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Gamer With A Blog

Gamer With A Blog. Tuesday, June 8, 2010. Credit to Penny Arcade. Had me laughing my ass off. I've found a game that's reconnected me with my childhood obsession of Lego and building things. It's an indie title called Minecraft. However, in my opinion, the one critical mechanic is that you have to be fairly close to a surface to build on it. This game has been in development for only a little over a year. It was developed by a single person (plus audio guy Daniel Rosenfeld). Wednesday, November 18, 2009.

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Gamer With A Blog | gamerwithablog.blogspot.com Reviews
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Gamer With A Blog. Tuesday, June 8, 2010. Credit to Penny Arcade. Had me laughing my ass off. I've found a game that's reconnected me with my childhood obsession of Lego and building things. It's an indie title called Minecraft. However, in my opinion, the one critical mechanic is that you have to be fairly close to a surface to build on it. This game has been in development for only a little over a year. It was developed by a single person (plus audio guy Daniel Rosenfeld). Wednesday, November 18, 2009.
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1 crafty blocks
2 posted by
3 tyler moore
4 no comments
5 penny arcade
6 of course
7 the originality curve
8 xkcd
9 shame on me
10 tabletop rpgs
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crafty blocks,posted by,tyler moore,no comments,penny arcade,of course,the originality curve,xkcd,shame on me,tabletop rpgs,mission,choose one,experimental gaming,office casual,but encourages it,core mechanic,epic boss fight,fallout frustrations,fallout 3
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Gamer With A Blog | gamerwithablog.blogspot.com Reviews

https://gamerwithablog.blogspot.com

Gamer With A Blog. Tuesday, June 8, 2010. Credit to Penny Arcade. Had me laughing my ass off. I've found a game that's reconnected me with my childhood obsession of Lego and building things. It's an indie title called Minecraft. However, in my opinion, the one critical mechanic is that you have to be fairly close to a surface to build on it. This game has been in development for only a little over a year. It was developed by a single person (plus audio guy Daniel Rosenfeld). Wednesday, November 18, 2009.

INTERNAL PAGES

gamerwithablog.blogspot.com gamerwithablog.blogspot.com
1

Gamer With A Blog: July 2009

http://gamerwithablog.blogspot.com/2009_07_01_archive.html

Gamer With A Blog. Wednesday, July 29, 2009. On Lateness and Game Design. I just recently discovered xkcd. Okay, seriously, this whole mechanic of "complete objective X in Y time" needs to stop and die for good if designers cant learn to implement it right. I am getting so sick of playing games where the ending feedback is "well, you survived and completed the objective, but you were .783 seconds too late so you fail. . .try again? It's just frustrating noise in the patterns of play. Because the whole ga...

2

Gamer With A Blog: June 2010

http://gamerwithablog.blogspot.com/2010_06_01_archive.html

Gamer With A Blog. Tuesday, June 8, 2010. Credit to Penny Arcade. Had me laughing my ass off. I've found a game that's reconnected me with my childhood obsession of Lego and building things. It's an indie title called Minecraft. However, in my opinion, the one critical mechanic is that you have to be fairly close to a surface to build on it. This game has been in development for only a little over a year. It was developed by a single person (plus audio guy Daniel Rosenfeld). Subscribe to: Posts (Atom).

3

Gamer With A Blog: Fallout Frustrations

http://gamerwithablog.blogspot.com/2009/06/fallout-frustrations.html

Gamer With A Blog. Saturday, June 13, 2009. The final comic from Penny-Arcade's contribution to Fallout 3. Promotions. I'll own up to the fact I didn't play the original Fallout 1 and 2. I wasn't much of an adventure gamer, I spent most of my early years in the Eastern market playing the (at the time) Squaresoft and Capcom titles. However, I know the worlds they are set in, and anything post-apocalyptic is my bread and butter. This problem mainly applies to the xBox 360 version. I love the atmosphere and...

4

Gamer With A Blog: On a Legend that was Brutal

http://gamerwithablog.blogspot.com/2009/11/on-legend-that-was-brutal.html

Gamer With A Blog. Wednesday, November 18, 2009. On a Legend that was Brutal. Ahh, Brutal Legend. I was pretty excited for this title, mostly because I've been waiting for something "original and unique" for a long time and I got swept up in the "Schafer Hype". I'm also a huge fan of heavy metal, and a hater of impure metal. Subscribe to: Post Comments (Atom). On a Legend that was Brutal. Game Designer for Hire! Toronto, ON (Willing to relocate! View my complete profile.

5

Gamer With A Blog: September 2008

http://gamerwithablog.blogspot.com/2008_09_01_archive.html

Gamer With A Blog. Saturday, September 27, 2008. Credit to Perry Bible Fellowship. World of Warcraft attracts a lot of attention from the game industry. Why shouldn't it (and I'm not just saying that because I'm a recovering addict)? On the topic of MMO design, I came upon an interview. Of two very bright developers: Ed Stark and Dave Williams. Some very good points arise, including just about every RPG gamers wet-dream: being able to have a "discernible, integrated" (Credit to Rules of Play. Core Mechan...

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johnpdoran.com johnpdoran.com

Epicurian Temple – UDK » John P. Doran

http://johnpdoran.com/slide/epicurian-temple-udk

Epicurian Temple – UDK. Raquo; Epicurian Temple – UDK. Flash – Casual RPG Battle System Concept. Home – Before. Unreal Tournament 3 Level Design.

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Book » Categories » John P. Doran

http://johnpdoran.com/portfolio_cat/book

Getting Started with UDK. For those who have purchased the book, please look here for an additional chapter on my site that focuses on UnrealScript. I’m really proud and excited to announce that my third book about using UDK to make games has just been published. Whereas the first book was primarily for beginners who are just starting out with UDK; Read more. Mastering UDK Game Development: Hotshot. UDK iOS Game Development Beginner’s Guide. Flash – Casual RPG Battle System Concept. Home – Before.

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Cultist Kerfuffle » John P. Doran

http://johnpdoran.com/slide/cultist-kerfuffle

Raquo; Cultist Kerfuffle. Flash – Casual RPG Battle System Concept. Home – Before. Unreal Tournament 3 Level Design.

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Programming » Categories » John P. Doran

http://johnpdoran.com/portfolio_cat/programming

A Flash game developed over the course of 3 days using ActionScript 3 to accustom myself with it again after not touching it aside from using it for creating Scaleform menus for 2 years. All art and code was done by me with Christopher Doran providing the music. Culina: The Spirit of Cooking. Film Noir RPG Prototype. C game designer on a team of 7, building a competitive 2D racing platformer Players are cast into keeping the world away from total darkness in a 2D Platforming world. Dynamic lighting t...

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C++ » Categories » John P. Doran

http://johnpdoran.com/portfolio_cat/c

C game designer on a team of 7, building a competitive 2D racing platformer Players are cast into keeping the world away from total darkness in a 2D Platforming world. Dynamic lighting turns the world darker as you play making each level a race against the darkness. Drop in/out support makes it possible for anyone Read more. Flash – Casual RPG Battle System Concept. Home – Before. Unreal Tournament 3 Level Design.

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Scaleform » Categories » John P. Doran

http://johnpdoran.com/portfolio_cat/scaleform

Getting Started with UDK. For those who have purchased the book, please look here for an additional chapter on my site that focuses on UnrealScript. I’m really proud and excited to announce that my third book about using UDK to make games has just been published. Whereas the first book was primarily for beginners who are just starting out with UDK; Read more. Mastering UDK Game Development: Hotshot. Film Noir RPG Prototype. Flash – Casual RPG Battle System Concept. Home – Before.

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Tutorials » John P. Doran

http://johnpdoran.com/category/tutorials

Raquo; Archive for "Tutorials". Flash 101: An Introduction. Posted at Jun 08, 2013. Posted in Game Design. By John P. Doran. As you begin your project, there may be many new panels and areas that are yours to use. Stage The largest area in the top left section is called the Stage. This is where all of the action within our menus will take place. Users will only see the white box area of the Read more. Setting up Flash CS6 to use Scaleform with UDK. Posted at Jun 08, 2013. Posted in Game Design. This is a...

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Unreal » John P. Doran

http://johnpdoran.com/category/unreal

Raquo; Archive for "Unreal". Benefits and drawbacks of using Kismet. Posted at Dec 17, 2013. By John P. Doran. As with any job it is important to use the tool that is appropriate for it. UDK provides three ways of giving interactivity to the game world: Kismet, Matinee, and UnrealScript. At this point, you should be familiar with the previous two options. All the three have specific advantages and disadvantages to them, but Kismet Read more. Mastering UDK Game Development Published. Posted at Mar 21, 2013.

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Portfolio » John P. Doran

http://johnpdoran.com/portfolio-2

Getting Started with UDK. For those who have purchased the book, please look here for an additional chapter on my site that focuses on UnrealScript. I’m really proud and excited to announce that my third book about using UDK to make games has just been published. Whereas the first book was primarily for beginners who are just starting out with UDK; Read more. Mastering UDK Game Development: Hotshot. Culina: The Spirit of Cooking. Culina is a series of games which contain elements of both visual novels an...

johnpdoran.com johnpdoran.com

Tips » John P. Doran

http://johnpdoran.com/category/tips

Raquo; Archive for "Tips". How to Steal Like a Game Designer. Posted at Apr 06, 2011. Posted in Game Design. By John P. Doran. Chuck Skoda shared a link today from Austin Kleon featuring some very interesting things that he has learned in his time as being an artist. The article is written in the point of view of himself talking to his past self which is very similar to my 12 Tips to Starting Game Designers. He raises Read more. 12 Tips for Starting Game Designers. Posted at Nov 05, 2010.

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Gamer With A Blog

Gamer With A Blog. Tuesday, June 8, 2010. Credit to Penny Arcade. Had me laughing my ass off. I've found a game that's reconnected me with my childhood obsession of Lego and building things. It's an indie title called Minecraft. However, in my opinion, the one critical mechanic is that you have to be fairly close to a surface to build on it. This game has been in development for only a little over a year. It was developed by a single person (plus audio guy Daniel Rosenfeld). Wednesday, November 18, 2009.

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Gamer With A Life — Coming Soon

This page is used to test the proper operation of your recent MOJO Marketplace. If you can read this page it means your installation was successful! The owner of this website is working on making this site awesome. Why not bookmark it. And come back again later. We are sure you will not be disappointed. Are you the Site Owner? To your WordPress installation and prepare your site for launch. To launch your site just click the link in the banner at the top of the screen. Make My Site Look Like the Demo.

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My great Wordpress blog | Just another WordPress site

My great Wordpress blog. Just another WordPress site. Skip to primary content. Skip to secondary content. Just Call Me Coach. July 31, 2014. I couldn’t tell that year. Hell, I wasn’t even asked to be in the team photo! When I took over the team for this year’s spring/summer season, I actually felt like I was the coach because that’s what the team was looking for.a coach! I told the kids at half time to lay low and to stop scoring but some of them were asking, ‘Why? Eventually they did understand but it w...

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Gamer, With Kids. - Guide for Video Game Parents

Movies & TV. Power Rangers Super Megaforce Nintendo 3DS Review. By Gamer With Kids. The Legend of Korra Xbox 360 Review. By Gamer With Kids. Call of Duty Advanced Warfare Xbox 360 Review. By Gamer With Kids. Fox’s Gotham Episode 1 Review. By Gamer With Kids. Wolfenstein The New Order Xbox 360 Review. By Gamer With Kids. Should You Hold Off Purchasing an Xbox One or PlayStation 4? By Gamer With Kids. What To Do With Your Previous Generation Video Game Consoles. By Gamer With Kids. By Gamer With Kids.

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Opinionated Gamer

Wednesday, November 17, 2010. In order for the ESA and the State of California to come to an agreement, I believe that both sides will need to figure out a true definition of what constitutes as “violent.”. Defines violence as “the expression of physical or verbal force against one or more people.”. This is an incredibly broad concept because some people may view the tackling in Madden to be overly violent. In fact, Associate Justice Antonin Scalia. Because they are violent too. Monday, November 15, 2010.

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GAMER WITHOUT A PAUSE…

Ain’t nobody got time for that. My face after reading this tweet. By senior designer Damien Monnier, that the Witcher 3 is going to be over 200 hours:. I’m sorry, but I stopped equating game value to game length a long time ago. More and more I’ve come to dread excessively long games, mainly because they refuse to respect a player’s time. In this new landscape of gaming, it really doesn’t pay to have a job, or a social life, or adult responsibilities. After steam sales, games with gold and PS ,...And Tel...