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http://floodyberry.wordpress.com/
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Andrew | Just another WordPress.com weblog | floodyberry.wordpress.com Reviews
https://floodyberry.wordpress.com
Just another WordPress.com weblog
Generating .DLL Wrappers | Andrew
https://floodyberry.wordpress.com/2008/09/08/generating-dll-wrappers
September 8, 2008. Generating .DLL Wrappers. 8212; floodyberry @ 5:25 am. A while ago I came across Create your Proxy DLLs automatically. I thought it was a good idea, but had some room for improvement:. Having to use an external .exe (dumpbin/tdump) was an unnecessary step, all the information you need is in the PE header! He did not handle wrapping mangled names. His coding style was somewhat awkward and not easy to modify. With this in mind, I set about writing my own version. SimpleExport@ YGXXZ̶...
Tribes 1 Physics, Part Three: Collision | Andrew
https://floodyberry.wordpress.com/2008/04/11/tribes-1-physics-part-three-collision
April 11, 2008. Tribes 1 Physics, Part Three: Collision. 8212; floodyberry @ 7:47 pm. This article covers the collision physics of Tribes 1, i.e. attempting to actually move the player and what to do when the player runs in to something. This is the most convoluted part of the physics and requires a lot of little touches to get right. Tribes movement and collision handling actually gets a little too low level, so I won’t be able to show. From their original position. Things get more complicated when you ...
Tribes 1 Physics, Part Two: Movement | Andrew
https://floodyberry.wordpress.com/2008/02/24/tribes-1-physics-part-two-movement
February 24, 2008. Tribes 1 Physics, Part Two: Movement. 8212; floodyberry @ 11:48 am. This article covers the movement physics of Tribes 1, i.e. jumping, jetting, and ground movement/friction. These account for 90% of the “Tribes” feeling, although even 90% will still feel wrong to anyone who knows the authentic feel well. There will be some variables which are only set in the Collision code, but there shouldn’t be any confusion as to what they do. A few things to note:. JETENERGY CHARGE equals “8...
Tribes 1 Physics, Part Four: Explosions | Andrew
https://floodyberry.wordpress.com/2008/04/29/tribes-1-physics-part-four-explosions
April 29, 2008. Tribes 1 Physics, Part Four: Explosions. 8212; floodyberry @ 12:30 pm. Explosions (or more accurately, knockback), the final piece to the physics puzzle! How could Tribes possibly screw this one up? The basic idea for knockbacks from explosions is you want to take the position of the explosion and the object, scale the explosion force, and apply an impulse to the object in the appropriate direction. Generally this is implemented something like so:. Is where the magic happens and while it ...
The id Tech 4 Script Compiler Sucks Hard! | Andrew
https://floodyberry.wordpress.com/2008/07/09/the-id-tech-4-script-compiler-sucks-hard
July 9, 2008. The id Tech 4 Script Compiler Sucks Hard! 8212; floodyberry @ 3:23 pm. Whoever did most of the work on the id Tech 4. Script Compiler, I’m calling you out! I first noticed how bad it was when I was doing the ET:QW - Tribes stuff and started playing around with the scripts. Being so use to Tribes style scripting, two things hit me right off:. On my AMD64 3200 , recompiling was “damn slow” ( 20. Seconds) in Release mode and “I’m going to read a book” ( 60. Putting Out Dead Fires. S (a catch a...
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floody.ru - This domain may be for sale!
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Blog de FlOodY - << Les Ex - ZamouReuX du Net >> - Skyrock.com
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Andrew | Just another WordPress.com weblog
October 7, 2009. High Performance C Profiling. 8212; floodyberry @ 10:40 am. This is about my C Profiler which may be found on Google Code under High Performance C Profiler. My interest in code profiling started when I was making hudbot. What with code injection and patching, function hooking, data hijacking, and OpenGL, I knew I had relatively no experience in what I was attempting and that I could easily be producing some amazing slowdowns if I wasn’t careful. And have decent output. September 8, 2008.
Floody Carbag | Keep your car flood free
Transparent bag for easy viewing. Safety Reflectors for Night Visibility. Easy Tie-down Strap with Hooks. Spread the carbag flat on the ground. Undo the zippers. Now, drive the car at the center of the bag, either front or rear first. Once the car is parked squarely in the middle, close the zippers. Roll the front end of the bag. Bring both edges together. Fasten the hooks then place on top of the car trunk so that no water will seep in.
floodydoopy (squidey) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Digital Art / Hobbyist. Deviant for 9 Months. This deviant's full pageview. July 4, 2002. Last Visit: 17 weeks ago. Why," you ask? Window.L...
Floodyneko's blog - Blog de Floodyneko - Skyrock.com
Le blog de l'incarnation du flood sur les animes, mangas, etc. 23/08/2010 at 3:10 AM. 24/08/2010 at 6:38 AM. Subscribe to my blog! Encore un jeu sur une console que je n'ai pas. Je vous en parle parceque j'adore le chara design. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.11) if someone makes a complaint. Please enter the sequence of characters in the field below. Voici un jeux vidéo maintenant!
Long Island Frozen Yogurt
Long Island Frozen Yogurt. Monday, June 20, 2011. Very similar to 16 Handles, Yogurt Crazy is a self-serve, weigh and pay frozen yogurt place! On New York Ave in Huntington Village, this place is ALWAYS packed! This yogurt is always a great way to end the night after a movie or dinner in any of the amazing restaurants in town. Best flavor: Dulce de Leche. Best feature: located in one of the best towns on Long Island. Check out what my friend got at her first visit to 16 Handles! Since there is so much va...