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Aesthetic Computing

The big ball in the center of structure is the main subject. The smaller ball on the spiral line are related subjects. The small ball closer to the big ball is more relative to the subject. 以Youtube搜尋為概念所做的裝置,中心為使用者所搜尋的主題,以它為中心往外繞出螺旋線,線上的小球為相關的主題,越遠的球關係越小。其相關性為字元相關以及其他使用者的"also see"。 當使用者想要進行未知的探索時,只須將中心球的底部翻上來就可以得到一個隨機的無關或是相關性很低的主題。其主題產生的方式是將螺旋線上的第一百個小球以外的主題隨機選取,若無第一百個小球則選取螺旋線上中位數以後的小球。 Friend relationship from msn. Social Media. MSN可以讓我們更交靠近彼此,我們可以從朋友那邊要來新朋友的帳號,並且加為好友,是一個認識好友的平台...以顏色(紅橙黃綠藍)來分類ʌ...

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Aesthetic Computing | aestheticcomputing2008.blogspot.com Reviews
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The big ball in the center of structure is the main subject. The smaller ball on the spiral line are related subjects. The small ball closer to the big ball is more relative to the subject. 以Youtube搜尋為概念所做的裝置,中心為使用者所搜尋的主題,以它為中心往外繞出螺旋線,線上的小球為相關的主題,越遠的球關係越小。其相關性為字元相關以及其他使用者的also see。 當使用者想要進行未知的探索時,只須將中心球的底部翻上來就可以得到一個隨機的無關或是相關性很低的主題。其主題產生的方式是將螺旋線上的第一百個小球以外的主題隨機選取,若無第一百個小球則選取螺旋線上中位數以後的小球。 Friend relationship from msn. Social Media. MSN可以讓我們更交靠近彼此,我們可以從朋友那邊要來新朋友的帳號,並且加為好友,是一個認識好友的平台&#6...以顏色(紅橙黃綠藍)來分類&#652...
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Aesthetic Computing | aestheticcomputing2008.blogspot.com Reviews

https://aestheticcomputing2008.blogspot.com

The big ball in the center of structure is the main subject. The smaller ball on the spiral line are related subjects. The small ball closer to the big ball is more relative to the subject. 以Youtube搜尋為概念所做的裝置,中心為使用者所搜尋的主題,以它為中心往外繞出螺旋線,線上的小球為相關的主題,越遠的球關係越小。其相關性為字元相關以及其他使用者的"also see"。 當使用者想要進行未知的探索時,只須將中心球的底部翻上來就可以得到一個隨機的無關或是相關性很低的主題。其主題產生的方式是將螺旋線上的第一百個小球以外的主題隨機選取,若無第一百個小球則選取螺旋線上中位數以後的小球。 Friend relationship from msn. Social Media. MSN可以讓我們更交靠近彼此,我們可以從朋友那邊要來新朋友的帳號,並且加為好友,是一個認識好友的平台&#6...以顏色(紅橙黃綠藍)來分類&#652...

INTERNAL PAGES

aestheticcomputing2008.blogspot.com aestheticcomputing2008.blogspot.com
1

Aesthetic Computing: Social media

http://aestheticcomputing2008.blogspot.com/2008/06/social-media_4293.html

這各作品是以人與環境的行為模式作為出發點,在環境當中與人的互動之間都會有一種規律存在.因此我將每各發生的行為用一各方框來代表,而連結的下一各方框會依照前面的方框做旋轉的推進.代表行為進入了一種規律.也同時帶入了佛家的曼陀羅的輪迴概念由不停的迴轉來描述動機的發起、過程接著到結束.回到最後的光源處,造型回歸到簡單而自然甚至消失.同樣也代表程式中的迴圈意涵,而在這當中也會有脫離秩序的表現,行成一種突變,因此在迴轉的過程當中也會有幾各脫序的行為產生,就用脫離的方框來代表. 訂閱: 張貼留言 (Atom). Friend relationship from msn. Social Media. BLOG KEY WORD SCULPTURE by ice lolly (Social media. Social Media Sculpture - Weight of Blog. Social Media - YouTube in Space Structure. Code artist @ [DAM].

2

Aesthetic Computing: 六月 2008

http://aestheticcomputing2008.blogspot.com/2008_06_01_archive.html

The big ball in the center of structure is the main subject. The smaller ball on the spiral line are related subjects. The small ball closer to the big ball is more relative to the subject. 以Youtube搜尋為概念所做的裝置,中心為使用者所搜尋的主題,以它為中心往外繞出螺旋線,線上的小球為相關的主題,越遠的球關係越小。其相關性為字元相關以及其他使用者的"also see"。 當使用者想要進行未知的探索時,只須將中心球的底部翻上來就可以得到一個隨機的無關或是相關性很低的主題。其主題產生的方式是將螺旋線上的第一百個小球以外的主題隨機選取,若無第一百個小球則選取螺旋線上中位數以後的小球。 Friend relationship from msn. Social Media. MSN可以讓我們更交靠近彼此,我們可以從朋友那邊要來新朋友的帳號,並且加為好友,是一個認識好友的平台&#6...以顏色(紅橙黃綠藍)來分類&#652...

3

Aesthetic Computing: Circle

http://aestheticcomputing2008.blogspot.com/2008/06/circle.html

For (int i=50; i. For (int j=50; j. 0; j =50) {. Ellipse(i, j, 40, 40);. For (int i=50; i. 00; i =50) {. For (int j=50; j. Float x = m. Float y = mouseY;. Float k = d. Oat d = rand. Fill(d, 255, 10. Ellipse(i, j, 50, 50);. Else { fill(120);. Ellipse(i, j,. 訂閱: 張貼留言 (Atom). Friend relationship from msn. Social Media. BLOG KEY WORD SCULPTURE by ice lolly (Social media. Social Media Sculpture - Weight of Blog. Social Media - YouTube in Space Structure. Code artist @ [DAM].

4

Aesthetic Computing: DATA SCULPTURE

http://aestheticcomputing2008.blogspot.com/2008/06/data-sculpture.html

此球體表現的是一個區域的年齡狀況,球體上如果顏色越深的火柴越多表示此區域居住的高齡 人口越多,反之,顏色越淺的火柴如果佔了球體表面越大的面積,表示此區域的平均年齡越年輕.平時我們通常是透過閱讀數字來了解一個區域的年齡慨況,此球體 可以輔助我們已較感性有趣、如同觀察星體的角度來解圖年齡資料. 訂閱: 張貼留言 (Atom). Friend relationship from msn. Social Media. BLOG KEY WORD SCULPTURE by ice lolly (Social media. Social Media Sculpture - Weight of Blog. Social Media - YouTube in Space Structure. Code artist @ [DAM].

5

Aesthetic Computing: Social media sculpture

http://aestheticcomputing2008.blogspot.com/2008/06/social-media-conspet-structure.html

The big ball in the center of structure is the main subject. The smaller ball on the spiral line are related subjects. The small ball closer to the big ball is more relative to the subject. 以Youtube搜尋為概念所做的裝置,中心為使用者所搜尋的主題,以它為中心往外繞出螺旋線,線上的小球為相關的主題,越遠的球關係越小。其相關性為字元相關以及其他使用者的"also see"。 當使用者想要進行未知的探索時,只須將中心球的底部翻上來就可以得到一個隨機的無關或是相關性很低的主題。其主題產生的方式是將螺旋線上的第一百個小球以外的主題隨機選取,若無第一百個小球則選取螺旋線上中位數以後的小球。 行動養成習慣,習慣培養人格,人格影響命運 . Keep sharing with us, please.I will waiting your up date everyday! Have a nice and relax day!

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hobagoogle.blogspot.com hobagoogle.blogspot.com

it's hoba: Sketch Using Framework of Choreography of Interaction - webcam

http://hobagoogle.blogspot.com/2008/04/sketch-using-framework-of-choreography.html

9:59 AM - 1 comments. Sketch Using Framework of Choreography of Interaction - webcam. 的互動實驗,發現這是就目前的自己而言最容易產生和他人直接地付出與回饋,但是在發想過程中卻遭遇到許多無法預知的困難,也許在實作上會遭受到技術上不足的限制,但我想更大的困難點在於如何與人們產生互動,以及預估在互動過程中的心理反應,所以藉由這個方法來作一些整理與思考。 但是對使用者而言,什麼樣的互動形式能夠吸引他們?這裡我想舉幾個例子來探討。 From Mouse and the Billionaire. 8220;Volume condensed”. 8221; Shadow Monsters”. 最後,在整個互動的過程裡,究竟是否代表一種議題或是有其意義,互動行為裡假如和人們日常生活就會發生的動作有所關連,是不是更能夠被接受也能夠引發興趣。在剛剛的. 1 Response to "Sketch Using Framework of Choreography of Interaction - webcam".

jazzliang.wordpress.com jazzliang.wordpress.com

aesthetic computing 2008 | jazzliang's thinking

https://jazzliang.wordpress.com/courses/aestheticcom2008

Mixed Reality Platform for Mobile Service Design in Urban Planning. Tangible Mixed Reality Platform for Design and Performance. Transience is Permanent: the Most Cherished Memories. Ben Laposky, 1914-2000. John Whitney Sr., 1918-1995. Herbert W. Franke, 1927-. Lillian Schwartz, 1927-. Harold Cohen, 1928-. Roman Verostko, 1929-. George Legrady, 1950-. Mark Napier, 1961-. John F. Simon Jr., 1963-. John Maeda, 1966-. Mary Flanagan, 1969-. Casey Reas, 1970-. Jared Tarbell, 1973-. Ben Fry, 1975-.

hobagoogle.blogspot.com hobagoogle.blogspot.com

it's hoba: cosos rev0.22

http://hobagoogle.blogspot.com/2008/04/cosos-rev022.html

10:08 PM - 0 comments. 好機喔 = = LED再怎麼多都輸了啦. 0 Responses to "cosos rev0.22".

umbrella-neo.blogspot.com umbrella-neo.blogspot.com

La Vie En Plume

http://umbrella-neo.blogspot.com/2014/08/blog-post.html

Trend Micro interview exercise. 張貼者: Neo Hsieh. 訂閱: 張貼留言 (Atom). Follow me on Twitter. 飄羽的生活 , 我們都在追尋些甚麼? 記錄著 漂流著 . 結成冰的記憶就像狙擊手眼中的世界 . . . Every day we should hear at least one little song, read one good poem, see one exquisite picture, and , if possible, speak a few sensible words.

hobagoogle.blogspot.com hobagoogle.blogspot.com

it's hoba: Root

http://hobagoogle.blogspot.com/2008/06/root.html

2:57 PM - 0 comments. 0 Responses to "Root".

hobagoogle.blogspot.com hobagoogle.blogspot.com

it's hoba: 孤獨

http://hobagoogle.blogspot.com/2008/11/blog-post.html

4:26 PM - 0 comments. 0 Responses to "孤獨".

hobagoogle.blogspot.com hobagoogle.blogspot.com

it's hoba: Webcam and Processing

http://hobagoogle.blogspot.com/2008/04/webcam-and-processing.html

12:27 PM - 1 comments. QuickTime的版本也是,我是灌7.5.4. 重點是WinVDIG,目前是使用1.01版本可以正常執行,其他版本有興趣的可以再試試(根據processing.org裡面的文件寫到,1.05版會無法使用). 1 Remove VsVDIG.qtx (located in System32 QuickTime). 2 Remove VsDump.ax (located in System32). 3 Delete WinVDIG from the Program Files folder. 4 Restart you system. 1 Response to "Webcam and Processing".

hobagoogle.blogspot.com hobagoogle.blogspot.com

it's hoba: Picturedisko

http://hobagoogle.blogspot.com/2008/04/picturedisko.html

3:47 PM - 0 comments. By Mario Klingemann, Quasimondo. 0 Responses to "Picturedisko".

hobagoogle.blogspot.com hobagoogle.blogspot.com

it's hoba: Daft Punk Melbourne 2007

http://hobagoogle.blogspot.com/2008/04/daft-punk-melbourne-2007.html

8:20 PM - 0 comments. Daft Punk Melbourne 2007. 0 Responses to "Daft Punk Melbourne 2007".

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Aesthetic Complexity | Research and experiment in visual and auditory complexity by Guy Birkin

Research and experiment in visual and auditory complexity by Guy Birkin. Block CA #39 in virtual Lego. Creativity and Cognition 2005. 11 May, 2015. An interactive header image on AFX’s http:/ user48736353001.com/. 20 April, 2015. I’ve been investigating the dynamic range of some music, using this plugin for the foobar2000 music player: http:/ www.pleasurizemusic.com/de/free-downloads. By Bob Katz, and many more. By Mark Fell is equal DR to the sparse and quiet album. By Arvo Pärt. EVOL’s. Album is just b...

aestheticcomputing2008.blogspot.com aestheticcomputing2008.blogspot.com

Aesthetic Computing

The big ball in the center of structure is the main subject. The smaller ball on the spiral line are related subjects. The small ball closer to the big ball is more relative to the subject. 以Youtube搜尋為概念所做的裝置,中心為使用者所搜尋的主題,以它為中心往外繞出螺旋線,線上的小球為相關的主題,越遠的球關係越小。其相關性為字元相關以及其他使用者的"also see"。 當使用者想要進行未知的探索時,只須將中心球的底部翻上來就可以得到一個隨機的無關或是相關性很低的主題。其主題產生的方式是將螺旋線上的第一百個小球以外的主題隨機選取,若無第一百個小球則選取螺旋線上中位數以後的小球。 Friend relationship from msn. Social Media. MSN可以讓我們更交靠近彼此,我們可以從朋友那邊要來新朋友的帳號,並且加為好友,是一個認識好友的平台&#6...以顏色(紅橙黃綠藍)來分類&#652...

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算

Week 15. projection mapping. 2 kick-off the final project : "projection mapping". Deadline: Jan. 11, 2016. 2 students at most in a team. Processing physical model projector. Http:/ www.creativebloq.com/video/projection-mapping-912849. Https:/ www.pinterest.com/nnnnnnadine/3d-mapping/. Week 14. self portrait project. How to generate "typo portraits"? Self portrait in particles. Week 13. image. Https:/ www.processing.org/examples/pointillism.html. Https:/ www.processing.org/reference/PImage.html. X = xTemp;.

aestheticcomputing2010.spatialmedia.org aestheticcomputing2010.spatialmedia.org

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