masgaming.wordpress.com
Deaf Cinema Connect – Android app – masgaming
https://masgaming.wordpress.com/2016/02/08/deaf-cinema-connect-android-app
This blog chronicles my adventures into indie video game developing. February 8, 2016. July 8, 2016. Deaf Cinema Connect – Android app. I’ve been working on this app for a few weeks, now. It’s coming along nicely. I began it before the Dev hackathon, but have really dug my heels into it, as of late. This application will display theaters that show captioned movies to Deaf/HoH (Hard of Hearing) users. What do you think of the color scheme? The basic version will be FREE on the Google Play Store. Fill in y...
masgaming.wordpress.com
August 2016 – masgaming
https://masgaming.wordpress.com/2016/08
This blog chronicles my adventures into indie video game developing. August 28, 2016. August 28, 2016. Continue reading →. August 24, 2016. August 24, 2016. Suppressed – Indie game. Continue reading →. August 7, 2016. August 24, 2016. Continue reading →. Building a house using Blender. Suppressed – Indie game. Livecoding – 12th stream! Building a house usi…. On Deaf Cinema Connect – An…. On Deaf Cinema Connect – An…. Blog at WordPress.com.
masgaming.wordpress.com
GitHub – masgaming
https://masgaming.wordpress.com/2016/04/17/github
This blog chronicles my adventures into indie video game developing. April 17, 2016. August 24, 2016. I started using GitHub three months ago, in January 2016. Picture with GitHub functionality ( Link to text on image. I’ve put all my revisions for Deaf Cinema Connect on it. GitHub is great for saving code, tracking changes, sharing code, and contributing to someone else’s project. So far, I have nearly 600 lines of code, and four patches. Video – for beginners to GitHub. To turn on captions. On Deaf Cin...
masgaming.wordpress.com
March 2016 – masgaming
https://masgaming.wordpress.com/2016/03
This blog chronicles my adventures into indie video game developing. March 6, 2016. March 20, 2016. YouTube API and adding buttons to the actionbar. Continue reading →. Building a house using Blender. Suppressed – Indie game. Livecoding – 12th stream! Building a house usi…. On Deaf Cinema Connect – An…. On Deaf Cinema Connect – An…. Blog at WordPress.com.
masgaming.wordpress.com
Blender rendering – masgaming
https://masgaming.wordpress.com/2016/08/28/blender-rendering
This blog chronicles my adventures into indie video game developing. August 28, 2016. August 28, 2016. When not programming, using C , I’m learning some 3D animation using Blender. This is an opensource project that’s free to use. Modifying the mesh, a monkey called Suzanne. Blender can also be used as a game engine, but the scripting is in Python, so I’ll be using Blender for my rendering, Unreal Engine as my game engine, and Visual Studio as my IDE. Which is 10.5 hours, and grants lifetime access.
masgaming.wordpress.com
Building a house using Blender – masgaming
https://masgaming.wordpress.com/2016/09/27/building-a-house-using-blender
This blog chronicles my adventures into indie video game developing. September 27, 2016. September 28, 2016. Building a house using Blender. I’ve been working on my Blender skills, using YouTuber, Jacob Lewis’s. Superior skills as a guide. Here’s a house that I rendered. There are many shaders. Here are a few:. What it does: Receives light and diffuses it with zero visible reflections. Use it for: Non-reflective surfaces like paper or walls. Or for mixing with other shaders. CHEESE ATTACK by Manu Jarvinen.
masgaming.wordpress.com
January 2016 – masgaming
https://masgaming.wordpress.com/2016/01
This blog chronicles my adventures into indie video game developing. January 21, 2016. January 21, 2016. MAS Gaming Logo (Ideas welcome). Continue reading →. January 18, 2016. January 18, 2016. Happy Dev House 1/17/16. Continue reading →. January 15, 2016. Continue reading →. Building a house using Blender. Suppressed – Indie game. Livecoding – 12th stream! Building a house usi…. On Deaf Cinema Connect – An…. On Deaf Cinema Connect – An…. Blog at WordPress.com.
masgaming.wordpress.com
Learning JSON… – masgaming
https://masgaming.wordpress.com/2016/02/28/learning-json
This blog chronicles my adventures into indie video game developing. February 28, 2016. March 20, 2016. My android app (Deaf Cinema Connect) is coming along nicely, but I’ve got some more learning to do. I need to display the trailers and other web data in my application. I had planned to use webViews to display the website directly, but both of the sites catered to deaf/HoH individuals movie-going needs aren’t mobile ready. So, I’m embarking on a new educational adventure:. Learning how to implement APIs.
masgaming.wordpress.com
July 2016 – masgaming
https://masgaming.wordpress.com/2016/07
This blog chronicles my adventures into indie video game developing. July 24, 2016. August 24, 2016. Livecoding – 12th stream! Continue reading →. July 9, 2016. August 24, 2016. Livecoding – my first livestream. Continue reading →. Building a house using Blender. Suppressed – Indie game. Livecoding – 12th stream! Building a house usi…. On Deaf Cinema Connect – An…. On Deaf Cinema Connect – An…. Blog at WordPress.com.
masgaming.wordpress.com
Deaf Cinema Connect – Android app – masgaming
https://masgaming.wordpress.com/2016/02/08/deaf-cinema-connect-android-app/comment-page-1
This blog chronicles my adventures into indie video game developing. February 8, 2016. July 8, 2016. Deaf Cinema Connect – Android app. I’ve been working on this app for a few weeks, now. It’s coming along nicely. I began it before the Dev hackathon, but have really dug my heels into it, as of late. This application will display theaters that show captioned movies to Deaf/HoH (Hard of Hearing) users. What do you think of the color scheme? The basic version will be FREE on the Google Play Store. Fill in y...
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