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Blog de 50--said - said ------ougdi - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Plus d'actions ▼. S'abonner à mon blog. Création : 11/04/2007 à 09:35. Mise à jour : 30/06/2011 à 16:58. Said - - - ougdi. Moi said salut a tous le monde pour voir mon bog. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (67.219.144.114) si quelqu'un porte plainte. Ou poster avec :. Posté le jeudi 23 octobre 2008 16:21. N'oublie pa...
50-001 - Home
Skip to main content. Get your Wikispaces Classroom now:. The easiest way to manage your class. ISTD 50.001 INTRODUCTION TO INFORMATION SYSTEMS and PROGRAMMING. Introduction to the design and programming of information systems. Topics include algorithms, data structures, user interfaces and use of software libraries. Sample applications include Web-based systems,. Android mobile application, Internet of Things (IoT), cloud computing and elementary data analytics. Work together in a team [projects]. 100 p...
50-002 - Home
Skip to main content. Get your brand new Wikispaces Classroom now. And do "back to school" in style. Yue's Hand Notes. 2D Design Challenge 2016. Welcome to 50.002! For more detail, please see the syllabus. Three Sessions per week (S1, S2, S3). S3: 20 hour (Lab). Refer to Class Calendar. Computation Structure, by Ward and Halstead. Http:/ 6004.mit.edu/. Contributions to http:/ 50-002.wikispaces.com/ are licensed under a Creative Commons Attribution Share-Alike 3.0 License. Turn off "Getting Started".
50-004 - Home
Skip to main content. Get your Wikispaces Classroom now:. The easiest way to manage your class. ISTD 50.004 INTRODUCTION TO ALGORITHMS. Course main page, course materials. Simple in-class exercises (graded for attendance). This course deals with the design and analysis of efficient algorithms, looking at a variety of practical problems. Topics covered include: asymptotic notation,. 10009 The Digital World. Apply important algorithmic design paradigms and methods of analysis. S3: Thursday 2:00-3:30pm....
50-033 - Home
Skip to main content. Try Wikispaces Classroom now. Brand new from Wikispaces. 50033 Foundations of Game Design and Development. Design the end-to-end flow of the game development process. Use with the latest game engine and development tools. Design game interface that provide good player experience. Design mobile game through practical examples and projects. Analyze the business model of some successful games in the market. Create game prototyping (LO1). Apply game theory in game designs. (LO1).
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