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Stack examples - alistuff
http://www.alistuff.com/archives/stack-examples.html
时间 June 13, 2014. 分类 Data Structure and Algorithm. Dictionary T, T. Static string LineEdit(string line) { Stack char buffer = new Stack char (); foreach (char ch in line) { switch (ch) { case '#': if (buffer.Count 0) buffer.Pop(); break; case '@': buffer.Clear(); break; default: buffer.Push(ch); break; } } return new string(buffer.Reverse().ToArray() ; } / / LineEdit("hello#o,worre# ld") / output hello,world / LineEdit("google@gii#thub.coo#m") / output github.com /. Dictionary int, Position.
FlappyGuy - alistuff
http://www.alistuff.com/archives/flappy-bird-like-game.html
时间 June 14, 2015. 游戏设计往往也是一个迭代的过程,一次性设计出较好的游戏是不简单的 这里主要说的是游戏界面设计 ,比如几个月前我已经实现了该游戏的 简单版本. 使用这些资源制作游戏的限制也是很明显的,它们不能有效表达你想向别人展示的 想法 ,在 独立游戏大电影. 影片中, Super Meat Boy. Game myGame = new MyGame(); myGame.Run();. Run() { LoadContent(); Initialize(); while(! Exit) { Update(); Render(); } UnLoadContent(); }. Game State Machine 表示一个状态机,可以向状态机添加状态. Null) { TopScene.OnLeave(); stackScenes.Pop(); if (TopScene! Public interface IKeyListener { void KeyPressed(KeyEventArgs e); void KeyReleased(KeyEventArgs e); }.
分类 Code4fun 下的文章 - alistuff
http://www.alistuff.com/category/Code4fun
时间 June 14, 2015. 时间 June 14, 2015. 时间 June 14, 2015. 时间 June 14, 2015. 时间 June 14, 2015. Data Structure and Algorithm.
分类 Html5 下的文章 - alistuff
http://www.alistuff.com/category/Html5
时间 June 14, 2015. 90年代id software公司实现的 德军总部3D 震撼了世界,因为计算机上从来没有出现过这种类型的游戏,当约翰 罗梅洛看到这个游戏的时候激动得满地打滚,该游戏的实现得益于射线追踪算法和材质贴图技术的结合,当然这些归于约翰 卡马克的天才。 在上图中, r1、r2、r3 转换成 p1、p2、p3 必须要有一个映射关系,以下的简明原理图将解释这种转换关系. 我们需要定义一个投影面板用来投影三维画面,这个面板的宽高 pWidth,pHeight 和游戏显示屏幕大小相等,也即是观察者所 看到 的东西就是玩家在屏幕上所看到的一切,这个观察者不一定就是玩家角色,也有可能是游戏中的Camera 比如实现第三人称游戏。 在上图中,OA表示观察者到投影面板的垂直距离,这个距离与观察者的视野(FOV,Filed of View)有关,在具体实现中,这个FOV用一个角度来表示,例如,如果观察者的FOV为60 ,pWidth为480,那么OA的长度为. Wall proj=OA/AB*wall height. Chrome43.0.2357.124. 在这个项目中用到的图像资源和声音资源...
分类 Javascript 下的文章 - alistuff
http://www.alistuff.com/category/Javascript
时间 June 14, 2015. 90年代id software公司实现的 德军总部3D 震撼了世界,因为计算机上从来没有出现过这种类型的游戏,当约翰 罗梅洛看到这个游戏的时候激动得满地打滚,该游戏的实现得益于射线追踪算法和材质贴图技术的结合,当然这些归于约翰 卡马克的天才。 在上图中, r1、r2、r3 转换成 p1、p2、p3 必须要有一个映射关系,以下的简明原理图将解释这种转换关系. 我们需要定义一个投影面板用来投影三维画面,这个面板的宽高 pWidth,pHeight 和游戏显示屏幕大小相等,也即是观察者所 看到 的东西就是玩家在屏幕上所看到的一切,这个观察者不一定就是玩家角色,也有可能是游戏中的Camera 比如实现第三人称游戏。 在上图中,OA表示观察者到投影面板的垂直距离,这个距离与观察者的视野(FOV,Filed of View)有关,在具体实现中,这个FOV用一个角度来表示,例如,如果观察者的FOV为60 ,pWidth为480,那么OA的长度为. Wall proj=OA/AB*wall height. Chrome43.0.2357.124. 在这个项目中用到的图像资源和声音资源...
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A.L.I. Studio Praha
Award Winning Aluminium Castings from JVM Castings | Aluminium Pressure Die Castings UK | JVM Castings
The Aluminium Diecasting Specialists. Our training and development. Underpinned by innovation and continuity. The largest diecasting plant. In the UK for a global reach. JVM Castings: Experts in Innovation. At JVM Castings we pair tradition with innovation, enabling us to deliver quality aluminium diecastings to our local and global customers efficiently and effectively. Our processes are underpinned by our expertise and experience, as demonstrated through our bespoke 360 degree manufacturing process.
Abroad in Africa
Sunday, May 25, 2008. Togo and Benin, the Whirlwind Tour. MAY 16th: Bon Voyage! To a pastry shop in downtown Lome. I got two I was so excited to see something other than rice! After our afternoon treat we were off again in another shared taxi, all four of us squished in the back. Our goal was to make it all the way to the capital of Benin, Porto Novo by the end of the day. It sounds crazy when I reflect that we were able to cross the boarder of three countries in one day! After settling in we took to exp...
alistuff
时间 July 30, 2014. 时间 July 3, 2014. 时间 June 13, 2014. 分类 Data Structure and Algorithm. 时间 June 13, 2014. 分类 Data Structure and Algorithm. Last in first out 原则,即退栈的第一个元素应是栈顶元素,栈尾元素为最后一个出栈。 时间 June 9, 2014. Hello,World 例程在Brian Kernighan 和Dennis M. Ritchie合著的 The C Programme Language 使用而广泛流行。 该版本的C程序首次出现在1974年Brian Kernighan所撰写的 Programming in C: A Tutorial 中。 Main() { printf("hello,world n"); }. Data Structure and Algorithm.
Alistuff Github Pages
E-mail alistuff#163.com (# to @). 基于Net C# Winform GDI 的2D游戏地图编辑器,可以创建及编辑Tile类型游戏关卡地图。
Ali Stump | Printmaker
Alistun's Blog
Friday, May 20, 2011. This is long overdue since KMS 8th Anniversary ends next week, but I'm gonna show you guys what I was able to accomplish and obtain from this year's event. For this year's anniversary, they released new Maple Item Sets, a Lvl 45 and 70 set. Below I'll show you my Lvl 45 and Lvl 70 Set. LVL 45 Set (Click to View Full Image). The image above is my equip set, take into account that my weapon is a staff there, every class has their own Maple Weapon. This is the 8th Anniversary Medal....
alistun.com - This website is for sale! - alistun Resources and Information.
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