
ADOPTEDGAME.COM
Adopted | Coming 2016No description found
http://www.adoptedgame.com/
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http://www.adoptedgame.com/
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Adopted | Coming 2016 | adoptedgame.com Reviews
https://adoptedgame.com
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Clockwork Demon hiring a Developer for Adopted team | Clockwork Demon
http://www.clockworkdemon.com/clockwork-demon-hiring-a-developer-for-adopted-team
Clockwork Demon hiring a Developer for Adopted team. December 29, 2014. After the PR whirlwind that was the last two weeks you’d think we’d be kicking back and relaxing, but we’ve got one more order of business to attend to before the year ends: we’re opening a search for another developer to join our team! Next February, we’re taking. Loves to solve problems with code. Though you probably were expecting that, since this is an ad for a development position after all. Loves to learn new things. Is a gener...
Stuck? Get yourself a problem. | Clockwork Demon
http://www.clockworkdemon.com/stuck-get-yourself-a-problem
Get yourself a problem. August 8, 2014. I have no idea if my design methods can actually help other people. I personally write my contributions to our blog hoping that something I have to say will be helpful, but in the long run there is really no way of knowing. Let me give you an example. Based on roughly those parameters, Megan and I started designing. We spent a lot of time coming up with all sorts of arbitrary ways to deliver that kind of experience. Maybe the dog could destroy a computer on...For m...
Finding Your Role: How we became a team | Clockwork Demon
http://www.clockworkdemon.com/finding-your-role-how-we-became-a-team
Finding Your Role: How we became a team. February 4, 2015. This is our “before” picture. Starting out, our roles looked something like this: Leo was doing design, writing, and handling all the business tasks, including project management. Caleb did sound design and music. Matt and Emily, our two other team members, were in charge of art and animation, respectively. And I was the programmer, though I also expressed interest in design and an ability to help with the business side of things. Another thing t...
About Clockwork Demon | Clockwork Demon
http://www.clockworkdemon.com/about-clockwork-demon
OUR MANTRA: EXPLORE THE SUPERNATURAL. We believe that stories exist to challenge our perceptions about the world around us. That’s why we want the stories of our games to explore what we refer to as the “supernatural”. By this, we don’t mean all our games will be about angels or warlocks (Although some of them certainly might! 8221; and “What are the consequences of a creative mind fueled by darkness? OUR VALUES: THIS IS YOUR STORY. OUR COMMUNITY IS OUR CORE. Or just browse our Blog. By Graph Paper Press.
Blog | Clockwork Demon
http://www.clockworkdemon.com/www.clockworkdemon.com/blog
Finding Your Role: How we became a team. February 4, 2015. This is our “before” picture. Starting out, our roles looked something like this: Leo was doing design, writing, and handling all the business tasks, including project management. Caleb did sound design and music. Matt and Emily, our two other team members, were in charge of art and animation, respectively. And I was the programmer, though I also expressed interest in design and an ability to help with the business side of things. Another thing t...
Adopted Announcement Trailer: First Gameplay Footage! | Clockwork Demon
http://www.clockworkdemon.com/adopted-announcement-trailer-first-gameplay-footage
Adopted Announcement Trailer: First Gameplay Footage! December 18, 2014. With the holidays coming up, the team here at Clockwork Demon thought long and hard about what we could get you folks for being such awesome fans and supporting us throughout this endeavor. After racking our brains, we realized we really haven’t released any footage of. Yet So here it is, just for you (and, y’know, the couple hundred press we’re emailing in hopes of coverage): the official. Finding Your Role: How we became a team.
Blog | Clockwork Demon
http://www.clockworkdemon.com/blog
Finding Your Role: How we became a team. February 4, 2015. This is our “before” picture. Starting out, our roles looked something like this: Leo was doing design, writing, and handling all the business tasks, including project management. Caleb did sound design and music. Matt and Emily, our two other team members, were in charge of art and animation, respectively. And I was the programmer, though I also expressed interest in design and an ability to help with the business side of things. Another thing t...
The Team | Clockwork Demon
http://www.clockworkdemon.com/theteam
Megan Vokal, Co-Founder. Caleb Moore, Co-Founder. He has spent the last four years in graphic design but has always had a passion to do something more meaningful. Enter video games. He is very excited to blend art and sound together to tell wonderful stories in a powerful and profound way. Leo Glass, Co-Founder. We mix the magic of storytelling with the interactive power of video games. We are Clockwork Demon. By Graph Paper Press. Get every new post delivered to your Inbox.
Calling All Playtesters | Clockwork Demon
http://www.clockworkdemon.com/calling-all-playtesters
October 13, 2014. I apologize that we haven’t updated this blog lately, but I promise we’ve had a good reason: we’ve been hard at work building a demo of Adopted to demonstrate the game mechanics for an upcoming Kickstarter campaign! But before we can unveil what we’ve been working on to the public, we need your help: we’re conducting our first official playtest to get feedback on the design of the game. During the playtest, we will send a build of the game for either Mac or Windows (Sorry, Linux users!
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adoptedfromchina.wordpress.com
Adopted from China | Through the Eyes of an Adopted Asian American
Through the Eyes of an Adopted Asian American. Reflection on Studying Abroad in Beijing, Summer 2014. My Story and China’s Changes – 我的故事和中国的变化. Searching for How to Search for My Birthparents. A Week Full of History. Midterm and An’yang Trip. Study Abroad in Beijing. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Reflection on Studying Abroad in Beijing, Summer 2014. September 9, 2014. Continue reading →. August 3, 2014. July 26, 2014.
Adopted From Colombia
Sharing stories, supporting friends. Search for the truth. April 28th, 2011. Identity: My Soul Search. October 19th, 2010. Love reunites the adopted soul. Are you okay with being adopted? October 6th, 2010. It’s hard to find a place where you belong. September 27th, 2010. More stories to come. August 15th, 2010. Today is my birthday. July 14th, 2010. My return to Colombia. July 11th, 2010. Originally posted at A Digital Perspective. Going back to Colombia. Is an initiative by ReachOut. A site for people ...
adoptedfromindia.wordpress.com
| A Journey Through The Life Of An Indian Adoptee
A Journey Through The Life Of An Indian Adoptee. East-West of the Bodhi Tree. The Life Of Von. Amanda Transue-Woolston, MSS, LSW. SJW - Stuck in the Middle. The life of an adoptee. Nammy Phone Home - My journey on finding my Korean Family. The adopted ones blog. Akin to the Truth: A Memoir of Adoption and Identity. How Does It Feel To Be Adopted? Inter-Country Adoptee Voices (ICAV). July 2, 2015. June 20, 2015. In this video I am pondering about getting closure. Into My City…. June 8, 2015. May 24, 2015.
adoptedfromrussia.com - This website is for sale! - adoptedfromrussia Resources and Information.
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AdoptedGirlz
Peace to your minds. Strength to your souls. Love to your hearts. Tuesday, February 9, 2010. Unresolved Grief From Relinquishment; part of my story. Sunday, December 13, 2009. Book Tour: 'The Primal Wound' by Nancy Verrier. Acknowledgement that my struggle was real, definable and shared by so many other adoptees. I know now that I am normal. That I have been through an abnormal experience, and that I am not crazy. The Primal Wound was my true issue. I have lived with a very deep encompassing pain in ...
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