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Alun Evans

Alun Evans Ph.D. 3 papers at Web3D 2015. 3D - WebGL - Publications. Invited talk at SCCG. Invited talk at CVMP. Invited talk Full Paper. 3D - WebGL - Talks. 3D - WebGL - PBR. Progressive pointclounds over the web. 3D - WebGL - Pointclouds. 3 papers at GRAPP 2014. 3D - Teaching Materials. 3D map of London Underground. 3D - WebGL - Javascript. 3D engine for iOS. 3D - Mobile - iOS. WebGL Dataset viewer for IMPART. 3D - WebGL - Javascript. Fast Shadowing for mobile devices. 3D - Mobile - iOS.

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Alun Evans | alunthomasevans.co.uk Reviews
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Alun Evans Ph.D. 3 papers at Web3D 2015. 3D - WebGL - Publications. Invited talk at SCCG. Invited talk at CVMP. Invited talk Full Paper. 3D - WebGL - Talks. 3D - WebGL - PBR. Progressive pointclounds over the web. 3D - WebGL - Pointclouds. 3 papers at GRAPP 2014. 3D - Teaching Materials. 3D map of London Underground. 3D - WebGL - Javascript. 3D engine for iOS. 3D - Mobile - iOS. WebGL Dataset viewer for IMPART. 3D - WebGL - Javascript. Fast Shadowing for mobile devices. 3D - Mobile - iOS.
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2 linkedin profile
3 publications
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5 games
6 conference
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8 talk at b'ars
9 festival
10 physically based rendering demo
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Alun Evans | alunthomasevans.co.uk Reviews

https://alunthomasevans.co.uk

Alun Evans Ph.D. 3 papers at Web3D 2015. 3D - WebGL - Publications. Invited talk at SCCG. Invited talk at CVMP. Invited talk Full Paper. 3D - WebGL - Talks. 3D - WebGL - PBR. Progressive pointclounds over the web. 3D - WebGL - Pointclouds. 3 papers at GRAPP 2014. 3D - Teaching Materials. 3D map of London Underground. 3D - WebGL - Javascript. 3D engine for iOS. 3D - Mobile - iOS. WebGL Dataset viewer for IMPART. 3D - WebGL - Javascript. Fast Shadowing for mobile devices. 3D - Mobile - iOS.

INTERNAL PAGES

alunthomasevans.co.uk alunthomasevans.co.uk
1

Alun Evans :: 3D Garment Configurator

http://alunthomasevans.co.uk/apps/configure

Alun Evans Ph.D. This is a demo I made while working at BodyPal.com. It uses a WebGL engine developed by the GTI. And some nifty Javascript to allow users to create a custom item of clothing. You can change the garment, the image printed on it (even upload your own) and the text and font etc. OR UPLOAD YOUR OWN. Covered By Your Grace. IM Fell DW Pica. Just Me Again Down Here. OFL Sorts Mill Goudy TT. SELECT TEXT SIZE AND COLOUR.

2

Alun Evans - GRAPP 2014

http://alunthomasevans.co.uk/grapp2014

Alun Evans Ph.D. AEvans, J.Agenjo, J.Blat. Variable Penumbra Shadow Mapping for Mobile Devices. ABahremand, A.Evans, J.Blat. A Computational Metric for Measuring the Quality of Circulation in Interior Spaces. MRomeo, A.Evans, J.Blat. Domain Specific Sign Language Animation for Virtual Characters.

3

alunevans WebGL boat demo

http://alunthomasevans.co.uk/apps/webgl/pbr

Physically-Based Rendering (with Image-based Lighting Demo). Phong shading; Blinn-Phong; PBR with directional light; PBR with IBL. Reflectivity" is the measure of how much the material substance reflects at angle 0 to the light vector. Energy conversation states that as we increase the reflectance property of a material, the albedo (diffuse) reflection should reduce proportionally. WASD Left-click mouse to move camera. Russell, J. Basic Theory of Physically-Based Rendering. (Marmoset).

4

3D TubeMap

http://alunthomasevans.co.uk/apps/webgl/tubemap

Interactive 3D rendering of the main lines of the London underground system. Each grey globe is a station, its position is at ground level. The vertical lines from each station show the depth of line. Move scene: click-drag left mouse button. Station Names: Mouse over each grey globe. Show/hide lines: click each line in the list below.

5

Alun Evans :: 3D Garment Mix-n-Match

http://alunthomasevans.co.uk/apps/customfull

Alun Evans Ph.D. This is a demo I made while working at BodyPal.com. It uses a WebGL engine developed by the GTI. To display an avatar with clothing. By clicking on the options to the right, you can choose the style of the clothes being worn by the avatar, and even the type of material.

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LINKS TO THIS WEBSITE

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: C# - Recording audio to a Wave file using DirectSound

http://alunthecodingmonkey.blogspot.com/2006/08/c-recording-audio-to-wave-file-using_17.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Thursday, August 17, 2006. C# - Recording audio to a Wave file using DirectSound. All this meant that I was going to have to learn another API, doh, still I guess it keeps my brains working. Right at the bottom.

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: C# - Formatting text in a RichTextBox by parsing the Rich Text Format (RTF)

http://alunthecodingmonkey.blogspot.com/2006/08/c-formatting-text-in-richtextbox-by.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Thursday, August 03, 2006. C# - Formatting text in a RichTextBox by parsing the Rich Text Format (RTF). I've written a short article on this subject for The Code Project. Read it here. Posted by Alun @ 6:03 AM.

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: July 2006

http://alunthecodingmonkey.blogspot.com/2006_07_01_archive.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Wednesday, July 26, 2006. C# - Redirecting output and input from a Process. It uses System.Diagnostics.Process, which is quite well represented in the MSDN library. First two hide myProcess' window. Or similar...

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: Direct3D tutorials

http://alunthecodingmonkey.blogspot.com/2006/10/direct3d-tutorials.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Tuesday, October 17, 2006. Furthermore, the first tutorial actually gives a pretty good intro to Win32 programming, certainly the best that I've seen, so it's doubly worth checking out. Posted by Alun @ 3:12 AM.

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: September 2006

http://alunthecodingmonkey.blogspot.com/2006_09_01_archive.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Thursday, September 28, 2006. C# to C - learning C with wxWidgets. C# is by far and away the easiest language to use. And thanks to the efforts of the mono-project. And using Visual Studio create a new C conso...

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: C# to C++ - learning C++ with wxWidgets

http://alunthecodingmonkey.blogspot.com/2006/09/c-to-c-learning-c-with-wxwidgets.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Thursday, September 28, 2006. C# to C - learning C with wxWidgets. C# is by far and away the easiest language to use. And thanks to the efforts of the mono-project. And using Visual Studio create a new C conso...

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: August 2006

http://alunthecodingmonkey.blogspot.com/2006_08_01_archive.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Thursday, August 17, 2006. C# - Recording audio to a Wave file using DirectSound. All this meant that I was going to have to learn another API, doh, still I guess it keeps my brains working. Right at the bottom.

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: October 2006

http://alunthecodingmonkey.blogspot.com/2006_10_01_archive.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Tuesday, October 17, 2006. Furthermore, the first tutorial actually gives a pretty good intro to Win32 programming, certainly the best that I've seen, so it's doubly worth checking out. View my complete profile.

alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner: C# - Redirecting output and input from a Process

http://alunthecodingmonkey.blogspot.com/2006/07/c-redirecting-output-and-input-from.html

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Wednesday, July 26, 2006. C# - Redirecting output and input from a Process. It uses System.Diagnostics.Process, which is quite well represented in the MSDN library. First two hide myProcess' window. Or similar...

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alunthecodingmonkey.blogspot.com alunthecodingmonkey.blogspot.com

Code corner

This is my 'mini-blog' that contains code snippets and techniques that I've found interesting/useful. I work mostly with C# and am interested in image processing (the subject of my PhD), audio voice issues and AI (my current work) and general Windows programming issues. Skips all the geek stuff :P. Tuesday, October 17, 2006. Furthermore, the first tutorial actually gives a pretty good intro to Win32 programming, certainly the best that I've seen, so it's doubly worth checking out. Need that extra 5%....

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alunthomas.co.uk alunthomas.co.uk

Alexander Technique Consultancy in Windsor, Berkshire and Central London by Alun Thomas

The Alexander Technique Consultancy. Click here to email. Alexander Technique - brief. Lessons in London and Windsor. Violinists /String players / Musicians. Workshops and Intensives at a Glance. Central London WC1 and. I teach at Trinity Laban Conservatoire of Music and Dance, Greenwich, where I'm the Alexander Technique Coordinator,. Bloomsbury Alexander Centre in central London / private practice. I also teach children at the Sunningdale Prep School for boys in Berkshire. Click here to book.

alunthomasevans.blogspot.com alunthomasevans.blogspot.com

alunthomasevans

Nodiadau Cymro ym Marcelona / Notes from Welshman in Barcelona. Wednesday, April 21, 2010. Build your Bike with BuildYourBicycle.com! So I've started a new company, which teaches you to build your own bike. Wednesday, November 25, 2009. Formal end of this blog, and start of a new one. The more astute among you might have noticed that I stopped updating this blog some time ago (no shit, Al! However a year ago I realised that it had served its purpose. I was starting to write about another. However now I'v...

alunthomasevans.co.uk alunthomasevans.co.uk

Alun Evans

Alun Evans Ph.D. 3 papers at Web3D 2015. 3D - WebGL - Publications. Invited talk at SCCG. Invited talk at CVMP. Invited talk Full Paper. 3D - WebGL - Talks. 3D - WebGL - PBR. Progressive pointclounds over the web. 3D - WebGL - Pointclouds. 3 papers at GRAPP 2014. 3D - Teaching Materials. 3D map of London Underground. 3D - WebGL - Javascript. 3D engine for iOS. 3D - Mobile - iOS. WebGL Dataset viewer for IMPART. 3D - WebGL - Javascript. Fast Shadowing for mobile devices. 3D - Mobile - iOS.

alunthomasphoto.co.uk alunthomasphoto.co.uk

AT Photography - Wedding, Landscape and Portrait Photography from Alun Thomas, Llanelli & Swansea

Tel: 07967 800 548 AT Photography, Woodlands,.

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Recreere si activitati sportive. Potentialul economic al Comunei Alunu. Declaratii de avere si interese. Dealurile ce strajuiesc renumita Vale a Oltetului sunt un punct de referinta al acestei comune, deoarece in subsol se afla imense resurse naturale, ceea ce fac ca localitatea sa fie cunoscuta in intreaga Oltenie pentru carbune, petrol si gazele naturale. Circa 40% din suprafata totala a localitatii este acoperita cu vegetatie forestiera. Impozite si taxe locale. Primaria Alunu 2011 - 2015.