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Virtual Environments

Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Monday, 7 December 2009. Final thoughts and reflection. Being in the same group as Tom Robinson, Richard King and Stuart Norton, I immediately knew that the work we would eventually produce would be of a very high standard. The workload was shared evenly. I took on the main model, Tom took the left section, Richard. Snow and sky sce...

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Virtual Environments | aaroncracknell.blogspot.com Reviews
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Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Monday, 7 December 2009. Final thoughts and reflection. Being in the same group as Tom Robinson, Richard King and Stuart Norton, I immediately knew that the work we would eventually produce would be of a very high standard. The workload was shared evenly. I took on the main model, Tom took the left section, Richard. Snow and sky sce...
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1 virtual environments
2 strengths and weaknesses
3 posted by
4 aaron cracknell
5 no comments
6 environment
7 outhouse with sky
8 updated animation
9 additional end joint
10 model in animation
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Virtual Environments | aaroncracknell.blogspot.com Reviews

https://aaroncracknell.blogspot.com

Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Monday, 7 December 2009. Final thoughts and reflection. Being in the same group as Tom Robinson, Richard King and Stuart Norton, I immediately knew that the work we would eventually produce would be of a very high standard. The workload was shared evenly. I took on the main model, Tom took the left section, Richard. Snow and sky sce...

INTERNAL PAGES

aaroncracknell.blogspot.com aaroncracknell.blogspot.com
1

Virtual Environments: September 2009

http://www.aaroncracknell.blogspot.com/2009_09_01_archive.html

Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Sunday, 27 September 2009. Creating a 2D mask. Images copied into 3D Studio Max). My main aim for the second week of my project was to transport my two images into 3D Studio Max, align them at 90 degrees to each other, and create new topology lines over the original ones, which I would then use in order to create the 3D image. I fou...

2

Virtual Environments: October 2009

http://www.aaroncracknell.blogspot.com/2009_10_01_archive.html

Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Friday, 30 October 2009. The group is made up of Richard, Stuart, Tom and myself. Richard and I began early to create aspects of the model. I focussed mainly on the base of the machine and the structure that will eventually hold all of the components that we will animate. Prior to the presentation, I created a few powerpoint slides ...

3

Virtual Environments: Model in animation

http://www.aaroncracknell.blogspot.com/2009/11/model-in-animation.html

Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Wednesday, 25 November 2009. Subscribe to: Post Comments (Atom). View my complete profile. Reflection from meeting (19/10/09). Preparing for animation and textures. Reflection from meeting (12/11/09). Reflection from meeting (29/10/09). Creating the animated arm (Part 2). Creating the animated arm. Yet more work on the front panel.

4

Virtual Environments: Updated animation

http://www.aaroncracknell.blogspot.com/2009/12/updated-animation.html

Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Tuesday, 1 December 2009. We have now completed the animation of the model itself, which lasts for approximately 700 frames. Previews of the first 250 frames are shown below:. To do this, I created a new gauge arm which resembled the red one that Tom created, and coloured the new one in black. This could then be animated.

5

Virtual Environments: Final thoughts and reflection

http://www.aaroncracknell.blogspot.com/2009/12/final-thoughts-and-reflection.html

Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Monday, 7 December 2009. Final thoughts and reflection. Being in the same group as Tom Robinson, Richard King and Stuart Norton, I immediately knew that the work we would eventually produce would be of a very high standard. The workload was shared evenly. I took on the main model, Tom took the left section, Richard. Snow and sky sce...

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Virtual Environments Group Project: Gannt Chart

http://vegroup.blogspot.com/2009/12/gannt-chart.html

Virtual Environments Group Project. Tuesday, 8 December 2009. Below is a Gantt chart, created to organise more efficiently what had to be completed in the set time frame. In red are the estimated completion times of each aspect and in grey is the actual time each section took to complete. Virtual Environments Group Project. Subscribe to: Post Comments (Atom). Team Members Individual Blogs. Group Minutes 3rd December. Virtual Environments Group Project. View my complete profile.

vegroup.blogspot.com vegroup.blogspot.com

Virtual Environments Group Project: December 2009

http://vegroup.blogspot.com/2009_12_01_archive.html

Virtual Environments Group Project. Tuesday, 8 December 2009. Below is a Gantt chart, created to organise more efficiently what had to be completed in the set time frame. In red are the estimated completion times of each aspect and in grey is the actual time each section took to complete. Virtual Environments Group Project. Thursday, 3 December 2009. Group Minutes 3rd December. With a week to go before the final presentation and hand in date, the group are nearly ready to begin rendering and start the po...

vegroup.blogspot.com vegroup.blogspot.com

Virtual Environments Group Project: Meeting Minutes - 12th November

http://vegroup.blogspot.com/2009/11/meeting-minutes-12th-november.html

Virtual Environments Group Project. Thursday, 12 November 2009. Meeting Minutes - 12th November. Although the group planned to bring together all modeling aspects ready to begin animation, unfortunately this did not come to fruition. This was primarily because the modeling has taken longer than we expected. As such, we decided to bring together all of our models so far, to see how things look at present. The image below shows our current progress:. Finished modeling the right side of the steam pump.

vegroup.blogspot.com vegroup.blogspot.com

Virtual Environments Group Project: November 2009

http://vegroup.blogspot.com/2009_11_01_archive.html

Virtual Environments Group Project. Wednesday, 25 November 2009. Meeting Minutes - 26th November. The two movies below show how our animation is currently looking. There are several glitches which Aaron and Richard are aware of and are currently working on, but this gives a general idea of how the machine will look at the end. The most noticeable aspects which need to be adhered to are the wheel, which is currently spinning too fast, and the 3rd arm back which collides with other moving parts:. Researchi...

vegroup.blogspot.com vegroup.blogspot.com

Virtual Environments Group Project: Group Minutes 3rd December

http://vegroup.blogspot.com/2009/12/group-minutes-3rd-december.html

Virtual Environments Group Project. Thursday, 3 December 2009. Group Minutes 3rd December. With a week to go before the final presentation and hand in date, the group are nearly ready to begin rendering and start the post production. Today, group member Stuart recorded a narration to accompany the final animation and also provided his final environment scene finished. As a group we decided to go for a night time snow scene for our animation and this was added to the 3ds Max scene today. Frames 200 - 900.

vegroup.blogspot.com vegroup.blogspot.com

Virtual Environments Group Project: Meeting Minutes - 26th November

http://vegroup.blogspot.com/2009/11/meeting-minutes-26th-november.html

Virtual Environments Group Project. Wednesday, 25 November 2009. Meeting Minutes - 26th November. The two movies below show how our animation is currently looking. There are several glitches which Aaron and Richard are aware of and are currently working on, but this gives a general idea of how the machine will look at the end. The most noticeable aspects which need to be adhered to are the wheel, which is currently spinning too fast, and the 3rd arm back which collides with other moving parts:.

vegroup.blogspot.com vegroup.blogspot.com

Virtual Environments Group Project: Meeting Minutes - 19th November

http://vegroup.blogspot.com/2009/11/meeting-minutes-19th-november.html

Virtual Environments Group Project. Friday, 20 November 2009. Meeting Minutes - 19th November. The group took part in an Interim Presentation. Today, to show the progress that has been made within the last month and leasing up to the few weeks until our Presentation to Terry Bradley, who is the voluntary trustee of the Museum of Power. This was the point at which the group had reached by the end of this weeks meeting/group-work). Role Continuation up till Next Weeks Meeting. Similar to Aaron's role, but ...

vegroup.blogspot.com vegroup.blogspot.com

Virtual Environments Group Project: Meeting Minutes - 5th November

http://vegroup.blogspot.com/2009/11/meeting-minutes-5th-november.html

Virtual Environments Group Project. Thursday, 5 November 2009. Meeting Minutes - 5th November. Virtual Environments Group Project. Subscribe to: Post Comments (Atom). Team Members Individual Blogs. Meeting Minutes - 26th November. Meeting Minutes - 19th November. Meeting Minutes - 12th November. Meeting Minutes - 5th November. Meeting Minutes - 29th October. Joseph Evans Reliable Steam Pump. Virtual Environments Group Project. View my complete profile.

vegroup.blogspot.com vegroup.blogspot.com

Virtual Environments Group Project: SWOT Analysis

http://vegroup.blogspot.com/2009/11/swot-analysis.html

Virtual Environments Group Project. Thursday, 5 November 2009. Aaron Cracknell: Modeling, UVW Mapping, Applying Textures, Animation, Rendering. Richard King: Modeling, UVW Mapping, Applying Textures, Animation, Rendering. Stuart Norton:Modeling, Animation, Cameras, Rendering. Tom Robinson: Modeling, Cameras, Researching Textures, Post Production (Audio/Narrative). Aaron Cracknell: Audio and texturing. Richard King: Post Production (Audio/Narrative). Stuart Norton:Textures and Mapping,. Meeting Minutes - ...

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Virtual Environments

Welcome to my Virtual Environments page. I shall be updating this regularly with information and photo's of how my assignment is coming along and how I complete each section. Monday, 7 December 2009. Final thoughts and reflection. Being in the same group as Tom Robinson, Richard King and Stuart Norton, I immediately knew that the work we would eventually produce would be of a very high standard. The workload was shared evenly. I took on the main model, Tom took the left section, Richard. Snow and sky sce...

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