dig220.alechemy.org
Click, Clack, ERROR: Computers that Type – Thoughts on Electronic Literature
Video Think-Aloud Reflection: “Foldscape” by Porpentine. October 7, 2015. October 7, 2015. When we’ve talked about the Think-Aloud assignment in class, YouTube Let’s Play videos and Twitch streams invariably come up as useful comparisons. There are a ton of YouTube and Twitch creators who bring in viewers (and in some cases, dollars) by the tens of thousands just for playing video games on camera or screen-cap. Typically, these […]. 8220;The Ocean” Review & Critical Analysis. October 1, 2015. Apples to A...
dig340.alechemy.org
Gender & Technology – Alec’s DIG 340 Blog
Alec’s DIG 340 Blog. May 11, 2016. For my final project, I’ve chosen to revise my “unpaper” project, a stop-motion video critique of lyrics from Kanye West’s latest album,. The Life of Pablo. Though I was happy with the visual and satirical aspects of my original short film, I felt the project demanded both a higher degree of user interactivity and a deeper investigation of the themes we’ve explored in this course. And a link to an essay. Simians, Cyborgs and Women: The Reinvention of Nature. I thought t...
dig401.alechemy.org
DIG 401 – Hacking, Remix, Design
Hacking, Remix, Design. Herd It Through the Grapevine. April 27, 2016. Middot; by admin. Middot; in Uncategorized. Why worry about privacy if I’ve got nothing to hide? I usually hear this argument in the context of conversations about government surveillance the sorts of spying done by the NSA, security cameras, Big Brother, and the like. On…. April 13, 2016. Middot; by admin. Middot; in Uncategorized. March 23, 2016. Middot; by admin. Middot; in Uncategorized. February 24, 2016. Middot; by admin. Clue: ...
fms321.alechemy.org
FMS 321 – Interactive Digital Narratives
Gamic Discussion, Four ( 1) Moments. A post primarily about the processes and mechanics within a game (e.g. narrative, algorithms, controls, gameplay). On mobile city-sim game. A post about a game’s effect on its players or the message a game touts. In one of his entries on the team-based shooter title. A post about the way players talk to and affect games, or the assumptions that we bring to the table when playing or making games. Why is it so hard to make a decent movie based on a videogame? A post pri...
dig215.alechemy.org
GraveDIGin' | "Dear(ly departed) diary…"
In Librariam: A Hidden Memorial for Cornelia Shaw. December 17, 2015. Is It Cool if I Present My Thesis in Morse Code. November 18, 2015. I’ve tried to pick a few artifacts that investigate this struggle. 1 InformationIsBeautiful.com’s Snake Oil Supplements? In which she voices her frustrations at finding a paywall that blocked her access to Fannie Brandon’s obituary. Both the Snake Oil visualization and Leigh’s paywal offer examples of interface and design coloring our understanding of an artifact b...
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