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Identity Stuff

Thursday, November 10, 2005. Phase 6 - Identity: Dead or Alive. This post applies to both the 'phase 5 blog' and this blog). Posted by mitim at 11:23 PM. Wednesday, November 09, 2005. Phase 5 - Services. Some services based on what you know about me from this blog can be found here. Http:/ mitimmarket.blogspot.com/. Posted by mitim at 11:32 PM. Tuesday, November 08, 2005. Phase 4.5 - Making sacrifices. It’s a war out there. But bringing a player back to life takes 8 seconds. Posted by mitim at 11:39 PM.

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Identity Stuff | mitim.blogspot.com Reviews
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Thursday, November 10, 2005. Phase 6 - Identity: Dead or Alive. This post applies to both the 'phase 5 blog' and this blog). Posted by mitim at 11:23 PM. Wednesday, November 09, 2005. Phase 5 - Services. Some services based on what you know about me from this blog can be found here. Http:/ mitimmarket.blogspot.com/. Posted by mitim at 11:32 PM. Tuesday, November 08, 2005. Phase 4.5 - Making sacrifices. It’s a war out there. But bringing a player back to life takes 8 seconds. Posted by mitim at 11:39 PM.
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Identity Stuff | mitim.blogspot.com Reviews

https://mitim.blogspot.com

Thursday, November 10, 2005. Phase 6 - Identity: Dead or Alive. This post applies to both the 'phase 5 blog' and this blog). Posted by mitim at 11:23 PM. Wednesday, November 09, 2005. Phase 5 - Services. Some services based on what you know about me from this blog can be found here. Http:/ mitimmarket.blogspot.com/. Posted by mitim at 11:32 PM. Tuesday, November 08, 2005. Phase 4.5 - Making sacrifices. It’s a war out there. But bringing a player back to life takes 8 seconds. Posted by mitim at 11:39 PM.

INTERNAL PAGES

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1

Identity Stuff: Phase 2.10 - Why play?

http://mitim.blogspot.com/2005/11/phase-210-why-play.html

Sunday, November 06, 2005. Phase 2.10 - Why play? Yee, Nick (2002). Facets 5 Motivation Factors for Why People Play MMORPG's. Http:/ www.nickyee.com/facets/method.html. This is a fairly long article that author wrote about finding out 5 main motivators on why people play MMORPGs. The author started by brainstorming a long list, then created a survey. The top 5 motivations were looked at and explained in some more depth as well as some qualities of the people that scored high in this group. Phase 2.2 ...

2

Identity Stuff: Phase 2.9 - What kind of player are you?

http://mitim.blogspot.com/2005/11/phase-29-what-kind-of-player-are-you.html

Sunday, November 06, 2005. Phase 2.9 - What kind of player are you? Http:/ www.mmorpgdot.com/index.php? This entertaining article goes over some of the general types of players in MMORPGs: The Inexperienced Padawan. The Combatant, The King, The Purist, The Vizir, The Schemer, The Hopeless. The article provides a short humorous explanation as well as some identifying quotes and marks. So, who am I? Short and simple: This player is afraid of nothing. They’ll run headfirst in to anything. Fearless. This guy...

3

Identity Stuff: October 2005

http://mitim.blogspot.com/2005_10_01_archive.html

Monday, October 31, 2005. Phase 2.1 - Some ways how I look at Games. Ok, so I guess this blog will be about gaming, mainly about online gaming as I continue to explore the world of Guild Wars. Guild Wars is one of the first MMORPG I’ve played, before that, I generally played console RPGs. Off the top of my head, here some of the ones I’ve played:. Final Fantasy 1,3/6,5,7,8,9. Final Fantasy Tactics Advance. Mario RPG: Legend of the Seven Stars. The other day I found a short article titled:. Sound is nice,...

4

Identity Stuff: Phase 2.6 - Scams

http://mitim.blogspot.com/2005/11/phase-26-scams.html

Saturday, November 05, 2005. Phase 2.6 - Scams. This is a list of known scams in Guild Wars. However it’s possible that there are a great many others that aren’t yet well known enough to make it on to this list. The article mentions 11 known scams and gives a small description or example of each one. Some tips are given to avoid these as well. GWOnline.net (2005). Known Scams. Http:/ www.gwonline.net/page.php? Posted by mitim at 11:07 PM. At the End of Time, Where all things come to a stop.

5

Identity Stuff: Phase 6 - Identity: Dead or Alive

http://mitim.blogspot.com/2005/11/phase-6-identity-dead-or-alive.html

Thursday, November 10, 2005. Phase 6 - Identity: Dead or Alive. This post applies to both the 'phase 5 blog' and this blog). Posted by mitim at 11:23 PM. At the End of Time, Where all things come to a stop. View my complete profile. Phase 5 - Services. Phase 4.5 - Making sacrifices. Phase 4.4 - Helpful NPCs and “Strategically Dying”. Phase 4.3 - I get some help. Phase 4.2 - The Scorpions Cheated. Phase 2.10 - Why play? Phase 2.9 - What kind of player are you? Phase 2.7 - Relationships.

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dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: LOOKING BACK: GW VS WOW

http://dazhilingwblogg.blogspot.com/2005/11/looking-back-gw-vs-wow.html

Friday, November 04, 2005. LOOKING BACK: GW VS WOW. Credits: taken from the "screenshot" section on the World of Warcraft official site. Well, in order to make peace, spin54, a well-known author of editorials on the Guild Vault fansite posted an article entitled Guild Wars Vs. World of Warcraft.the end. Credits: taken from the "screenshot" section of the World of Warcraft official website. Posted by Zhilin at 11:34 PM. The one fact that no guild war fan will accept is that guild war is not an MMO. it...

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: TROPHIES: PAST AND PRESENT

http://dazhilingwblogg.blogspot.com/2005/11/trophies-past-and-present.html

Saturday, November 05, 2005. TROPHIES: PAST AND PRESENT. What you see in the above picture is a dead Bone Dragon, a smaller version of a Rotscale. Why are they such big trophies? Simply because everyone wants to kill one at least once in their Guild Wars career! And I must say, it creates a havoc when you’re in the middle of a mission and some noob sees a whole bunch of bone dragons in a swamp and runs straight to them! THE ART OF KILLING FLINT. Why would you want to kill your own ally? However, probably...

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: GRIEFING

http://dazhilingwblogg.blogspot.com/2005/11/griefing.html

Saturday, November 05, 2005. Searching for fresh blood, I came across a new fan site, The Ten Ton Hammer. I kept hearing the term griefing in MMORPGs in general but until now I did not know what it means, even though I’ve ran into the situations described by griefing. The Ten Ton Hammer happens to have an article on griefing and its effects in Guild Wars. However, they list the 4 main ways to grief in Guild Wars, and the consequences of each on the player community. Here is a summary:. 1) PVP DELAY ON MAP.

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: IDENTITY: DEAD OR ALIVE?

http://dazhilingwblogg.blogspot.com/2005/11/identity-dead-or-alive.html

Thursday, November 10, 2005. IDENTITY: DEAD OR ALIVE? Let’s consider the End of Identity article and some of its perspectives. MY TAKE ON IT. Definitely not based on expression or emotion. He even asks himself: So is this my daughter’s future? To be reproduced digitially into a prettier, sexier self? Abel, 2005) Furthermore, our notion of identity will no longer be who you are, but how many whos (Abel, 2005). MY TAKE ON IT. Abel, Allen . The End of Identity . McClean’s Magazine, 2005. US: Phaiden, 2002.

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: RUNES, GLYPHS AND THEIR HIDDEN SECRETS

http://dazhilingwblogg.blogspot.com/2005/11/runes-glyphs-and-their-hidden-secrets.html

Thursday, November 03, 2005. RUNES, GLYPHS AND THEIR HIDDEN SECRETS. What do you think could be the most useless thing you could be doing in Guild Wars instead of enjoying the game play and scenery? Not to mention that at the end of each article we are told that they don’t know if AreaNet is doing this on purpose or randomly plastering eye-candy for no reason at all. Here is an author that summarized all these findings. He wrote both the An Ancient Runic Alphabet. And An Ancient Alphabet revisited. If th...

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: LEARNING FROM THE MASTER

http://dazhilingwblogg.blogspot.com/2005/11/learning-from-master.html

Saturday, November 05, 2005. LEARNING FROM THE MASTER. Well, last night I was at Augury Rock. And it is an interesting town because you will meet lots of interesting people who are crazy enough to solo in the desert simply for the purpose of farming. I bumped into a tiny girl-like monk with tattoos all over and she decided to teach me a new way to farm. Wow, you can still farm? I thought they nerfed. Her constant routine: Going through the gate, running away from that annoying devourer. Wow, I was so hap...

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: FEMALE OPPRESSION OR EMPOWERMENT?

http://dazhilingwblogg.blogspot.com/2005/10/female-oppression-or-empowerment.html

Monday, October 31, 2005. FEMALE OPPRESSION OR EMPOWERMENT? Http:/ www.guildwarsguru.com/forum/showthread.php? One article on the Guild Wars Vault fan site entitled Digital Ladies. Http:/ forums.gwonline.net/showthread.php? However, I can’t blame those guys that play female characters. I got horribly mad at my boyfriend for even thinking of making a female character and he burst out crying: BUT MALE CHARACTERS ARE SO UGGLY! Not all Guild Wars male characters look odd though, especially once they get thei...

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: THE IMPORTANCE OF THE COLLECTIVE

http://dazhilingwblogg.blogspot.com/2005/11/importance-of-collective.html

Friday, November 04, 2005. THE IMPORTANCE OF THE COLLECTIVE. From all the rants I have heard about Guild Wars, about level cap, attribute caps, lack of customization, and so on, I found an author that gave me a different perspective and got me thinking about my own preferences. In the article State of the Game: Reality check. Only great teamwork helps the team achieve a goal or an objective. He describes how building a "super" character build that could take on a group of people in PVP. I find it sometim...

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: HALLOWEEN TORTURE!

http://dazhilingwblogg.blogspot.com/2005/10/halloween-torture.html

Monday, October 31, 2005. So I decided to login tonight to take a last look at the Halloween scenery in. I first started chasing a bunch of hellhounds and moa birds wondering why they were in town, until they started speaking to me and saying they've been turned into animals. The moa bird was complaining that everyone was turned into ghouls and ghosts but he/she was turned into a "stupid" moa bird. I certainly didn't mind! Posted by Zhilin at 10:02 PM. It was quite interesting here when the creators of t...

dazhilingwblogg.blogspot.com dazhilingwblogg.blogspot.com

GUILD WARS BLOGG: APOCALYPSE NOW!

http://dazhilingwblogg.blogspot.com/2005/11/apocalypse-now.html

Friday, November 04, 2005. Surfing the Guild Wars OGaming forum, one particular thread and image. Posted one big picture of what to the average person may seem only a glitch in the game but to even the average player may spell only one thing: DOOM! Why is it that in the Guild Wars community this screenshot has more attributed symbolic value than probably any screenshot ever taken in the whole history of Guild Wars? It makes me wonder, what’s really cooking for chapter 2? Posted by Zhilin at 1:06 AM.

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Identity Stuff

Thursday, November 10, 2005. Phase 6 - Identity: Dead or Alive. This post applies to both the 'phase 5 blog' and this blog). Posted by mitim at 11:23 PM. Wednesday, November 09, 2005. Phase 5 - Services. Some services based on what you know about me from this blog can be found here. Http:/ mitimmarket.blogspot.com/. Posted by mitim at 11:32 PM. Tuesday, November 08, 2005. Phase 4.5 - Making sacrifices. It’s a war out there. But bringing a player back to life takes 8 seconds. Posted by mitim at 11:39 PM.

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