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Adley BENV2423

Friday, November 7, 2008. The Particle Package Files. This has been posted at with the first post on my experimentation with particles. Though this is the most important part of my experimentation in unreal tournament using the unreal cascade engine, therefore I am just re-posting those links back here. All the required particles that are used and in use are all in the package provided below here:. As a reminder please open this package in the generic browser before you open the actual map. The blue flam...

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Adley BENV2423 | adley2423.blogspot.com Reviews
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Friday, November 7, 2008. The Particle Package Files. This has been posted at with the first post on my experimentation with particles. Though this is the most important part of my experimentation in unreal tournament using the unreal cascade engine, therefore I am just re-posting those links back here. All the required particles that are used and in use are all in the package provided below here:. As a reminder please open this package in the generic browser before you open the actual map. The blue flam...
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Adley BENV2423 | adley2423.blogspot.com Reviews

https://adley2423.blogspot.com

Friday, November 7, 2008. The Particle Package Files. This has been posted at with the first post on my experimentation with particles. Though this is the most important part of my experimentation in unreal tournament using the unreal cascade engine, therefore I am just re-posting those links back here. All the required particles that are used and in use are all in the package provided below here:. As a reminder please open this package in the generic browser before you open the actual map. The blue flam...

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1

Adley BENV2423: 9 Image Captures

http://www.adley2423.blogspot.com/2008/11/9-image-captures.html

Friday, November 7, 2008. For some reason my particle emitters do not show up in Unreal Tournament as well as in UnrealED therefore these scrteenshots will be taken in UnrealED. Viewing upwards towards the dripping of dust particles. Dust and water/snow particles. The usage of the BeforeSpark. Dust particles, blue flame and also teleportal. Screen shot from the opening cinematic showing the rooms with the blue flames and also the warning red light. The basic blue flame emitter. The Particle Package Files.

2

Adley BENV2423: August 2008

http://www.adley2423.blogspot.com/2008_08_01_archive.html

Wednesday, August 27, 2008. Week1: 363 George Street. This is just an image capture of the completed model from the first tutorial. This was from using the section view tool to get a half section view of the object, allowing us to see inbetween and also through the object. Something that I found useful when starting up the program was actually to right click on the toolbar which brought a drop down menu of which toolbars you would want to add and use. Monday, August 18, 2008. That was the clip of the exp...

3

Adley BENV2423: September 2008

http://www.adley2423.blogspot.com/2008_09_01_archive.html

Monday, September 22, 2008. This is a zoom video of the Y cactus model. These are links to the model. Http:/ www.sendspace.com/file/6dterx. These are links to the video. Http:/ files.filefront.com/cactusyavi/;11861835;/fileinfo.html. Http:/ www.sendspace.com/file/fbn56m. This is the model with 46% of the model cut out. This is a rotation video of the model. These are links to the model. Http:/ www.sendspace.com/file/fit0co. These are links to the video. Http:/ www.sendspace.com/file/u7g0bc.

4

Adley BENV2423: Final Video + Map

http://www.adley2423.blogspot.com/2008/11/final-video-map.html

Friday, November 7, 2008. This the link to our final video. The people who are in the map as follows:. Idunnoula - Adley Yuen. Kurokumori - Jackey Tran. Longlyf - Stephen Wang. Player4 - Chivon Lam. Cag3891 - Craig Gullen. This is the links to our map:. For now there is only our Mediafire link as filefront was taking too long to upload our file. Our backup link may be included a bit later. Subscribe to: Post Comments (Atom). The Particle Package Files. Exp3: Testing Particles Video.

5

Adley BENV2423: Exp3: Testing Particles Video

http://www.adley2423.blogspot.com/2008/11/exp3-testing-particles-video.html

Thursday, November 6, 2008. Exp3: Testing Particles Video. The files for this video are in the post below. This is a demo version of the testing space created. This is a display of my particles and how it works in two different environments and what sort of effects they produce in that given space. This should be shorter than the demo video, but the demo video is able to allow you to pan the camera around the player, therefore you can also view the space after the movement that I do is finished.

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Adley ARCH1390: Group Links

http://adley1390.blogspot.com/2008/10/group-links.html

Thursday, October 9, 2008. Subscribe to: Post Comments (Atom). Model with site context. 5 Images of Redesigned Model. 3 Images of Group Model. 250 Words on Redesign. View my complete profile.

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Adley ARCH1390: 3 Animations

http://adley1390.blogspot.com/2008/10/3-animations.html

Thursday, October 30, 2008. Animation of the roof moving. Walking from the entrance. Animation of the interior. Subscribe to: Post Comments (Atom). Model with site context. 5 Images of Redesigned Model. 3 Images of Group Model. 250 Words on Redesign. View my complete profile.

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Adley ARCH1390: Week 9: 10 Words

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Thursday, September 25, 2008. Week 9: 10 Words. Subscribe to: Post Comments (Atom). Week 9: 10 Words. Week 8: 250 Words - Ambigous Aspects. Silkeborg Museum - Images. View my complete profile.

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Adley ARCH1390: PDF layout

http://adley1390.blogspot.com/2008/10/pdf-layout.html

Thursday, October 30, 2008. Subscribe to: Post Comments (Atom). Model with site context. 5 Images of Redesigned Model. 3 Images of Group Model. 250 Words on Redesign. View my complete profile.

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BENV2423 Grahams Tute - FBE s2 2008: Submission Review

http://benv2423-2008-gh.blogspot.com/2008/08/submission-review.html

BENV2423 Grahams Tute - FBE s2 2008. Monday, August 25, 2008. While we are busy marking the first Experiment, everyone should take a look around at other peoples work in this and the other groups. There is lots of great work and it is a fun and thought provoking ride through explosions, real-time engines and porosity. On a personal side note, I saw The Dark Knight. Subscribe to: Post Comments (Atom). Michael Quy Minh BAO. Adley Chun Kit YUEN. Fraps, Premiere and Vegas Vids.

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Adley ARCH1390: 3 A1 Images

http://adley1390.blogspot.com/2008/10/3-a1-images.html

Thursday, October 30, 2008. Subscribe to: Post Comments (Atom). Model with site context. 5 Images of Redesigned Model. 3 Images of Group Model. 250 Words on Redesign. View my complete profile.

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BENV2423 Grahams Tute - FBE s2 2008: Experiment 1 Showcase

http://benv2423-2008-gh.blogspot.com/2008/08/experiment-1-showcase.html

BENV2423 Grahams Tute - FBE s2 2008. Sunday, August 31, 2008. I enjoyed working through the submissions for Experiment 1, there were some interesting ideas being explored and then great use of the tools to develop and present them through the videos. Here are some of the more interesting pieces - choosing 2 found and 2 custom:. Created two videos that feed off each other and explore the ideas of the experiment in water, ground, air and person. Subscribe to: Post Comments (Atom). Michael Quy Minh BAO.

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Adley ARCH1390: September 2008

http://adley1390.blogspot.com/2008_09_01_archive.html

Thursday, September 25, 2008. Week 9: 10 Words. Week 8: 250 Words - Ambigous Aspects. The Silkeborg Museum by Jørn Utzon is an unfinished project that has many interpretations as well as re-designs of the museum. In conclusion, I believe that the complete interior structure of the building is well designed except for the ramp. Therefore, for my redesign of the building, I would depict the ramp as the most ambiguous and main focus of redesigning it. Silkeborg Museum - Images. Wednesday, September 17, 2008.

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Adley ARCH1390: 10 Textures

http://adley1390.blogspot.com/2008/10/10-textures_16.html

Thursday, October 16, 2008. Subscribe to: Post Comments (Atom). Model with site context. 5 Images of Redesigned Model. 3 Images of Group Model. 250 Words on Redesign. View my complete profile.

benv2423-2008-gh.blogspot.com benv2423-2008-gh.blogspot.com

BENV2423 Grahams Tute - FBE s2 2008: August 2008

http://benv2423-2008-gh.blogspot.com/2008_08_01_archive.html

BENV2423 Grahams Tute - FBE s2 2008. Sunday, August 31, 2008. I enjoyed working through the submissions for Experiment 1, there were some interesting ideas being explored and then great use of the tools to develop and present them through the videos. Here are some of the more interesting pieces - choosing 2 found and 2 custom:. Created two videos that feed off each other and explore the ideas of the experiment in water, ground, air and person. Monday, August 25, 2008. Saturday, August 16, 2008. Regarding...

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Tuesday, June 16, 2009. Assignment 3: Site Model. Assignment 3: Model Images. Assignment 3: Interior Vignettes. This goes from reverse order so from inside back to outside. The blackened out kitchen showing relation between public and private space. Sorry it is missing the opening and the staircase). And then back to the front of the building in which we have the elevated gallery spaces. Assignment 3: Renders inside a room. Bedroom facing towards back of the building. Upstairs is the followed by going ei...

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Adley ARCH1390

Thursday, October 30, 2008. Adley Yuen's Silkeborg Museum. Animation of the roof moving. Walking from the entrance. Animation of the interior. Model with site context. 5 Images of Redesigned Model. 3 Images of Group Model. Thursday, October 16, 2008. Wednesday, October 15, 2008. 250 Words on Redesign. Thursday, October 9, 2008. Thursday, September 25, 2008. Week 9: 10 Words. Week 8: 250 Words - Ambigous Aspects. In conclusion, I believe that the complete interior structure of the building is well designe...

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Adley BENV2423

Friday, November 7, 2008. The Particle Package Files. This has been posted at with the first post on my experimentation with particles. Though this is the most important part of my experimentation in unreal tournament using the unreal cascade engine, therefore I am just re-posting those links back here. All the required particles that are used and in use are all in the package provided below here:. As a reminder please open this package in the generic browser before you open the actual map. The blue flam...

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