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JOERCASEY.COM

Joe R Casey

I am a Software Engineer at a small company called Applied Visions. I am moonlighting a prediction market website themed for Dota 2 (still in development; asp.net mvc5): http:/ dotaex.azurewebsites.net/. Stack Overflow: http:/ stackoverflow.com/users/4253085/joe-r-casey. GitHub: https:/ github.com/joercasey. LinkedIn: http:/ www.linkedin.com/in/joercasey. Blog: http:/ www.thatsaterribleidea.com/. Email: joe.r.casey at gmail.

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Joe R Casey | joercasey.com Reviews
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I am a Software Engineer at a small company called Applied Visions. I am moonlighting a prediction market website themed for Dota 2 (still in development; asp.net mvc5): http:/ dotaex.azurewebsites.net/. Stack Overflow: http:/ stackoverflow.com/users/4253085/joe-r-casey. GitHub: https:/ github.com/joercasey. LinkedIn: http:/ www.linkedin.com/in/joercasey. Blog: http:/ www.thatsaterribleidea.com/. Email: joe.r.casey at gmail.
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3 about me
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8 recent site activity
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Joe R Casey | joercasey.com Reviews

https://joercasey.com

I am a Software Engineer at a small company called Applied Visions. I am moonlighting a prediction market website themed for Dota 2 (still in development; asp.net mvc5): http:/ dotaex.azurewebsites.net/. Stack Overflow: http:/ stackoverflow.com/users/4253085/joe-r-casey. GitHub: https:/ github.com/joercasey. LinkedIn: http:/ www.linkedin.com/in/joercasey. Blog: http:/ www.thatsaterribleidea.com/. Email: joe.r.casey at gmail.

SUBDOMAINS

blog.joercasey.com blog.joercasey.com

For My Consideration

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Thursday, April 29, 2010. Sprite Width and Scaling. Sprite children inherit the scaleX and scaleY properties of the parent sprite. But unfortunately if you ask the parent sprite for its width or height, it will return the current pixel dimensions. Sprite.width / sprite.scaleX. Wednesday, April 14, 2010. I spent the day de...

INTERNAL PAGES

joercasey.com joercasey.com
1

Recent site activity - Joe R Casey

http://www.joercasey.com/system/app/pages/recentChanges

Mar 2, 2015, 12:23 PM. Joe Casey edited Game Design. Dec 1, 2014, 7:33 PM. Joe Casey edited Game Design. Dec 1, 2014, 7:31 PM. Joe Casey edited Game Design. Dec 1, 2014, 7:30 PM. Joe Casey edited Game Design. Dec 1, 2014, 7:20 PM. Joe Casey edited Game Design. Nov 25, 2014, 1:30 PM. Joe Casey edited CV. Nov 25, 2014, 1:29 PM. Joe Casey edited About Me. Nov 20, 2014, 8:50 PM. Joe Casey edited CV. Nov 20, 2014, 8:49 PM. Joe Casey edited CV. Nov 19, 2014, 7:44 PM. Joe Casey edited About Me.

2

CV - Joe R Casey

http://www.joercasey.com/home/cv

Joseph R. Casey. Email: joe.r.casey [at] gmail [dot] com. DOB: August 23, 1986. Joe Casey is a professional software engineer capable of adapting rapidly to new technologies and complex domains. He is a highly regarded employee at Applied Visions, Inc. A small company that helps private and government clients meet their software needs. Originally hired to work on AVIsor, a military convoy simulation and its accompanying training software, he greatly optimized the pathfinding module in C , improving calcu...

3

Report Abuse

http://www.joercasey.com/system/app/pages/reportAbuse

By submitting this form, you are alerting the Google Sites team that this site has content that is in violation of our Terms of Use. Why are you reporting the content on this Site as inappropriate? This Site contains spam. This Site contains phishing. This Site contains malware. This Site contains sexually explicit material (like pornography or nudity). This Site contains content that is harassing me or someone else. This Site promotes violence or has hate speech.

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blog.joercasey.com blog.joercasey.com

For My Consideration: StrongMan Wins Again

http://blog.joercasey.com/2010/04/strongman-wins-again.html

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Wednesday, April 14, 2010. I am starting to believe that pattern recognition as a core mechanic is far superior to a math-centric core. Subscribe to: Post Comments (Atom). Sprite Width and Scaling. Where Has All the Content Gone?

blog.joercasey.com blog.joercasey.com

For My Consideration: Flash Button Nightmare

http://blog.joercasey.com/2010/03/flash-button-nightmare.html

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Wednesday, March 31, 2010. I spent the day designing and implementing some GUI components for Pioneers. The buttons I designed had a downSkin which gives the illusion of being pressed:. I decided to use fl.controls.Button. As my base class and apply the skins using the setStyle(). Subscribe to: Post Comments (Atom).

blog.joercasey.com blog.joercasey.com

For My Consideration: April 2010

http://blog.joercasey.com/2010_04_01_archive.html

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Thursday, April 29, 2010. Sprite Width and Scaling. Sprite children inherit the scaleX and scaleY properties of the parent sprite. But unfortunately if you ask the parent sprite for its width or height, it will return the current pixel dimensions. Sprite.width / sprite.scaleX. Wednesday, April 14, 2010.

blog.joercasey.com blog.joercasey.com

For My Consideration: March 2010

http://blog.joercasey.com/2010_03_01_archive.html

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Wednesday, March 31, 2010. I spent the day designing and implementing some GUI components for Pioneers. The buttons I designed had a downSkin which gives the illusion of being pressed:. I decided to use fl.controls.Button. As my base class and apply the skins using the setStyle(). Friday, March 26, 2010. Rhythm is a Dancer.

blog.joercasey.com blog.joercasey.com

For My Consideration: Setting up domain

http://blog.joercasey.com/2010/03/setting-up-domain.html

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Friday, March 26, 2010. Finally got around to purchasing my domain name. Set up just a little Google site for career purposes. Important links to social media and various files and code samples where put up also. Subscribe to: Post Comments (Atom). Rhythm is a Dancer.

blog.joercasey.com blog.joercasey.com

For My Consideration: Sprite Width and Scaling

http://blog.joercasey.com/2010/04/sprite-width-and-scaling.html

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Thursday, April 29, 2010. Sprite Width and Scaling. Sprite children inherit the scaleX and scaleY properties of the parent sprite. But unfortunately if you ask the parent sprite for its width or height, it will return the current pixel dimensions. Sprite.width / sprite.scaleX. Subscribe to: Post Comments (Atom).

blog.joercasey.com blog.joercasey.com

For My Consideration: Where Has All the Content Gone?

http://blog.joercasey.com/2010/04/where-has-all-content-gone.html

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Wednesday, April 14, 2010. Where Has All the Content Gone? A post on That's A Terrible Idea: http:/ www.thatsaterribleidea.com/2010/04/where-has-all-content-gone.html. And there is an interesting discussion in the comments. Subscribe to: Post Comments (Atom). Sprite Width and Scaling. Where Has All the Content Gone?

blog.joercasey.com blog.joercasey.com

For My Consideration: Rhythm is a Dancer

http://blog.joercasey.com/2010/03/rhythm-is-dancer.html

A place for my personal thoughts and insights into my gaming passion. I will often critique my work and that of others as well as provide a narrative or detailed account of my progress. Friday, March 26, 2010. Rhythm is a Dancer. Continuing my pattern recognition game series, I put together a quick prototype in attempts to get the player to recognize input patterns. http:/ lskcfk7.linuxclass.marist.edu/rhythm/. Perhaps my training sessions are too short. Perhaps I need auditory cues. Rhythm is a Dancer.

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Joe R Casey

I am a Software Engineer at a small company called Applied Visions. I am moonlighting a prediction market website themed for Dota 2 (still in development; asp.net mvc5): http:/ dotaex.azurewebsites.net/. Stack Overflow: http:/ stackoverflow.com/users/4253085/joe-r-casey. GitHub: https:/ github.com/joercasey. LinkedIn: http:/ www.linkedin.com/in/joercasey. Blog: http:/ www.thatsaterribleidea.com/. Email: joe.r.casey at gmail.

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