fmlnumbers.blogspot.com
It's A Numbers Game: Then there were none..
http://fmlnumbers.blogspot.com/2010/09/then-there-were-none.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Friday, 24 September 2010. Then there were none. Dunno Just thought that title sounded cool. Nothing of interest to be found here. Might pick up FML again when 1.7 hits the high street. In the meanwhile I've spent time watching some of those Starcraft II videos. On youtube. I can't help it, but I just have to watch those fights. It's more fun than playing the game itself really. Subscribe to: Post Comments (Atom). OK, so I ha...
fmlnumbers.blogspot.com
It's A Numbers Game: October 2010
http://fmlnumbers.blogspot.com/2010_10_01_archive.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Tuesday, 19 October 2010. Set up a CPU tournament to look through some results based on latest ME. Level 5 and level 6 teams. 1st: Pacy 433 6*. 2nd: Pacy 433 5*. 3rd: Pacy, low stamina 433 6*. 4th: Towering forward 451 6*. 5th: Pacy, low stamina 433 5*. 6th: Lacking strength, pacy 451 6*. Pace wins matches. Always has. Valid for FML ME 902 / FM 2011.@. If I were to choose, I'd most likely use a 433/451 variant. I'm getting bo...
fmlnumbers.blogspot.com
It's A Numbers Game: January 2011
http://fmlnumbers.blogspot.com/2011_01_01_archive.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Friday, 14 January 2011. Probably one of the best eDMs I've ever seen to win back customers. I printed both of these versions and went straight to our CMO for the Norwegian triple-play company I'm currently assigned to. This is what we should do too! And we will. Because I'm heading the customer communication project initiated in our company. Subscribe to: Posts (Atom). View my complete profile. The end is upon us. This will ...
fmlnumbers.blogspot.com
It's A Numbers Game: BZZZZZZZZZZZZZZZZZZZZZZZZZ!?!
http://fmlnumbers.blogspot.com/2010/06/vuvuwhat.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Wednesday, 16 June 2010. So 6 hours a day with vuvuzela isn't enough to annoy the hell out of your girlfriend? Well here is the solution: Bring the vuvuzela to FML! 1 Install match sounds from add ons in FML. 2a (Mac). Navigate to /Library/Preferences/Sports Interactive/Football Manager Live/fml live v1/add ons/match sounds/. 3 Backup/rename FM loop2.wav. 4 Download and replace with this file FM loop2.wav. 5 July 2010 at 06:32.
fmlnumbers.blogspot.com
It's A Numbers Game: A striking eDM..
http://fmlnumbers.blogspot.com/2011/01/striking-edm.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Friday, 14 January 2011. Probably one of the best eDMs I've ever seen to win back customers. I printed both of these versions and went straight to our CMO for the Norwegian triple-play company I'm currently assigned to. This is what we should do too! And we will. Because I'm heading the customer communication project initiated in our company. 14 January 2011 at 15:39. 15 January 2011 at 09:56. View my complete profile. OK, so...
fmlnumbers.blogspot.com
It's A Numbers Game: Zimbabwe Time?
http://fmlnumbers.blogspot.com/2010/08/zimbabwe-time.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Tuesday, 24 August 2010. The FML economy is basically out of hands. Inflation rates did sky rocket. No cure was delivered before reset, though people geniunely believed that the economy would be tight in the start. Perhaps it was, but the only visible end result was that the most active teams would take the largest part of the money cake when inflation set. We need a solution, and we need it now. I'm quite sure the riches...
fmlnumbers.blogspot.com
It's A Numbers Game: September 2010
http://fmlnumbers.blogspot.com/2010_09_01_archive.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Friday, 24 September 2010. Then there were none. Dunno Just thought that title sounded cool. Nothing of interest to be found here. Might pick up FML again when 1.7 hits the high street. In the meanwhile I've spent time watching some of those Starcraft II videos. On youtube. I can't help it, but I just have to watch those fights. It's more fun than playing the game itself really. Subscribe to: Posts (Atom). Then there were none.
fmlnumbers.blogspot.com
It's A Numbers Game: The ultimate recipe..
http://fmlnumbers.blogspot.com/2010/08/ultimate-recipe.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Thursday, 19 August 2010. Since I've basically stopped playing the game, I'll spit out all my findings through the last year for any of you number geeks out there. The higher the number, the more important the attribute is for the given position. Con means Team Goals Conceded, Sco means Team Goals Scored. Apologies for bad formatting. Att pos Con Sco AvR GpG ApG. Acc NULL NULL NULL NULL 1.3. Agg NULL NULL NULL NULL -0.2.
fmlnumbers.blogspot.com
It's A Numbers Game: March 2010
http://fmlnumbers.blogspot.com/2010_03_01_archive.html
It's A Numbers Game. The statistical approach to becoming a better FML manager. Friday, 26 March 2010. Run for your life. I'll give you some secret info. This is like at uni when the professor told the few poor souls that met up for the 8 am lecture on Mondays what stuff they really. Should focus on before the exams. Same thing here, if you found the blog, I'm happy to share some information with you. DLs: Acc: 9th - Pac: 3rd - Jum: 1st. DCs: Acc: 3rd - Pac: 5th - Jum: 1st. MCs: Acc: 4th - Pac: 28th (!