salvagebar.blogspot.com
The Salvage Bar: A little parity
http://salvagebar.blogspot.com/2010/11/little-parity.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Saturday, November 06, 2010. Posted by The Salvage Bar @ 11:27 PM. Comments: Post a Comment. New York, New York, United States. View my complete profile. Geek Fu Action Grip. Revels of the Dead.
salvagebar.blogspot.com
The Salvage Bar: YODA
http://salvagebar.blogspot.com/2010/01/yoda.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Friday, January 15, 2010. Pivot, slice, drop. Don't lean over so much. Elbows down but not out. Turn the fist and think UP UP UP. Set the bag swinging. Lead with the left. Because what will you do when he gives you angles? Turn and turn and turn? Don't lead with your head.
salvagebar.blogspot.com
The Salvage Bar: Slavery and lycanthropy in the works of Laurell K. Hamilton
http://salvagebar.blogspot.com/2009/04/slavery-and-lycanthropy-in-works-of.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Thursday, April 23, 2009. Slavery and lycanthropy in the works of Laurell K. Hamilton. Notes and links follow each item. Knights of the Old Republic 2: The Sith Lords" Restoration Project. Star Control 2: The Ur-Quan Masters" remake on Sourceforge. The Drawbacks of Lycanthropy.
salvagebar.blogspot.com
The Salvage Bar: The Podcast Project
http://salvagebar.blogspot.com/2009/06/podcast-project.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Thursday, June 18, 2009. At last, I have begun my RPG. Actual-play podcast. I am using podbean. A free host, for the time being, and Feedburner. To normalize the feed so there'll. Be no need to change links if and when I move to a new host. Feed to the podcast episodes.
salvagebar.blogspot.com
The Salvage Bar: Faster than anyone better than me
http://salvagebar.blogspot.com/2009/09/faster-than-anyone-better-than-me.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Wednesday, September 23, 2009. Faster than anyone better than me. It comes in under the closed door,. Through the window screen,. Pushing in under my eyelids,. Into my nose, my ears. It's getting in,. Like a hard rain,. Bouncing off bricks and doors,. Coming in under your umbrella,.
salvagebar.blogspot.com
The Salvage Bar: Mike Sugarbaker on Story Games
http://salvagebar.blogspot.com/2009/08/mike-sugarbaker-on-story-games.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Saturday, August 01, 2009. Mike Sugarbaker on Story Games. Story Games: How to Play Them and Why, by Mike Sugarbaker. Posted by The Salvage Bar @ 11:10 AM. Comments: Post a Comment. New York, New York, United States. View my complete profile. Geek Fu Action Grip. Revels of the Dead.
salvagebar.blogspot.com
The Salvage Bar: I want to return
http://salvagebar.blogspot.com/2009/05/i-want-to-return.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Friday, May 08, 2009. I want to return. I was lucky to catch. Kine all have moments that are so emotionally naked, I had take a breath. They pointed me to many books, podcasts. And spoken word albums I will be looking at in the near future. And writing as a profession. Posted by T...
salvagebar.blogspot.com
The Salvage Bar: To The Inspector General
http://salvagebar.blogspot.com/2009/04/to-inspector-general.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Wednesday, April 29, 2009. To The Inspector General. If you gave two eleven-year-old boys a special effects budget to live out their Who would win in a fight? Conversations, this is the show they would produce. The Deadliest Warrior site. A letter to Mr. Barry L. Kluger,. The prob...
salvagebar.blogspot.com
The Salvage Bar: Four seconds
http://salvagebar.blogspot.com/2009/09/four-seconds.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Wednesday, September 16, 2009. This is a bad sign,. This strong, unnatural glee. Someone just said hello to me,. And I stopped for four seconds. With a smile on my face. One two three four. That is a long time. Wait four seconds between two words,. Any two words,.
salvagebar.blogspot.com
The Salvage Bar: Weight
http://salvagebar.blogspot.com/2009/10/weight.html
A log of the intersections between my analyses and the cultural objects that catch my interest; mostly RPGs, literature, cinema, television, and the industries that surround them; updated whenever the Muses put the boots to me. Wednesday, October 07, 2009. There's a cord between me and the bar on the way home. It pulls, gently,. At my center of gravity,. Bending the path of my steps if I am not paying attention. Pulling towards Susan, the Duchess of Happy Hour,. Towards a a drink or two or five.