blog.coriolis.ch
Arbitrary rotation of a CGImage – NSCoriolisBlog
http://blog.coriolis.ch/2009/09/04/arbitrary-rotation-of-a-cgimage
Just another Coriolis weblog. Arbitrary rotation of a CGImage. September 4, 2009. 7 Comments ↓. For my current project, I have to rotate a CGImageRef by an arbitrary angle. Here is the code:. This entry was posted in Cocoa. 7 thoughts on “ Arbitrary rotation of a CGImage. September 4, 2009 at 11:20. This kind of code snippet is a perfect fit for a gist: http:/ gist.github.com. September 4, 2009 at 11:28. It is now: http:/ gist.github.com/180812. January 31, 2011 at 15:38. May 1, 2012 at 20:53. CGContextS...
subjective-objective-c.blogspot.com
Subjective Objective-C: Writing high-quality view controller containers
http://subjective-objective-c.blogspot.com/2011/08/writing-high-quality-view-controller.html
A highly subjective blog about Objective-C development. Friday, August 12, 2011. Writing high-quality view controller containers. In a previous article. I mentioned high-quality view controller containers as an essential tool to help you manage your view controller hierarchy efficiently. Writing such objects is difficult to get right, though, since many issues have to be faced simultaneously. Examples of view controller containers are available from the CoconutKit. View controller containers are objects ...
subjective-objective-c.blogspot.com
Subjective Objective-C: August 2011
http://subjective-objective-c.blogspot.com/2011_08_01_archive.html
A highly subjective blog about Objective-C development. Wednesday, August 31, 2011. CoconutKit 1.0.1 released. Version 1.0.1 of the CoconutKit library for iOS has been released. The source code and binaries are available from the github project page. This version includes a very interesting and clever feature, called dynamic localization, which has been contributed by Cédric Luthi (0xced). Some code snippets have been provided to make classes using CoconutKit even easier to implement. Renamed HLSXibView ...
kevin.sb.org
An Experiment in Bloggery » 1Password extension loading in Snow Leopard
http://kevin.sb.org/2009/09/02/1password-extension-loading-in-snow-leopard
An Experiment in Bloggery. The occasional view into my life. Laquo; Zynga is Hiring. 1Password extension loading in Snow Leopard. Posted by: Kevin Ballard. Read more to find out how 1Password gets around these limitations. A bit of history. How can I use Safari plugins? Luckily, the smart folks who make 1Password. Sow how does it work already? First, an introduction to AppleScript. AppleScript is a rather old technology, first introduced in System 7. What does this have to do with 1Password? There is one...
mikeash.com
mikeash.com: Friday Q&A 2010-01-29: Method Replacement for Fun and Profit
https://www.mikeash.com/pyblog/friday-qa-2010-01-29-method-replacement-for-fun-and-profit.html
Mikeash.com: just this guy, you know? The Complete Friday Q&A. Advanced topics in Mac OS X and iOS programming. My GitHub page, containing various open-source libraries for Mac and iOS development, and some miscellaneous projects. HD Ridge Running Video. Day in the Life. Soaring Society of America. Ten simple points to follow to get good answers on IRC, mailing lists, and other places. Miscellaneous old, rarely-updated content. Posted at 2010-01-29 19:00 RSS feed. Sometimes, though, you need to override ...
clarkcox.com
Clarkcox.com » SDKs and Deployment Targets
http://www.clarkcox.com/blog/2009/06/23/sdks-and-deployment-targets
SDKs and Deployment Targets. June 23, 2009. Xcode has two build settings that are very important when supporting multiple versions of the OS (whether we’re talking about the Mac or the iPhone, it’s all the same to Xcode) with a single application binary. These settings are. Mac OS X Deployment Target. Have a Base SDK set to. Were Base SDK the only setting, you would be limited to three options:. Build multiple versions of your application, one fore each OS version that you want to support. I have an appl...
pmougin.wordpress.com
Next CocoaCoder meeting in Austin: F-Script And View-Backed in Core Animations | Fun Script
https://pmougin.wordpress.com/2011/01/15/next-cocoacoder-meeting-in-austin-f-script-and-view-backed-in-core-animations
Laquo; Smalltalk 4 U: Getting started with F-Script. Next CocoaCoder meeting in Austin: F-Script And View-Backed in Core Animations. January 15, 2011 by Philippe Mougin. For this week’s meeting, there will be two mini-presentations on F-Script and view-based animations in Core Animation. Source code and sample apps will be available afterwards. Read more…. On August 17, 2011 at 11:14 am. I was going to send you an email but It’s easier to just comment here. Seriously, if you can, tell me whether you know...
idevrecipes.com
Debugging Magic: Auto Simulate iOS Memory Warnings | iDev Recipes
https://idevrecipes.com/2011/05/04/debugging-magic-auto-simulate-memory-warnings
Recreate interesting features of iOS apps. Laquo; How does the Twitter iPhone app implement side swiping on a table? Debugging Magic: Auto Simulate iOS Memory Warnings. May 4, 2011. Full Source code: https:/ gist.github.com/956403. You spend a lot of time and effort building your app, writing countless view controllers. You think it’s near perfect. You should have written your viewDidLoad to handle getting called after a low memory pressure warning, but you didn’t. I found myself in this pattern one too ...
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