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Cocoa in Miniature | Cocoa programming and other iOS and OS X software development topics

Cocoa programming and other iOS and OS X software development topics

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Cocoa in Miniature | Cocoa programming and other iOS and OS X software development topics | scampdog.wordpress.com Reviews
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Cocoa programming and other iOS and OS X software development topics
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7 estimating photogate spacing
8 basic linear fit
9 the results
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Cocoa in Miniature | Cocoa programming and other iOS and OS X software development topics | scampdog.wordpress.com Reviews

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Cocoa programming and other iOS and OS X software development topics

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New Book: iPhone 3D Programming | Cocoa in Miniature

https://scampdog.wordpress.com/2010/10/12/new-book-iphone-3d-programming

Cocoa programming and other iOS and OS X software development topics. Experimenting with Materials →. New Book: iPhone 3D Programming. October 12, 2010. I’ve been working through the. Fourth Edition, and in order to get to shaders and begin working in OpenGL ES on the iOS, I decided to pick up a copy of. This book jumps right into application development, with. The book makes extensive use of C to do the heavy lifting for rendering and associated computational tasks, with just enough Objective-C to inter...

2

September | 2010 | Cocoa in Miniature

https://scampdog.wordpress.com/2010/09

Cocoa programming and other iOS and OS X software development topics. Monthly Archives: September 2010. Chapter 6, More on Colors and Materials. September 30, 2010. This chapter explains using color blending, accumulation buffers and multisampling. Blending is useful for a variety of effects, including reflections and fog. Multisampling can reduce aliasing, by sampling each primitive several times per pixel, a sort of averaging. Multisampling is … Continue reading →. Sphere World, Chapter 5 Version.

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Cocoa in Miniature | Cocoa programming and other iOS and OS X software development topics | Page 2

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Cocoa programming and other iOS and OS X software development topics. Newer posts →. October 2, 2010. Chapter 7 covers how to deal with bit-mapped images, used as textures that cover images. The first program,. Uses a small data array to create a 16 by 16 black and white image of a campfire, only one bit deep (each pixel is either on or off). Which loads a TARGA or tga file. The TARGA format is fairly old, but it is simple to use, so the. Makes use of it. In the sample code files. Pointers, I used. Self)...

4

Determining Photogate Timing Uncertainty | Cocoa in Miniature

https://scampdog.wordpress.com/2013/08/23/determining-photogate-timing-uncertainty

Cocoa programming and other iOS and OS X software development topics. Determining Photogate Timing Uncertainty. August 23, 2013. Determining Photogate Timing Uncertainty. The results, developed below, show that the photogate timing uncertainty is roughly 1.3 ms, and that the resistance force is proportional to the glider’s velocity. Analyzing the First Rightward Pass. This will take a few steps…. Define the Locations of Block and Clear Events. Find an initial condition to minimize the squared error.

5

scampdog | Cocoa in Miniature

https://scampdog.wordpress.com/author/scampdog

Cocoa programming and other iOS and OS X software development topics. Determining Photogate Timing Uncertainty. August 23, 2013. Determining Photogate Timing Uncertainty In order to do an uncertainty analysis of Front Range’s conservation of momentum experiments, we need to determine the uncertainty of the times reported by the photogates. The key to experiments of this sort is to … Continue reading →. January 11, 2011. Visualizing Rotation of a Rigid Body. October 30, 2010. My fans (yes, both of you!

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Android | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! Preventing User and Hardware Tracking in Mobile Devices. By David Stites — 1 Comment. November 19, 2012. PREVENTING USER AND HARDWARE TRACKING IN MOBILE DEVICES. By David Robert Stites. BS, Purdue University, 2007. Thesis directed by Professor Rory Lewis. Department of Computer Science. December 14, 2011.

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iPhone | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! Preventing User and Hardware Tracking in Mobile Devices. By David Stites — 1 Comment. November 19, 2012. PREVENTING USER AND HARDWARE TRACKING IN MOBILE DEVICES. By David Robert Stites. BS, Purdue University, 2007. Thesis directed by Professor Rory Lewis. Department of Computer Science. May 12, 2012. Affect...

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Machine Learning | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! A Survey on Resource Management and Allocation Techniques in Autonomic Distributed Systems. Filed Under: Distributed Systems. By David Stites — Leave a comment. March 31, 2011. Index Terms capacity planning, multi-tier systems, requests, sessions, performance, autonomic computing, distributed systems. Is th...

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iPad | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! Preventing User and Hardware Tracking in Mobile Devices. By David Stites — 1 Comment. November 19, 2012. PREVENTING USER AND HARDWARE TRACKING IN MOBILE DEVICES. By David Robert Stites. BS, Purdue University, 2007. Thesis directed by Professor Rory Lewis. Department of Computer Science. May 12, 2012. Affect...

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Apple | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! Preventing User and Hardware Tracking in Mobile Devices. By David Stites — 1 Comment. November 19, 2012. PREVENTING USER AND HARDWARE TRACKING IN MOBILE DEVICES. By David Robert Stites. BS, Purdue University, 2007. Thesis directed by Professor Rory Lewis. Department of Computer Science. July 27, 2012. Anoth...

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Android | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! Preventing User and Hardware Tracking in Mobile Devices. By David Stites — 1 Comment. November 19, 2012. PREVENTING USER AND HARDWARE TRACKING IN MOBILE DEVICES. By David Robert Stites. BS, Purdue University, 2007. Thesis directed by Professor Rory Lewis. Department of Computer Science. January 17, 2012.

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Mobile | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! Preventing User and Hardware Tracking in Mobile Devices. By David Stites — 1 Comment. November 19, 2012. PREVENTING USER AND HARDWARE TRACKING IN MOBILE DEVICES. By David Robert Stites. BS, Purdue University, 2007. Thesis directed by Professor Rory Lewis. Department of Computer Science. January 17, 2012.

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Uncategorized | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! Slides from February Colorado Springs iOS Developer Meetup and Colorado Springs March Cocoaheads. By David Stites — Leave a comment. March 9, 2012. Please enjoy the slides from previous Meetups. A Survey on Mobile Device Security. Preventing User and Hardware Tracking in Mobile Devices. 91; Back to top ].

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OS X | A Few Guys Coding Blog

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A Few Guys Coding Blog. Thoughts on computer science and software from [self]. Thanks for dropping by A Few Guys Coding Blog! Take a look around and grab the RSS feed. To stay updated. See you around! Preventing User and Hardware Tracking in Mobile Devices. By David Stites — 1 Comment. November 19, 2012. PREVENTING USER AND HARDWARE TRACKING IN MOBILE DEVICES. By David Robert Stites. BS, Purdue University, 2007. Thesis directed by Professor Rory Lewis. Department of Computer Science. July 27, 2012. Anoth...

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Traveling and enjoying Arizona off the pavement. Wednesday, May 22, 2013. A friend came into town. From Mogollon Rim n Hwy 260. We went to some places i wanted to go to. Mogollon Rim was a return for me. And for my friend it was a new adventure in off the pavement in Arizona. We entered the Mogollon Rim Area on FS300. http:/ www.fs.usda.gov/recarea/coconino/recarea/? Thursday, August 12, 2010. My friend “Rich the birder” arrived August 5, 2010. From Big Bug Mesa. From Senator Highway, Arizona. Monument&#...

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Cocoa in Miniature | Cocoa programming and other iOS and OS X software development topics

Cocoa programming and other iOS and OS X software development topics. Determining Photogate Timing Uncertainty. August 23, 2013. Determining Photogate Timing Uncertainty. The results, developed below, show that the photogate timing uncertainty is roughly 1.3 ms, and that the resistance force is proportional to the glider’s velocity. Analyzing the First Rightward Pass. This will take a few steps…. Define the Locations of Block and Clear Events. Find an initial condition to minimize the squared error.

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