
adamhenriksson.com
Adam Henriksson — Interaction DesignerAdam Henriksson — Interaction Designer
http://www.adamhenriksson.com/
Adam Henriksson — Interaction Designer
http://www.adamhenriksson.com/
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ASCIO TECHNOLOGIES, INC.
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Adam Henriksson — Interaction Designer | adamhenriksson.com Reviews
https://adamhenriksson.com
Adam Henriksson — Interaction Designer
Ninja - Jules Fennis
http://www.julesfennis.nl/Ninja
Ninja is a physical, no-graphics game based on an old folk game. It is a turn-based game, where players wear a type of martial arts gloves with a Wii controller attached to one hand and a nunchuck to the other. The players need to try to jostle each other, where they are only allowed to make a single move during their turn. Helped out with the stitches. The game is loosely inspired by indie game royalty Johann Sebastian Joust. Well known for its elegant mixture of music and no-graphics gameplay.
One Bit - Jules Fennis
http://www.julesfennis.nl/One-Bit
One Bit is the result of a 24 hour exploration into making things talk. The setup was restricted to 1 sensing input device and 1 controlling output device. The connection was limited to using an ethernet cable and maximum communication spec of 1 bit. Both devices were controlled by an arduino and communicated over a strict communication protocol. Because of this standardization the groups in the course were able to mix and match their input and output devices with each other.
Copenhagen Game Collective – an experimental games collective - B.U.T.T.O.N.
http://www.copenhagengamecollective.org/category/b-u-t-t-o-n
Copenhagen Game Collective – an experimental games collective. You are currently viewing the category archives of B.U.T.T.O.N. Dark Room Sex Game. Nordic Game Indie Sensation 2016. Game Studies Card Game. Where is my Heart? Monkey See, Monkey Mime. Escape from the Dark Void. Games, Body Contact and Femminist Issues. July 8th, 2013. This is an “answer” to. And Laura Kate Dale’s series of letters published on IndieHaven. Discussing the game called Hugatron. I am not affiliated with Hugatron in any way.
Node – user interface — Doris Maria Feurstein
http://www.dorismariafeurstein.com/node
In collaboration with The Umeå Police’s District Command and Communication Center. Teamwork together with Adam Henriksson. 5 weeks project Nov - Dez 2011. By visualizing the data coherently on time lines and maps, the design makes complex processes and vast amounts of data, currently scattered in a multitude of formats, more legible and easier to relate. This creates a faster, smarter and more efficient workflow. Before and After Screens. Due to confidentiality the original data has been removed. The siz...
Kaliber - Jules Fennis
http://www.julesfennis.nl/Kaliber
Is an open source. Software built to handle data between computers and devices. The application was released for a week of tutoring "Experience Prototyping - Game controllers and Input Devices" with the Interaction Design Program at Umeå Institute of Design. The participants gained skills and experiences building prototypes of objects, installations and games using Kaliber. These are some of the games and installations that were made during that week: Zombie Attack. And Up, Down, Left, Right.
Edgar Rice Soirée (thp.io)
http://thp.io/2012/tarzan
A 20-controller competitive PS Move game for 4 players by Douglas Wilson. Idea), Adam Henriksson. Installation), David Kanaga. Music sfx) and Thomas Perl. Powered by PS Move API. Formerly known as Awkward Tarzan Grinding Game, then formerly known as Edgar Rice Frotteur. Look out for our next game name for the same game! Spielhimmel/BIENNALE Siebenbrunnenplatz, Vienna, Austria. ZamSpielen #10, aus.büxen, Karlsplatz, Vienna, Austria. Review in Biertaucher Podcast 221. In German; source.
PlanetEyeth - Jules Fennis
http://www.julesfennis.nl/PlanetEyeth
PlanetEyeth is a service which functions as a hub for people concerned with the topic of deafness or hardness-of-hearing. The service is build upon social local networks, which facilitate information sharing within Deaf communities. It supports the existing, rich culture with tools which connects hearing, deaf and hard-of-hearing people on a local level. By providing a web- and a mobile app, it makes it easier for people to get in contact and take first steps in this diverse world.
Sa. 26.09.15: Glücklich spielen mit SUBOTRON: Spielhimmel am Siebenbrunnenplatz | SUBOTRON
http://subotron.com/5862-more-smart-life-in-the-city
Sa 2609.15: Glücklich spielen mit SUBOTRON: Spielhimmel am Siebenbrunnenplatz. Sa 2609.15: Glücklich spielen mit SUBOTRON: Spielhimmel am Siebenbrunnenplatz. Samstag 26.09.15. 12:00 – 22:00. Anlässlich 2051: Smart Life in the City. Während der VIENNA BIENNALE 2015. Widmet sich SUBOTRON der Spielhöllenproblematik am Beispiel der Reinprechtsdorferstraße und widmet den Siebenbrunnenplatz in einen Spielhimmel um. Die lokale Bevölkerung spielt glücklich statt (Un)glück! 8220;Grätzl Kritzl n mit Tagtool. Die W...
OneMoreDimension
http://www.shacawine.com/onemoredimension.html
Teleconference is defined as the live exchange of information among persons remote from one another but linked by a telecommunications system, over telephone, video or other means. How is today’s telecommunication technology addressing industries where the main focus of the conversation is based on a physical object or space? One More Dimension aims to support this kind of remote conversations. In collaboration with Avaya. Umeå Institute of Design, Sweden 2013.
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Adam Henriksson — Interaction Designer
Adam Henriksson Blogg - Bloggen
På Guts casino. Lägger till ständigt nya spelautomater i kasinot, och den här gången är det ett spel med pirat-tema. Det är bara fem dagar sedan skrev vi om ett antal nya spelautomater på Guts casino, och nu är de redan klara med ännu en spelautomat. Kasinot tar leverans av deras spel från tre olika programvarutillverkare, så det är kanske inte så konstigt att de är upptagna. I det nya spelet är du i sällskap med farliga pirater på jakt efter de stora skatter. Just nu få nya kunder 25 gratis chanse...
adamhenryink.com - Home
Welcome To My World. Thanks for visiting my online Directing and Storyboard portfolio. Here you will find examples of my recent work , as well as sample s of other book and animation projects I've worked on over. The last few years. Though I began as an animator on The Iron Giant with Warner Bros. Feature Animation, my interest in story soon took over and I've been a director, creator , writer. And story artist ever since. Click here. For a partial list of credits.
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Adam Henry