXPIRATION
EXPIRED REGISTER THIS DOMAIN

BUY YOUR DOMAIN

Network Solutions®

DOMAIN AGE

  • 13

    YEARS

  • 11

    MONTHS

  • 16

    DAYS

NAME SERVERS

1
dns1.register.com
2
dns2.register.com

REGISTRAR

REGISTER.COM, INC.

REGISTER.COM, INC.

WHOIS : whois.register.com

REFERRED : http://www.register.com

CONTENT

SCORE

6.2

PAGE TITLE
Andy Hernandez- 3D Artist - Home | andyhv.com Reviews
<META>
DESCRIPTION
Andy Hernandez 3D Portfolio
<META>
KEYWORDS
1 Andy
2 Hernandez
3 3D
4 portfolio
5 modeling
6 sculpting
7 game
8 design
9 environment
10
CONTENT
Page content here
KEYWORDS ON
PAGE
projects,gallery,reel,resumè,links
SERVER
Apache
CONTENT-TYPE
utf-8
GOOGLE PREVIEW

Andy Hernandez- 3D Artist - Home | andyhv.com Reviews

https://andyhv.com

Andy Hernandez 3D Portfolio

INTERNAL PAGES

andyhv.com andyhv.com
1

Resumè - Andy Hernandez- 3D Artist

http://www.andyhv.com/resumegrave.html

Andy Hernandez- 3D Artist.

2

Reel - Andy Hernandez- 3D Artist

http://www.andyhv.com/reel.html

Andy Hernandez- 3D Artist.

3

Andy HV Portfolio - Andy Hernandez- 3D Artist

http://www.andyhv.com/links.html

Andy Hernandez- 3D Artist. AnGalynn Chastain- Animator/Environment Artist. Herb Zischkau- Concept Artist. Harald Hagen- Narrative Designer. Bryan DiFatta- Cinematic Artist. Matt Williams- Video Game FX Artist. Margaret Cogswell- Narrative Designer. Blake Harris- Game Designer. Alex Forsyth- Level Designer.

4

About - Andy Hernandez- 3D Artist

http://www.andyhv.com/about.html

Andy Hernandez- 3D Artist. Graduate from Savannah College of Art and Design with a BFA in Interactive Design and Game Development, currently pursuing an MFA in Visual Effects. I do 3D modeling, texturing, set dressing and concept design among many other things. I have some tattoos, do Improv Comedy and wear a sweet hat. When Im not arguing over meaningless things on the internet I like to play videogames, watch soccer, troll my girlfriend and cook. I am bad at remembering to shave.

5

Projects - Andy Hernandez- 3D Artist

http://www.andyhv.com/projects.html

Andy Hernandez- 3D Artist. Environmental narrative project experimenting with the look of infrared photography. Camp Lakeside was once a popular vacation spot for families during the summer months. It's serenity clashes with its disturbing past. House of Drums and Shadows. Building re-purposing for the creation of a Voodoo museum in downtown Savannah. Digital recreation of a tea cup aiming for photo realism. Gray's Reef NOAA Digital Field Guide. Created in collaboration with the. Tectonic Hotel and Casino.

UPGRADE TO PREMIUM TO VIEW 1 MORE

TOTAL PAGES IN THIS WEBSITE

6

LINKS TO THIS WEBSITE

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican: GO TO MATT'S BLOG NOW!

http://steampunkmexican.blogspot.com/2010/10/go-to-matts-blog-now.html

Wednesday, October 27, 2010. GO TO MATT'S BLOG NOW! Why are you still here? I clearly told you to go check MATT'S BLOG. He totally got the post processing material working. Still, I must work on appropriate textures to go with that material. So here are a few examples of looks. Cracks on walls (Entrance building). The original texture can been seen in the previews post. All that remains is to plug them into Unreal and see how they match with the material. October 27, 2010 at 5:18 PM. GO TO MATTS BLOG NOW!

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican: October 2010

http://steampunkmexican.blogspot.com/2010_10_01_archive.html

Wednesday, October 27, 2010. GO TO MATT'S BLOG NOW! Why are you still here? I clearly told you to go check MATT'S BLOG. He totally got the post processing material working. Still, I must work on appropriate textures to go with that material. So here are a few examples of looks. Cracks on walls (Entrance building). The original texture can been seen in the previews post. All that remains is to plug them into Unreal and see how they match with the material. Tuesday, October 26, 2010. Here are two more conc...

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican: September 2010

http://steampunkmexican.blogspot.com/2010_09_01_archive.html

Sunday, September 26, 2010. Good news, everyone! Through our power's combined, we have achieved a cel shader that is all kinds of awesome. Pictures of that will come later and you can probably catch them first in Matt's blog. More good news, everyone! Wednesday, September 22, 2010. So never having done any materials in UDK before, here I post the results of my experiment. Not too shabby, eh? Ok, now I must get to modeling. Check out Matt's blog to see his example trap here. Monday, September 20, 2010.

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican: End of Studio 1

http://steampunkmexican.blogspot.com/2010/11/end-of-studio-1.html

Monday, November 15, 2010. End of Studio 1. Tomorrow is the due date for the project and we have something we are proud to present. It is not all that we wanted it to be, but it is still a great project. We cut the Capture the Flag aspect of the map since there really was no reason for it. We cut the environmental interaction down to minimum because we ended up not having enough time. Subscribe to: Post Comments (Atom). View my complete profile. End of Studio 1. Update in textures, focus.

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican: Textures

http://steampunkmexican.blogspot.com/2010/10/textures.html

Tuesday, October 26, 2010. We still dont have the post-processing material that we need for the cel-shaded effect, so we are taking a plan B approach and doing hand painted textures on the buildings. October 27, 2010 at 12:47 AM. I think you may need to use tiling textures or it is going to look fuzzy, stretching a single texture across an entire building like that. Also, bake an AO pass. Subscribe to: Post Comments (Atom). View my complete profile. GO TO MATTS BLOG NOW! Andy HV- World Designer.

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican

http://steampunkmexican.blogspot.com/2010/11/one-weekend-left-to-get-all-textures.html

Thursday, November 11, 2010. One weekend left to get all the textures and models into UDK, set dressing the hell out of the level, and creating promotional videos. Easy. Meanwhile, here are some models with their textures on. These are the Power Plant and the Jail, respectively. Subscribe to: Post Comments (Atom). View my complete profile. End of Studio 1. One weekend left to get all the textures and model. Update in textures, focus. Andy HV- World Designer. Matt William's Student Blog.

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican: In game

http://steampunkmexican.blogspot.com/2010/11/in-game.html

Monday, November 15, 2010. Here are some images of how the models and textures look in game. The lighting is not the one used in the actual level. I like how my textures look with the post processing material. The modularity of the houses can be improved. That being said, how they look now remind of the cardboard buildings Andy would play with in Toy Story, which to me, is awesome. November 15, 2010 at 10:58 AM. The enviroment is cool, but whats with the crazy future gun and graphics? End of Studio 1.

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican: Power Plant

http://steampunkmexican.blogspot.com/2010/11/power-plant.html

Tuesday, November 9, 2010. Here are the textures for the Power Plant building. Subscribe to: Post Comments (Atom). View my complete profile. End of Studio 1. One weekend left to get all the textures and model. Update in textures, focus. Andy HV- World Designer. Matt William's Student Blog. Ethereal template. Powered by Blogger.

steampunkmexican.blogspot.com steampunkmexican.blogspot.com

Steampunk Mexican: November 2010

http://steampunkmexican.blogspot.com/2010_11_01_archive.html

Monday, November 15, 2010. End of Studio 1. Tomorrow is the due date for the project and we have something we are proud to present. It is not all that we wanted it to be, but it is still a great project. We cut the Capture the Flag aspect of the map since there really was no reason for it. We cut the environmental interaction down to minimum because we ended up not having enough time. Here are some images of how the models and textures look in game. The lighting is not the one used in the actual level.

UPGRADE TO PREMIUM TO VIEW 3 MORE

TOTAL LINKS TO THIS WEBSITE

12

OTHER SITES

andyhutton.net andyhutton.net

Welcome

My site is launching soon.

andyhuynguyen.com andyhuynguyen.com

Web Page Under Construction

This Site Is Under Construction and Coming Soon. This Domain Is Registered with Network Solutions.

andyhuynh.com andyhuynh.com

ANDY HUYNH | design graphics & photography

andyhuysmans.be andyhuysmans.be

andyhuysmans.be

andyhuzhill.github.io andyhuzhill.github.io

Hu Zhenyu's Blog

2014-05-16 FreeRTOS 升级到了V8.0版本. 2013-08-15 FreeRTOS系列[二]源代码分析 FreeRTOS.h. 2013-05-24 NI LabVIEW Student Day. 2013-01-10 树莓派上搭建基于Python web.py fastcgi lighttpd的网站. 2012-07-19 串口编程 使用Qt 或 Lazarus. 2012-05-08 Qt 入门系列 一 - Qt 简介. 2011-07-14 转 LaTeX 与 MS word 比较的优势. 2011-05-10 转 浅谈windows和ubuntu windows和ubuntu到底哪个好.

andyhv.com andyhv.com

Andy Hernandez- 3D Artist - Home

Andy Hernandez- 3D Artist.

andyhwangfilms.com andyhwangfilms.com

Protected Blog › Log in

Is marked private by its owner. If you were invited to view this site, please log in. Below Read more about privacy settings. Larr; Back to WordPress.com.

andyhxm.info andyhxm.info

www.andyhxm.info

This website is hosted and managed by Homestead. You can build your own website at homestead.com.

andyhyde.com andyhyde.com

Andy Hyde

Your browser does not support frames. To view our web site click here:. For more information contact webmaster@andyhyde.com.

andyhyde.massagetherapy.com andyhyde.massagetherapy.com

We have moved

Massage Personal Training FST Nutrition. We have moved to a new website. Please visit us at: http:/ uptownmyotherapy.com/. Member, Associated Bodywork and Massage Professionals. 3131 Turtle Creek Suite 1125, Dallas, TX 75219.

andyhyde.net andyhyde.net

The Can of Words | Where the Word can transform

The Can of Words. The Can of Words. My Recent Blog Posts. The Furness of the Edit. Starting of a story. People’s comments on my blog posts. On The day job. Richard gill on Starting of a story. John on Starting of a story. Michael finds himself on a journey in a dangerous unknown land where many seek his soul’s domination. He finds the questions he asks in the real world lead him perilously close to death too. The two journeys are a combined reflection as he tries to grasp what is happening to him.