navonodo.blogspot.com
Gaze & Voice Video Game Interaction Study: Work Done So Far: Investigation
http://navonodo.blogspot.com/2009/07/work-done-so-far-investigation.html
Gaze and Voice Video Game Interaction Study. I am an MSc student in Interactive Entertainment Technology, in Trinity College Dublin. I am using this blog to chart my progess in my disseration project, which aims to investigate the use of eye tracking and voice recognition as an alternative means of video game interaction. Thursday, July 9, 2009. Work Done So Far: Investigation. The initial few weeks of the project were spent researching related work, to see how others had used gaze. In 2008. The weal...
uxpa-uk.org
Join the UXPA UK | User Experience Professionals' Association (UK)
http://uxpa-uk.org/join-uxpa
Join the UXPA UK. Under grad & post grad. Standards for UX practice. How do you compare? Fellow communities in the UK. About the UXPA UK. Who we are & what we do. Join the UXPA UK. The rules we abide by. Join the UXPA UK. Membership is managed through our parent organisation, UXPA International. Which is based in the US. By choosing to become a UXPA International UXPA UK member (by paying the additional local chapter due of $30), you receive the following membership benefits:. 20% discount on the costs o...
emotioninsight.com
Using the new Tobii Eye Tracker SDK 3.0 | Emotion Insight
http://www.emotioninsight.com/using-tobii-sdk-30
Using the new Tobii Eye Tracker SDK 3.0. Using the new Tobii Eye Tracker SDK 3.0. Tobii Eye Trackers and Tobii Studio are a fantastic tool for performing eye tracking research and studies. Heatmaps and scan paths have become synonymous with what Tobii eye trackers output. But with the advent of cheaper built-in “assistive” eye trackers from Tobii, they will become more than just a research tool, and be more integral to a person’s interaction with computers. Enter Tobii SDK 3.0. A doddle to use. My first ...
dagency.co.uk
Drupal Web Design Examples | D Agency
http://www.dagency.co.uk/our-work
Skip to main content. Leave blank for all. Otherwise, the first selected term will be the default instead of "Any". Web Design and Build. Leave blank for all. Otherwise, the first selected term will be the default instead of "Any". Leave blank for all. Otherwise, the first selected term will be the default instead of "Any". Leave blank for all. Otherwise, the first selected term will be the default instead of "Any". DRUMA Distribution, Web Design and Build. Drupal For Musical Artists. Value, Big brand fe...
sap.acm.org
ACM SAP 2013
http://sap.acm.org/2013
Welcome to the ACM Symposium on Applied Perception. Formerly known as APGV). This year, SAP will be held in Trinity College Dublin. The symposium will be held just before the European Conference on Visual Perception. So do not hesitate to attend SAP on your way to ECVP. More information will be available soon. We are organising a pre-registration event on Wednesday evening for people who already arrived in Dublin. Feel free to join us between 8pm and 10pm in the Bank Pub. The paper submission deadline ha...
navonodo.blogspot.com
Gaze & Voice Video Game Interaction Study: July 2009
http://navonodo.blogspot.com/2009_07_01_archive.html
Gaze and Voice Video Game Interaction Study. I am an MSc student in Interactive Entertainment Technology, in Trinity College Dublin. I am using this blog to chart my progess in my disseration project, which aims to investigate the use of eye tracking and voice recognition as an alternative means of video game interaction. Friday, July 31, 2009. User Trial: Implications for Game Design. How does gaze and voice compare with keyboard and mouse as a means of interaction. The gaze or the voice? So ideally dat...
navonodo.blogspot.com
Gaze & Voice Video Game Interaction Study: Project Overview
http://navonodo.blogspot.com/2009/07/overview.html
Gaze and Voice Video Game Interaction Study. I am an MSc student in Interactive Entertainment Technology, in Trinity College Dublin. I am using this blog to chart my progess in my disseration project, which aims to investigate the use of eye tracking and voice recognition as an alternative means of video game interaction. Tuesday, July 7, 2009. I am a postgraduate student at Trinity College Dublin. Currently working towards a MSc in Interactive Entertainment Technology. Jon Ward of Acuity ETS. I have bee...
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