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Kevin Powell - IndexKevin Powell - Level Design / 3D Art. 51;DKevinP@gmail.com.
http://www.3dkp.com/
Kevin Powell - Level Design / 3D Art. 51;DKevinP@gmail.com.
http://www.3dkp.com/
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Kevin Powell - Index | 3dkp.com Reviews
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Kevin Powell - Level Design / 3D Art. 51;DKevinP@gmail.com.
Kevin Powell - Katabatic
http://www.3dkp.com/Katabatic.html
Kevin Powell - Level Design / 3D Art. Shortly after Hi-Rez purchased the Tribes IP, I was given the task to begin designing one of the first CTF maps that would ship with Tribes: Ascend. I had only designed co-op and pvp levels for our 3rd person shooter Global Agenda up to this point so this was huge for me. Block out and iterate on a level that was derived from one of the series previous titles. Work alongside the environment team to plan out ski routes and general gameplay flow. Planning out specific ...
Kevin Powell - Resume
http://www.3dkp.com/resume.html
Level design pre-production and layout. UDK (Kismet, Matinee, Cascade). Lighting and Materials in UDK. Hi-Rez Studios (Level Designer/3D Artist). Creating 3D assets for SMITE and an unannounced title. Block out and iterate on levels for Tribes: Ascend. Block out and setdress the level for SMITE and work with the AI programmer to implement Navmesh features for the bot pathing. Plan and block out level designs for PvE and PvP gametypes for Global Agenda. Set up lighting and post processing for my levels.
Kevin Powell - Raindance
http://www.3dkp.com/Raindance.html
Kevin Powell - Level Design / 3D Art. The original Raindance from Tribes 1 was voted one of the most influential FPS maps ever by G4. Needless to say I was very nervous taking on this map for our game. I felt I was able to successfully adapt the map for our gameplay and not lose the nostalgia for the veterans of the series. Recreate one of the most iconic maps in the Tribes Franchise. Blockout and test gameplay using different heightmap extractions. I took it a step further and brought the heightmap into...
Kevin Powell - Permafrost
http://www.3dkp.com/Permafrost.html
Kevin Powell - Level Design / 3D Art. Permafrost was one of the first maps I was able to experiment with different mechanics that changed the focus and flow of the game s main gametype, CTF. Permafrost started out the same as every other CTF map I had done but quickly changed into something entirely different. Create an original CTF map that introduced a new mechanic into the CTF map cycle. Use existing assets in a different way. Permafrost was probably the most fun I ve had creating a map for Tribes: As...
Kevin Powell - 3D Art
http://www.3dkp.com/3DArt.html
51;DKevinP@gmail.com.
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Hall Art: December 2010
http://hall-art.blogspot.com/2010_12_01_archive.html
Sunday, December 26, 2010. Hope everyone had an amazing holiday. As you might have noticed the image had gone threw some crazy amount of changes. I'm pretty happy where the image is now. I'll be posting some of the process work later. Subscribe to: Posts (Atom). Website: Http:/ www.jameshallart.com. Co-Workers (Past and Present). There was an error in this gadget. Hope everyone had an amazing holiday. As you mig.
Hall Art: April 2010
http://hall-art.blogspot.com/2010_04_01_archive.html
Thursday, April 22, 2010. So been trying to get more personal work done, sketch I posted earlier reworked and started color. Thursday, April 8, 2010. So getting ready for SCAD's career fair, hope something good comes out of it. Been making a Demo Reel to show employers in conjunction with my printed portfolio. I've also redone the un Hunter again wasn't happy with it. More to come soon after this fair is over. Subscribe to: Posts (Atom). Website: Http:/ www.jameshallart.com. Co-Workers (Past and Present).
Hall Art: February 2010
http://hall-art.blogspot.com/2010_02_01_archive.html
Sunday, February 28, 2010. Blarg Blarg Blarg Blarg. Working on different stylistic approaches, been working on a cowboy design to pitch for a rts/mmo game. A little interesting working on a different style, fun part is when I paint the sucker. Thursday, February 25, 2010. Done maybe. Who knows. Wednesday, February 24, 2010. Hunter Almost finished bleehehe. Tuesday, February 23, 2010. Hunter WIP, new blog! Ok well I made the switch to the darkside from wordpress. Subscribe to: Posts (Atom). Hunter Almost ...
Hall Art: March 2010
http://hall-art.blogspot.com/2010_03_01_archive.html
Tuesday, March 30, 2010. Sunday, March 28, 2010. Quick speed painting about 4hrs. Wednesday, March 24, 2010. So been a little while since a update been working on some things not at the point yet to even post. Anyway did a quick doodle of my girlfriend just doing some face/skin practice. I hope to have a lot more to post soon. Friday, March 5, 2010. Tuesday, March 2, 2010. Done for the night can't do anymore at 2am. Subscribe to: Posts (Atom). Website: Http:/ www.jameshallart.com.
Hall Art: March 2011
http://hall-art.blogspot.com/2011_03_01_archive.html
Friday, March 25, 2011. So the blog has been pretty bare as of late. I'm not dead just under a couple NDA's and won't be able to show my work anytime soon. But once I get the approval I'll be able to show some of the illustrations from Legends of the Five Rings and Nightfall. possibly the movie I'm working on also who knows. Hopefully I'll be able to crank out some personal things later on this month. when I sleep. Subscribe to: Posts (Atom). Website: Http:/ www.jameshallart.com.
Hall Art: January 2011
http://hall-art.blogspot.com/2011_01_01_archive.html
Thursday, January 13, 2011. So after a lot of spare time between clients I'm finally finished with my rendition of my sorcerer who has been bugging me for about half a year now. Usually don't make a habit of redoing old pieces but couldn't help my self on this one. Subscribe to: Posts (Atom). Website: Http:/ www.jameshallart.com. Co-Workers (Past and Present). There was an error in this gadget.
Hall Art: June 2010
http://hall-art.blogspot.com/2010_06_01_archive.html
Thursday, June 10, 2010. Monday, June 7, 2010. So with how crazy the past few weeks have been finally started working on the character design I've wanted to do. Subscribe to: Posts (Atom). Website: Http:/ www.jameshallart.com. Co-Workers (Past and Present). There was an error in this gadget. All Images are the property of James Hall and may not be used without written consent. Awesome Inc. template. Powered by Blogger.
Hall Art
http://hall-art.blogspot.com/2010/12/hope-everyone-had-amazing-holiday.html
Sunday, December 26, 2010. Hope everyone had an amazing holiday. As you might have noticed the image had gone threw some crazy amount of changes. I'm pretty happy where the image is now. I'll be posting some of the process work later. Subscribe to: Post Comments (Atom). Website: Http:/ www.jameshallart.com. Co-Workers (Past and Present). There was an error in this gadget. Hope everyone had an amazing holiday. As you mig.
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