laindustriavideojuegos.blogspot.com
La Industria de los Videojuegos en Venezuela y América Latina: Unreal Engine 4 "Infiltrator" Real-Time Demo
http://laindustriavideojuegos.blogspot.com/2013/03/unreal-engine-4-infiltrator-real-time.html
Viernes, 29 de marzo de 2013. Unreal Engine 4 "Infiltrator" Real-Time Demo. Enviar por correo electrónico. Publicar un comentario en la entrada. Suscribirse a: Enviar comentarios (Atom). Plantilla Picture Window. Con la tecnología de Blogger.
laindustriavideojuegos.blogspot.com
La Industria de los Videojuegos en Venezuela y América Latina: Trailer Beyond Two Souls
http://laindustriavideojuegos.blogspot.com/2013/04/trailer-beyond-two-souls.html
Sábado, 27 de abril de 2013. Trailer Beyond Two Souls. Enviar por correo electrónico. Publicar un comentario en la entrada. Suscribirse a: Enviar comentarios (Atom). Plantilla Picture Window. Con la tecnología de Blogger.
theveka.com
TheVeka 3D Modeling Animation VFX
http://www.theveka.com/index.html
This web page is! Stupid picture of me doing nothing smart, just fooling arround during the summer period while I was waiting my computer to finish rendering. Project I'm currenly working on. Character on the picture is my grandfather and his is 97 years old.
donott-lcad.blogspot.com
Don Ott LCAD Game Modeling Class: Great texture tips
http://donott-lcad.blogspot.com/2010/06/great-texture-tips.html
Don Ott LCAD Game Modeling Class. This blog will serve as a link to referenced class materials, tutorials, and general 3d stuffs regarding my Laguna College of Art and Design - Game Modeling class. Wednesday, June 23, 2010. Check out these great writeups on some excellent texture tips. These are an oldies but goodies! Http:/ features.cgsociety.org/story custom.php? Http:/ www.game-artist.net/forums/spotlight-articles/42-tutorial-hard-surface-texture-painting.html. Over at 3dmotive.com!
lucianfazolo.blogspot.com
Lucian Fazolo Designer: Trilha sonora
http://lucianfazolo.blogspot.com/2011/02/trabalho-de-faculdade-sobre-trilha.html
Luciano Augusto - Curso Online. Fevereiro 28, 2011. Trabalho de faculdade, sobre trilha sonora encima de um video, coloquei o video do avatar, e fiz a trilha sonora ficou legalzinha, mais nao tem como imcorporar o video por direitos autoras . entao eh neh . click e assista. Http:/ www.youtube.com/watch? Segunda-feira, fevereiro 28, 2011. Compartilhar com o Pinterest. Assinar: Postar comentários (Atom). Visualizar meu perfil completo. Monument Valley: Jogo modelado e animado no Blender. 3d how i see it.
robsondave.wordpress.com
Insight: Sophie Holt – Environment Artist | Technology Stuff
https://robsondave.wordpress.com/2012/01/02/insight-sophie-holt-environment-artist
Insight: Sophie Holt – Environment Artist. Posted on January 2, 2012. 2012 will see the start of a new series of posts; the Insight series which will look at how technologies play different roles in many industries and speaking to new graduate professionals in those areas. The first in this series looks at the intricate artwork of Sopie Holt; Environment Artist graduate of De Montfort University. Sophie produces stunning visual pieces intended for use in the games industry. Two of her main portfolio work...
fraklopez.com
Frak Lopez | Work
http://fraklopez.com/work
People. It doesn't matter if I use fancy languages, do something really clever or optimize it to the nines if people don't enjoy it, then it doesn't matter. I start everything by really understanding the problem to be solved. I ask why a lot. Building great products is rarely a point A to B endeavor. Truly understanding the problem means I can provide thoughtful solutions to the many issues that arise during the process and keep things moving forward at all times. GAN wanted to provide resources to their...
therevitkid.blogspot.com
Create Your Own Seamless Textures for Rendering and Visualizations | TheRevitKid.com! - Tutorials, Tips, Products, and Information on all things Revit / BIM
http://therevitkid.blogspot.com/2015/06/create-your-own-seamless-textures-for.html
Monday, June 8, 2015. Create Your Own Seamless Textures for Rendering and Visualizations. I have stated many times on this website that using good custom texture images for your Revit materials will greatly enhance your renderings, elevations, and overall presentations. It is one of the main points in multiple chapters of BIM After Dark Volume 1. So what do you do if you find and awesome image of the material you are looking for but it is not seamless? Now, How do I use them in my Model? Now that you kno...
skillpointschool.com
Schools and Paid Learning | Skillpoint School
https://skillpointschool.com/schools
Internship and Contest Dates. Free game development tutorials and resources. Schools and Paid Learning. This is possibly the best and most balanced summary of game schools in the whole entire internet. Game School Reading and Discussion. On the Polycount Wiki. With many many links to discussions of game schools, advice for students, etc. 8220;Education in the Game Industry”. Don’t Go to Art School (and the 10k Ultimate Art Education). SPS “schools”. Tutorials, Classes and Mentorships (that require money).
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