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Aaron Ault

Saturday, May 29, 2010. Ryu no Ko" Unreal Mod. Okay, since it's been about six months since I graduated from the Art Institute of Atlanta, I figured it's about time I updated my blog. I changed the formatting to more closely match my official website (which, as you will notice, is: www.AaronRAult.com. During the past six months I've been interning at World Touch Gaming ( www.worldtouchgaming.com. Monday, August 24, 2009. The horrors of "Nightmare Tower". Because it'd be too hard to rig and animate! Here'...

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Saturday, May 29, 2010. Ryu no Ko Unreal Mod. Okay, since it's been about six months since I graduated from the Art Institute of Atlanta, I figured it's about time I updated my blog. I changed the formatting to more closely match my official website (which, as you will notice, is: www.AaronRAult.com. During the past six months I've been interning at World Touch Gaming ( www.worldtouchgaming.com. Monday, August 24, 2009. The horrors of Nightmare Tower. Because it'd be too hard to rig and animate! Here'...
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Aaron Ault | aaronrault.blogspot.com Reviews

https://aaronrault.blogspot.com

Saturday, May 29, 2010. Ryu no Ko" Unreal Mod. Okay, since it's been about six months since I graduated from the Art Institute of Atlanta, I figured it's about time I updated my blog. I changed the formatting to more closely match my official website (which, as you will notice, is: www.AaronRAult.com. During the past six months I've been interning at World Touch Gaming ( www.worldtouchgaming.com. Monday, August 24, 2009. The horrors of "Nightmare Tower". Because it'd be too hard to rig and animate! Here'...

INTERNAL PAGES

aaronrault.blogspot.com aaronrault.blogspot.com
1

Aaron Ault: June 2008

http://aaronrault.blogspot.com/2008_06_01_archive.html

Monday, June 23, 2008. After creating the normal maps via some Zbrush sculpting as well as the textures, the real character of the, er, character began to come through. And, yes, he installed a jet pack upgrade to the back of his converter thingie. You gotta be prepared for anything the the depths of outer space. Ooh, grab the Tums cause someone's got some space heartburn. Obi-Wan never told you. I am your mother.". Okay, I mentioned I was going kind of exaggerated with this, right? First off, Monsieur G...

2

Aaron Ault: August 2009

http://aaronrault.blogspot.com/2009_08_01_archive.html

Monday, August 24, 2009. The horrors of "Nightmare Tower". Another critter was created from combining the fear of spiders (i.e., arachnaphobia) with the fear of dolls (i.e., pediophobia). Basically, it's a series of four spider legs (Why not 8? Because it'd be too hard to rig and animate! Coming out of a baby doll's mouth. Then, based on Laura's suggestion, I added a spider head coming out of the doll's neck hole. Oh yeah, nice and creepy. As soon as I began sculpting the doll's head, I couldn't resist m...

3

Aaron Ault: The horrors of "Nightmare Tower"

http://aaronrault.blogspot.com/2009/08/horrors-of-nightmare-tower.html

Monday, August 24, 2009. The horrors of "Nightmare Tower". Another critter was created from combining the fear of spiders (i.e., arachnaphobia) with the fear of dolls (i.e., pediophobia). Basically, it's a series of four spider legs (Why not 8? Because it'd be too hard to rig and animate! Coming out of a baby doll's mouth. Then, based on Laura's suggestion, I added a spider head coming out of the doll's neck hole. Oh yeah, nice and creepy. As soon as I began sculpting the doll's head, I couldn't resist m...

4

Aaron Ault: April 2009

http://aaronrault.blogspot.com/2009_04_01_archive.html

Wednesday, April 8, 2009. Unreal Mod - A Study in Kismet. So, what is Kismet exactly? Or can be quite obscene, as this A.I. script I created for the end "boss battle.". Although the intial inspiration was the animated film. Final Fantasy: The Spirits Within. Here's a view of the second deck, with a control panel that glows softly in the distance. Activating the control panel turns on a series of lights leading back to the elevator, which is now operational. Turning around, the player discovers a smashed ...

5

Aaron Ault: August 2008

http://aaronrault.blogspot.com/2008_08_01_archive.html

Wednesday, August 27, 2008. The mighty Greek Trireme! That I modelled using NURBS geometry in my early foray into Maya modelling, I decided to model a Greek Trireme in 3DS Max! Here's a nice view of the starboard side. In particular the oars and bronze ram can be seen. Here's a view of the port side, revealing the rigging behind the dual masts, the steering rudders and the captain's chair. Friday, August 15, 2008. Allow me, if you will, a moment to become lost in the fond memories of my youth and pay hum...

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masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven: September 2012

http://masayukioshiro.blogspot.com/2012_09_01_archive.html

Wednesday, September 26, 2012. Check out Cellbloc Studios' Facebook Page @:. Http:/ www.facebook.com/CellblocStudios. Bryon M. Oshiro. Subscribe to: Posts (Atom). Bryon M. Oshiro. Im a graduate of the Art Institute of Atlanta with a BFA in Game Art and Design. View my complete profile. Check out Cellbloc Studios Facebook Page @:.

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven: April 2012

http://masayukioshiro.blogspot.com/2012_04_01_archive.html

Sunday, April 22, 2012. I felt that I have not got to do much concept work in a while, so I gave myself a project. This is just the first 3 concepts of a series of robotic brawlers I will create over time. Bryon M. Oshiro. This is a concept piece I did for my work-in-progress 3D model of a gigantic turret mech. Bryon M. Oshiro. Subscribe to: Posts (Atom). Bryon M. Oshiro. Im a graduate of the Art Institute of Atlanta with a BFA in Game Art and Design. View my complete profile.

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven: Check out Cellbloc Studios' Facebook Page @:

http://masayukioshiro.blogspot.com/2012/09/check-out-cellbloc-studios-facebook-page.html

Wednesday, September 26, 2012. Check out Cellbloc Studios' Facebook Page @:. Http:/ www.facebook.com/CellblocStudios. Bryon M. Oshiro. Subscribe to: Post Comments (Atom). Bryon M. Oshiro. Im a graduate of the Art Institute of Atlanta with a BFA in Game Art and Design. View my complete profile. Check out Cellbloc Studios Facebook Page @:.

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven: Checkmate!

http://masayukioshiro.blogspot.com/2010/06/check-mate.html

Friday, June 25, 2010. Security Drone K-Type (W.I.P) For now this is the only chess piece-like drone I plan on doing. Once I finish this one, then I'll think about creating the rest of the set. Bryon M. Oshiro. Lookin good, lookin good! June 27, 2010 at 9:07 AM. Very cool, I really like the rabbit guy. Are you going o do the whole chess set or just one piece? June 29, 2010 at 11:41 AM. Subscribe to: Post Comments (Atom). Bryon M. Oshiro. View my complete profile. Steam Punk ZyK Renders!

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven: June 2010

http://masayukioshiro.blogspot.com/2010_06_01_archive.html

Friday, June 25, 2010. Security Drone K-Type (W.I.P) For now this is the only chess piece-like drone I plan on doing. Once I finish this one, then I'll think about creating the rest of the set. Bryon M. Oshiro. Steam Punk ZyK Renders! And here is the turn around. Steam Punk ZyK Turn Around. Bryon M. Oshiro. This is an updated version of ZyK. Updated to better fit the theme of my other project. If you want to see the original version, check out my Portfolio website: www.bryonoshiro.com. Bryon M. Oshiro.

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven

http://masayukioshiro.blogspot.com/2012/04/i-felt-that-i-have-not-got-to-do-much.html

Sunday, April 22, 2012. I felt that I have not got to do much concept work in a while, so I gave myself a project. This is just the first 3 concepts of a series of robotic brawlers I will create over time. Bryon M. Oshiro. Hey man, just thought Id drop you a note. Great to see you working on some new things. keepem coming! May 29, 2012 at 6:22 PM. Subscribe to: Post Comments (Atom). Bryon M. Oshiro. Im a graduate of the Art Institute of Atlanta with a BFA in Game Art and Design. View my complete profile.

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven: Steam Punk ZyK

http://masayukioshiro.blogspot.com/2010/06/steam-punk-zyk_25.html

Friday, June 25, 2010. This is an updated version of ZyK. Updated to better fit the theme of my other project. If you want to see the original version, check out my Portfolio website: www.bryonoshiro.com. I haven't Rigged in a bit so this was good practice! Bryon M. Oshiro. Subscribe to: Post Comments (Atom). Bryon M. Oshiro. Im a graduate of the Art Institute of Atlanta with a BFA in Game Art and Design. View my complete profile. Steam Punk ZyK Renders!

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven: Steam Punk ZyK Renders!

http://masayukioshiro.blogspot.com/2010/06/steam-punk-zyk-renders.html

Friday, June 25, 2010. Steam Punk ZyK Renders! And here is the turn around. Steam Punk ZyK Turn Around. Bryon M. Oshiro. Erick W. Hurtado. Good to see you got your blog up and running. June 25, 2010 at 2:21 PM. Like I said at your portfolio show, I like the style/mood you set with your stuff. It reminds me of a couple good games, Ive played. September 9, 2010 at 8:04 PM. Subscribe to: Post Comments (Atom). Bryon M. Oshiro. Im a graduate of the Art Institute of Atlanta with a BFA in Game Art and Design.

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven

http://masayukioshiro.blogspot.com/2012/04/this-is-concept-piece-i-did-for-my-work.html

Sunday, April 22, 2012. This is a concept piece I did for my work-in-progress 3D model of a gigantic turret mech. Bryon M. Oshiro. Subscribe to: Post Comments (Atom). Bryon M. Oshiro. Im a graduate of the Art Institute of Atlanta with a BFA in Game Art and Design. View my complete profile. I felt that I have not got to do much concept wor. This is a concept piece I did for my work-in-progr.

masayukioshiro.blogspot.com masayukioshiro.blogspot.com

Ekaki No Haven

http://masayukioshiro.blogspot.com/2012/06/fourth-in-bolt-brawler-series-is-isis.html

Tuesday, June 12, 2012. Fourth in the Bolt Brawler Series is Isis. Bryon M. Oshiro. Subscribe to: Post Comments (Atom). Bryon M. Oshiro. Im a graduate of the Art Institute of Atlanta with a BFA in Game Art and Design. View my complete profile. Fourth in the Bolt Brawler Series is Isis.

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Saturday, May 29, 2010. Ryu no Ko" Unreal Mod. Okay, since it's been about six months since I graduated from the Art Institute of Atlanta, I figured it's about time I updated my blog. I changed the formatting to more closely match my official website (which, as you will notice, is: www.AaronRAult.com. During the past six months I've been interning at World Touch Gaming ( www.worldtouchgaming.com. Monday, August 24, 2009. The horrors of "Nightmare Tower". Because it'd be too hard to rig and animate! Here'...

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