cowputerinteractive.blogspot.com
Interactive Cowputer: September 2006
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Thursday, September 21, 2006. Montfort argues that interactive fiction is distinctively different from hypertext fiction, stating:. There is nothing in the nature of the lexia or the link, those fundamental elements of hypertext, that allows the reader to type and contribute text or provides the computer with the means to parse or understand natural language. [] Hypertext fiction also does not maintain an intermediate, programmatic representation of the narrative world, as interactive fiction does. Espen...
urauar.blogspot.com
A Whole New (Media) World: i shouldn't be so unfriendly
http://urauar.blogspot.com/2006/08/i-shouldnt-be-so-unfriendly.html
A Whole New (Media) World. Monday, August 21, 2006. I shouldn't be so unfriendly. Didnt' have time to play around with blogspot earlier on. anyways, my first post was rather short. Shouldn't be so rude =PP but yeah, it's true, I'm rather reluctant to blog, it's rather stressful knowing anyone and everyone can read what you say, especially when sometimes you don't have the time and they are half-baked ideas. See related links) in case you're interested lah! Now to answer the questions. Para; 7:42 pm.
cowputerinteractive.blogspot.com
Interactive Cowputer: October 2006
http://cowputerinteractive.blogspot.com/2006_10_01_archive.html
Wednesday, October 25, 2006. GTA - Vice City. Discuss the tension between agency and narrative structure within the game. Do you agree that narrative and interactivity can never co-exist? I would agree that narrative and interactivity can never co-exist if the level of narrative and interactivity we mention here is the highest one. Take Grand Theft Auto Vice City as an example. The game begins by showing you a prelude video about the protagonist. Maybe there will be some opportunities for expansion.
muttermuttergrumble.blogspot.com
*muttermuttergrumble*: November 2006
http://muttermuttergrumble.blogspot.com/2006_11_01_archive.html
When the stars go blue, when you haven't a clue. take a minute or two, realize my words are true! Friday, November 24, 2006. Posted by päwz2zprίηt at 6:01 PM. Sunday, November 12, 2006. Markku Eskelinen, an independent scholar and self-professed "ludologist", in his. To Jenkins' paper "Game Design as Narrative Architecture", says:. Do you agree with Eskelinen's dismissal of Jenkins' approach? Posted by päwz2zprίηt at 6:19 PM. Päwz2zprίηt. View my complete profile. Someone stop me from playing nwn!
urauar.blogspot.com
A Whole New (Media) World: part one week four
http://urauar.blogspot.com/2006/09/part-one-week-four.html
A Whole New (Media) World. Thursday, September 07, 2006. Part one week four. 1 The role of the author is now that of the person creating the. Where in traditional linear narrative, the author retains control of the links. Sequences of the narrative, in interactive media of such a nature, the sequence is now in the hands of the reader. What does this imply? Perhaps it explains why interactive media is sort of addictive in a way because there is an urge to play with the narrative? Still have time to wonder.
urauar.blogspot.com
A Whole New (Media) World: Exercise FIVE
http://urauar.blogspot.com/2006/09/exercise-five.html
A Whole New (Media) World. Friday, September 22, 2006. 1 In my opinion the difference between interactive fiction (IF) and Hypertext is that really that IF gives the. Of these 2 worlds lie. In a sense, using hypertext is about akin to the graphic interface user games that are the common computer games that we have today- you know you belong in a fictional world, because you link with that world via a communication in a "computerish" way- clicking a mouse. Para; 2:38 pm. Comments: Post a Comment.
urauar.blogspot.com
A Whole New (Media) World: week one's questions
http://urauar.blogspot.com/2006/08/week-ones-questions.html
A Whole New (Media) World. Monday, August 21, 2006. Lev Manovich talked about 5 principles of. I think that perhaps our reality show "Singapore Idol" is a form of 'new media'. Firstly, Numerical Representation:. Yes, SI is made up of a series of performances that is assembled into a larger show. In addition, SI is actually a series of little tv pixels of the same size that move around on your screen, if you want to be technical. Fifth and last, Transcoding. Narrative-wise: Reality TV shows become a new f...
urauar.blogspot.com
A Whole New (Media) World: on collages
http://urauar.blogspot.com/2006/08/on-collages.html
A Whole New (Media) World. Wednesday, August 23, 2006. If collages are a collection of images of a graphical representations of the real world, then the book. A guide to Ecstacity. Is attempting to be a book that can represent how we view and experience cities (not just. Cairo, London, Mumbai [Bombay], New York, Rio, Rome and Tokyo) and eventually tries to create this imaginary city of our mind. The front "Read Me" writes. Collaged map from book. Para; 12:08 pm. Comments: Post a Comment. One of a couple ...
urauar.blogspot.com
A Whole New (Media) World: Foam Rubber 1.20 m cube
http://urauar.blogspot.com/2006/08/foam-rubber-120-m-cube.html
A Whole New (Media) World. Wednesday, August 23, 2006. Foam Rubber 1.20 m cube. I like this fantastic idea. conforms to every body shape. interactive? By Arne van Herk and Sabien de Kleijn. Foam rubber 1969. Para; 1:16 pm. To me, this is not interactive in the three elements of listening, thinking and speaking, particularly as the foam responds passively in limited "squishiness". It does not remain changed. After you do something to it, and reverts back to its original shape.