nygamedev.blogspot.com
New York Gamedev: Snowed under
http://nygamedev.blogspot.com/2013/02/snowed-under.html
Thoughts on games, making games, and making games from New York. Friday, February 8, 2013. Since the American Northeast (and New York) is about to get attacked by Blizzard Nemo, I thought I would talk about a different form of getting snowed under. That is by emails and other business related things. And heck - why not? A whole two years ago, back in the dark ages of 2011, I wrote about how there's no excuse to not be accessible and available to your customers. I stand by that now, but things have gotten...
nygamedev.blogspot.com
New York Gamedev: Where I play The Old Republic
http://nygamedev.blogspot.com/2012/01/where-i-play-old-republic.html
Thoughts on games, making games, and making games from New York. Tuesday, January 10, 2012. Where I play The Old Republic. So in my last entry. I described my attempts at buying this game and the brick walls I ran into just trying to download it. Suffice to say, I finally managed to get it to work. After a four hour installation, where it downloaded 25GBs worth of files and patches from the internet, I was ready to play. So let's dive in. The first thing I do is create my character. I do this ver...Sith ...
spacepiratecaine.blogspot.com
Life in 8 bit color.: So you wanna be a producer?
http://spacepiratecaine.blogspot.com/2010/05/so-you-wanna-be-producer.html
Friday, May 14, 2010. So you wanna be a producer? Hat is it I do, anyway? My title is 'producer', but if you're like me, before I really started doing the job, I had little to no idea what that actually entailed. I'm also a producer on the publishing side, which - I am led to believe - is distinctly different from a producer at a developer studio. We know what producers do for movies - at least we think we do - something like that? Here the producer often takes a semi-creative role, directing the creativ...
adventure-bug.com
Adventure Bug: April 2008
http://www.adventure-bug.com/2008_04_01_archive.html
Chronicles of an Adventure-Obsessed Gamer. Friday, April 18, 2008. Casual Friday: Dream Chronicles. Dream Chronicles 2: the Eternal Maze came out recently, and I’ve been wanting to play it. But I decided to replay the first Dream Chronicles and I feel it deserves it’s own entry. Published last year by Play First Games, Dream Chronicles is an interesting casual game that has an adventure feel. Dream Chronicles is available as a download almost anywhere that distributes casual games. Published in 1997, it ...
adventure-bug.com
Adventure Bug: Tales of Monkey Island 66% off at Steam!
http://www.adventure-bug.com/2010/06/tales-of-monkey-island-66-off-at-steam.html
Chronicles of an Adventure-Obsessed Gamer. Monday, June 28, 2010. Tales of Monkey Island 66% off at Steam! I love getting a deal on games. It's enjoyable to scout out all the online sales looking for a huge discount on that special game I've been wanting to play. It seems prudent to start including some of these in the blog to facilitate some of my reader's access to play a game they previously didn't want to blow 40 bucks on. I have been waiting on Tales of Monkey Island. June 30, 2010 at 5:11 AM. My na...
rexmundane.blogspot.com
Ludo, ergo sum: February #1GAM: Spacey Shooty
http://rexmundane.blogspot.com/2013/03/february-1gam-spacey-shooty.html
Ludo, ergo sum. Sunday, March 3, 2013. February #1GAM: Spacey Shooty. Most resources were taken from OpenGameArt.org. Sprites by Blarget2, Boss sprite. By Scrittl, Music. By FoxSynergy, and Scrolling background. From Michael James Williams off GameDev.TutsPlus.com. This while scrambling to ad-lib a D&D session immediately after finishing, and then immediately contracting a severe stomach bug that, quite conveniently, only hit me after both of those were finished. As I say. 304: The Number of the Ben.
rexmundane.blogspot.com
Ludo, ergo sum: December 2012
http://rexmundane.blogspot.com/2012_12_01_archive.html
Ludo, ergo sum. Saturday, December 29, 2012. Does this count as a Screenshot Saturday? Stencyl droppings from the past few months. Mainly been doing two things, first is hemi-finishing the RoboFarmer prototype from before, which I shall link to here. The second thing I did was to participate in one of reddit's own BaconGameJams. The theme was "Reversed Perspective" and from that I decided to make a game of Arkanoid played from the perspective of the Blocks, called Dio-Nakra. One Game a Month. At any rate...
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