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Making of After Now Archeology

I just wanted to make a puzzle game.

http://afternowarcheology.blogspot.com/

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PAGE TITLE
Making of After Now Archeology | afternowarcheology.blogspot.com Reviews
<META>
DESCRIPTION
I just wanted to make a puzzle game.
<META>
KEYWORDS
1 atmospheric essences
2 useful knowledge
3 necessary knowledge
4 learnt topics
5 lähettänyt
6 jaakko kemppainen
7 ei kommentteja
8 kohteen lähettäminen sähköpostitse
9 bloggaa tästä
10 jaa twitteriin
CONTENT
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PAGE
atmospheric essences,useful knowledge,necessary knowledge,learnt topics,lähettänyt,jaakko kemppainen,ei kommentteja,kohteen lähettäminen sähköpostitse,bloggaa tästä,jaa twitteriin,jaa facebookiin,jaa pinterestiin,slight progress,first of art,etusivu
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Making of After Now Archeology | afternowarcheology.blogspot.com Reviews

https://afternowarcheology.blogspot.com

I just wanted to make a puzzle game.

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afternowarcheology.blogspot.com afternowarcheology.blogspot.com
1

Making of After Now Archeology: huhtikuuta 2012

http://afternowarcheology.blogspot.com/2012_04_01_archive.html

Making of After Now Archeology. I just wanted to make a puzzle game. Sunnuntai 22. huhtikuuta 2012. I have had this feeling that After Now Archeology is not progressing at all. That is mostly because work and all other distractions. Now I have had two rather solid days just for ANA, and suddenly it seems I have 5 puzzles that can actually be solved. With full speed, but still slowly. Teema: Mieletön malli. Sisällön tarjoaa Blogger.

2

Making of After Now Archeology: marraskuuta 2011

http://afternowarcheology.blogspot.com/2011_11_01_archive.html

Making of After Now Archeology. I just wanted to make a puzzle game. Torstai 24. marraskuuta 2011. Another clear flaw in the puzzle was the last part. Since the first part of the puzzle was all about - let's say bunch of numbers, the players also assumed that the last part would also be about bunch of numbers. I think I need to change that a bit. Thanks for the testers! We have a domain! Http:/ www.afternowarcheology.org. And http:/ www.afternowarcheology.net. The next thing is to get a couple of extra e...

3

Making of After Now Archeology: Slight Progress

http://afternowarcheology.blogspot.com/2012/04/slight-progress.html

Making of After Now Archeology. I just wanted to make a puzzle game. Sunnuntai 22. huhtikuuta 2012. I have had this feeling that After Now Archeology is not progressing at all. That is mostly because work and all other distractions. Now I have had two rather solid days just for ANA, and suddenly it seems I have 5 puzzles that can actually be solved. With full speed, but still slowly. Tilaa: Lähetä kommentteja (Atom). Teema: Mieletön malli. Sisällön tarjoaa Blogger.

4

Making of After Now Archeology: Something to play with

http://afternowarcheology.blogspot.com/2012/07/something-to-play-with.html

Making of After Now Archeology. I just wanted to make a puzzle game. Perjantai 13. heinäkuuta 2012. Something to play with. Well, I finally got a couple of puzzles online, just for you to try out. They are mostly made with placeholder graphics, since I have not had too much time for the artwork (voluntary artist work highly appreciated! So, have fun or agony while trying them out:. Http:/ www.afternowarcheology.org. Tilaa: Lähetä kommentteja (Atom). Content flow across the Magic Circle.

5

Making of After Now Archeology: First of Art

http://afternowarcheology.blogspot.com/2012/03/first-of-art.html

Making of After Now Archeology. I just wanted to make a puzzle game. Torstai 29. maaliskuuta 2012. The genre has been around in the internet for a while - usually without hints. The games are interesting, but they can be really frustrating, since the player really can't know what the designer has been thinking when building the network of things and connections. Hinting also works well with the information gathering idea of the game. Anyways, here is the planned structure. At least, gatekeeper he is.

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After Now Archeology - a puzzle game

http://www.inapt.org/~blind/AfterNowArcheology

After Now Archeology is a puzzle game for people who want a bit more challenge. You need to go searching for information all around the web, if you want to proceed in the game. The game is currently in freeze. The production has halted until there is enough time and/or money to continue the development. There are a couple of new puzzles under construction, but man needs to work to pay his bills, you know. There is a blog about the development of After Now Archeology. First puzzle of the Art path.

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Making of After Now Archeology. I just wanted to make a puzzle game. Maanantai 23. heinäkuuta 2012. Content flow across the Magic Circle. But let's get a bit deeper to the levels and actions of import/export content through the magic circle. I have put " gamer's knowledge. And " cultural influences. Real world flavor - Augmented virtuality. Last two imports, User generated content. On the export side, games have been used as a decoration. Is clearly visible, but the difference is that while the game reac...

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