amiross.blogspot.com
thought++: 08/01/2013 - 09/01/2013
http://amiross.blogspot.com/2013_08_01_archive.html
Thursday, August 29, 2013. Here is a recent article I wrote for the Gamasutra blogs about our challenges increasing the performance of Shadow Blade on mobile devices. Http:/ gamasutra.com/blogs/AmirFassihi/20130828/199134/0 60 fps in 14 days What we learned trying to optimize our game using Unity3D.php. We are aiming for shadow blade to be released this fall:. Http:/ shadowblade.deadmage.com. Amir H. Fassihi. Thursday, August 15, 2013. Here is a link to the presentation slides:. Amir H. Fassihi.
amiross.blogspot.com
thought++: 10/01/2014 - 11/01/2014
http://amiross.blogspot.com/2014_10_01_archive.html
Sunday, October 05, 2014. I am very much proud to see this project come to life, Epic of Kings, a remake of the hero that started it all for us, Garshasp! Amir H. Fassihi. Labels: Epic Of Kings. More projects would mean more interactions with people, the most important part of every project. Now I am absolutely sure that great people will deliver great product and mediocre people will deliver nothing! The second challenge is the challenge of the century! 2 - Is the morale high enough? Amir H. Fassihi.
amiross.blogspot.com
thought++: 07/01/2014 - 08/01/2014
http://amiross.blogspot.com/2014_07_01_archive.html
Wednesday, July 16, 2014. I lost all I had - that April day,. I turned to my friends - nothing to say,. I wrote down a name - and read it twice,. I wallowed in shame. Losing all you had . wallow in shame . no matter the reason . no matter the cause . no excuses . wallow in shame . Amir H. Fassihi. Thursday, July 10, 2014. Shadow Blade: Reload release date set! The enhanced PC version of Shadow Blade will be ready for Steam Early Access on July 21st, here is the launch trailer:. Amir H. Fassihi.
amiross.blogspot.com
thought++: 04/01/2014 - 05/01/2014
http://amiross.blogspot.com/2014_04_01_archive.html
Thursday, April 10, 2014. Here is a postmortem article I wrote today for Gamasutra about Shadow Blade:. Amir H. Fassihi. Subscribe to: Posts (Atom). Amir H. Fassihi. My Linked in profile. View my complete profile.
amiross.blogspot.com
thought++: 12/01/2013 - 01/01/2014
http://amiross.blogspot.com/2013_12_01_archive.html
Friday, December 27, 2013. We have a new video up for Shadow Blade to show a full play-though for one of its levels. Our current target is to release Shadow Blade early February on AppStore and the Android markets. Http:/ shadowblade.deadmage.com. Amir H. Fassihi. Subscribe to: Posts (Atom). Amir H. Fassihi. My Linked in profile. View my complete profile.
letterstoclarice.blogspot.com
نامه هایی به کلاریس: February 2011
http://letterstoclarice.blogspot.com/2011_02_01_archive.html
نامه هایی به کلاریس. ه.ش. ۱۳۸۹ اسفند ۸, یکشنبه. در باب فقدان مشروعیت پشیمانی. اشتباهی بزرگتر از پشیمانی در جهان نیست،. نه به این دلیل که پشیمانی آب رفته را به جوی باز نمی گرداند. به این دلیل که پشیمانی حاصل سنجش دوباره تصمیم هایی است که به نتیجه ای نامطلوب منجر شده؛. تصمیم هایی معلول و متاثر از شرایط و سنجشی غالبا در شرایط متفاوت. طبیعی است که شرایط متفاوت، تصمیم هایی متفاوت را اقتضا می کند و هر تصمیم، به اتکا شرایطش جز مشروع نیست. افسوس که "درک کامل" تابعی از طول عمر ِ طی شده است. هیچ نظری موجود نیست:.
amiross.blogspot.com
thought++
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Saturday, November 14, 2015. Slideshare has become very convenient and feature rich for some time now and I recently decided to upload a few of my past presentation slides on it so here is their new home:. Http:/ www.slideshare.net/amirhfassihi. Amir H. Fassihi. Monday, September 21, 2015. I will embrace this new self with arms wide open! Maybe it is my subconscious making all this up, maybe there is in fact a miracle of 40, but does it really matter? Hello me, get ready to see the new me very soon!
letterstoclarice.blogspot.com
نامه هایی به کلاریس: June 2011
http://letterstoclarice.blogspot.com/2011_06_01_archive.html
نامه هایی به کلاریس. ه.ش. ۱۳۹۰ خرداد ۲۰, جمعه. هیچکس نمی تواند ثابت کند که چرا برای انسان ها ایمان آوردن به آنچه می توانند انجام دهند دشوارتر از ایمان آوردن به چیزهایی است که گمان می رود "خداوند" می تواند انجام دهد. ارسال شده توسط Babak Tourani. هیچ نظری موجود نیست:. پیوندهای مربوط به این پیام. با رایانامه ارسال کنید. این را در وبلاگ بنویسید! 8207;در Twitter به اشتراک بگذارید. 8207;در Facebook به اشتراک بگذارید. 8207;اشتراکگذاری در Pinterest. پستهای قدیمیتر. اشتراک در: پستها (Atom).
letterstoclarice.blogspot.com
نامه هایی به کلاریس: August 2012
http://letterstoclarice.blogspot.com/2012_08_01_archive.html
نامه هایی به کلاریس. ه.ش. ۱۳۹۱ مرداد ۱۵, یکشنبه. A heavenly ride through our silence. My dear sunshine,. Where were you when I was burned and broken. While the days slipped by from window watching. Where were you when I was hurt and helpless. Because the things you say and the things you do surround me. While you were hanging yourself on someone else's words. Dying to believe in what you heard. I was staring straight into the shining sun.". هیچ نظری موجود نیست:. پیوندهای مربوط به این پیام.
amiross.blogspot.com
thought++: 07/01/2013 - 08/01/2013
http://amiross.blogspot.com/2013_07_01_archive.html
Sunday, July 28, 2013. Creativity is the foundation for any kind of creative work, especially for aspiring game designers. A lot of study has been done on the subject related to the nature of creativity and its definitions and also ways to stimulate it. His great work and ideas has been a big source of inspiration for me during the past years. By the way, he is the author of the great Soshians Novel which was the narrative source for the first video game we were working on. Amir H. Fassihi.