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The Media Industry

Friday, July 18, 2014. Game-Based-Learning for a smarter transfer of enterprise practices. The two essential classes of ‘learning’ that enterprises need to transfer are ‘knowledge’ and ‘practice’. While existing platforms can be equipped to transfer enterprise knowledge they are not equipped to handle the transfer of practice. Familiar tools such as Instructor-led-training, or On-the-job-training, often, either don’t fully support transfer of Practice of skills (soft and/or hard skills) or are too ...

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The Media Industry | amediacareer.blogspot.com Reviews
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Friday, July 18, 2014. Game-Based-Learning for a smarter transfer of enterprise practices. The two essential classes of ‘learning’ that enterprises need to transfer are ‘knowledge’ and ‘practice’. While existing platforms can be equipped to transfer enterprise knowledge they are not equipped to handle the transfer of practice. Familiar tools such as Instructor-led-training, or On-the-job-training, often, either don’t fully support transfer of Practice of skills (soft and/or hard skills) or are too ...
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The Media Industry | amediacareer.blogspot.com Reviews

https://amediacareer.blogspot.com

Friday, July 18, 2014. Game-Based-Learning for a smarter transfer of enterprise practices. The two essential classes of ‘learning’ that enterprises need to transfer are ‘knowledge’ and ‘practice’. While existing platforms can be equipped to transfer enterprise knowledge they are not equipped to handle the transfer of practice. Familiar tools such as Instructor-led-training, or On-the-job-training, often, either don’t fully support transfer of Practice of skills (soft and/or hard skills) or are too ...

INTERNAL PAGES

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1

The Media Industry: AdverGaming

http://amediacareer.blogspot.com/2009/01/advergaming.html

Wednesday, January 28, 2009. AdverGaming is advertising through the promotion of the brand and goods in video game content. 8220;People are starting to realize it's a much more effective way to advertise by embedding the brand in the gaming experience because that's what the users pays attention to," says Bill Pidgeon, an analyst with research firm Jupiter Media Metrix. It's very difficult to imagine anyone staring at a magazine ad or banner for three to eight minutes," observes Chen.

2

The Media Industry: Writing a Mystery Game

http://amediacareer.blogspot.com/2011/11/writing-mystery-game.html

Monday, November 21, 2011. Writing a Mystery Game. A New Knowledge base article series titled 'Writing a Mystery Game'. Has just been published by me on the 4Di Blog. This article is meant for Teachers and other designers who wish to design an engaging learning game. One of the ways to generate audience interest in any narrative is to add intrigue and mystery into it. Click here to read the article. Subscribe to: Post Comments (Atom). View my complete profile. Simple template. Powered by Blogger.

3

The Media Industry: How I started my game studio (the first one)

http://amediacareer.blogspot.com/2009/02/how-i-started-my-game-studio-first-one.html

Saturday, February 14, 2009. How I started my game studio (the first one). As long time computer enthusiast and an avid Gamer I always hoped to work in the Computer Gaming Industry. After schooling I worked mostly as a Television executive I dabbled in Computer graphics whenever the opportunity arose doing Transitions or Frames whenever required. Due to my inclination towards computers as the years progressed I got more and more opportunities to interact with advanced Multimedia software and hardware...

4

The Media Industry: Three simple Steps to your first 3D Game

http://amediacareer.blogspot.com/2011/09/three-simple-steps-to-your-first-3d.html

Thursday, September 15, 2011. Three simple Steps to your first 3D Game. The first in the series of Knowledge base articles introducing the process of multiplayer interactive serious game design. The articles are available for review and discussion on the Playware blog at the web address www.4Diplay.blogspot.com. This first article deals with the conceptualization and design planning stage and helps you get started with the initial documentation you need to flesh out your idea. View my complete profile.

5

The Media Industry: Getting into Mobile games (outsiders view)

http://amediacareer.blogspot.com/2009/02/getting-into-mobile-games-outsiders.html

Saturday, February 14, 2009. Getting into Mobile games (outsiders view). Mobile Gaming is one of the most fast changing, lucrative and exciting space to be in today. The mobile gaming industry in Europe alone is worth about $ 7 Billion. China, Korea etc are also large Mobile gaming markets and even networks in India are pushing this industry offering thousands of games to their subscribers. I have put down some thoughts that came to my mind on how one can enter this industry. D Gestation period provided ...

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4diplay.blogspot.com 4diplay.blogspot.com

4DiPlay: Playware's Siddharth Jain talks at SADC Part 2

http://4diplay.blogspot.com/2012/07/playwares-siddharth-jain-talks-at-sadc_18.html

Wednesday, July 18, 2012. Playware's Siddharth Jain talks at SADC Part 2. Subscribe to: Post Comments (Atom). Get updates and news. In a perfect world education would always lead in technology adoption; so that we learn to use it responsibly and well" LifeScholar 2011. 4Di is an innovative PM3* Media system that blurs the lines between the virtual and physical worlds to create an exciting space for exploration, communication and play. PM3 stands for: Polyvalent Multiuser Multimodal Multimedia.

4diplay.blogspot.com 4diplay.blogspot.com

4DiPlay: Learning in Fun-filled Virtual Dimensions

http://4diplay.blogspot.com/2011/05/learning-in-fun-filled-virtual.html

Friday, May 20, 2011. Learning in Fun-filled Virtual Dimensions. Tuesday, May 3, 2011. It was a bright morning at Canberra Primary School and a class of Primary 5 pupils were standing in line outside the school's 4Di Lab. Judging from their faces, some were looking forward to savouring the air-conditioned environment but were they in for a surprise! Read the full article here. Subscribe to: Post Comments (Atom). Get updates and news. PM3 stands for: Polyvalent Multiuser Multimodal Multimedia. The aim of ...

4diplay.blogspot.com 4diplay.blogspot.com

4DiPlay: A Quick trip to the Shanghai Expo

http://4diplay.blogspot.com/2011/05/quick-trip-to-shanghai-expo.html

Tuesday, May 17, 2011. A Quick trip to the Shanghai Expo. Subscribe to: Post Comments (Atom). Get updates and news. In a perfect world education would always lead in technology adoption; so that we learn to use it responsibly and well" LifeScholar 2011. 4Di is an innovative PM3* Media system that blurs the lines between the virtual and physical worlds to create an exciting space for exploration, communication and play. PM3 stands for: Polyvalent Multiuser Multimodal Multimedia.

siddharth-on-life.blogspot.com siddharth-on-life.blogspot.com

TheGoodLife: Reading Sheet Music (Mnemonics)

http://siddharth-on-life.blogspot.com/2012/03/reading-sheet-music-mnemonics.html

Wednesday, March 14, 2012. Reading Sheet Music (Mnemonics). If you are beginning to learn to read sheet music check out my quick-and-dirty articles. About getting your feet wet. Once you understand the basic layout of the notes you can start reading a score. You will soon notice though that like any other language getting fluency in reading music takes time. Often you will find yourself counting lines on the treble or bass clef to figure out which note to play. Elephants Get Big Dirty Feet. Traditionally...

siddharth-on-life.blogspot.com siddharth-on-life.blogspot.com

TheGoodLife: Reading sheet music made easy (Part 1)

http://siddharth-on-life.blogspot.com/2012/02/reading-sheet-music-made-easy-part-1.html

Sunday, February 26, 2012. Reading sheet music made easy (Part 1). The above is the opening from "Für Elise" ('For Elise' in English) which is one of Ludwig van Beethoven's most popular compositions. The above lines contain all the information required for a pianist to be able to render this well known extract of the timeless melody written more than 200 years ago in April 1810. A note of caution for everyone! Step 1 (Lets start from the very beginning.). Before we look at the more technical stuff I want...

4diplay.blogspot.com 4diplay.blogspot.com

4DiPlay: a snippet of a student's journey in 4Di

http://4diplay.blogspot.com/2011/05/snippet-of-students-journey-in-4di.html

Tuesday, May 17, 2011. A snippet of a student's journey in 4Di. Subscribe to: Post Comments (Atom). Get updates and news. In a perfect world education would always lead in technology adoption; so that we learn to use it responsibly and well" LifeScholar 2011. 4Di is an innovative PM3* Media system that blurs the lines between the virtual and physical worlds to create an exciting space for exploration, communication and play. PM3 stands for: Polyvalent Multiuser Multimodal Multimedia.

4diplay.blogspot.com 4diplay.blogspot.com

4DiPlay: Teachers make 3D Games

http://4diplay.blogspot.com/2012/01/teachers-make-3d-games.html

Tuesday, January 24, 2012. Teachers make 3D Games. Teachers make 3D Games. Thanks to some exciting new technology out of Singapore we should be seeing more games in classrooms in the near future. A recently concluded month long national interschool 3D games for learning competition, for teachers, was organized by Playware Studio and was co-sponsored by Singtel and Microsoft Singapore. Games are an exciting new medium for education engaging students and making them into self-directed and motivated learner...

4diplay.blogspot.com 4diplay.blogspot.com

4DiPlay: Mr. S.R. Nathan visits 4Di Lab

http://4diplay.blogspot.com/2012/03/mr-sr-nathan-visits-4di-lab.html

Wednesday, March 7, 2012. Mr SR Nathan visits 4Di Lab. Mr SR Nathan the 6th president of Singapore visited the 4Di Lab at Canberra Primary School on the 5th of March 2012. Mr Lim Chee Onn. Former Minister and Member of Parliament. Mr Puvan Ariaratnam, Deputy Director, NE Branch, MOE. Mr Amrit Barman, President IIT Alumni Association. From Canberra Primary School. Mr Poo Mun Wong, Principal. Mr Kevin Patt, Vice Principal (Admin). From Playware Studios Asia. Subscribe to: Post Comments (Atom). 4Di is an in...

siddharth-on-life.blogspot.com siddharth-on-life.blogspot.com

TheGoodLife: A truly scrumptious noon

http://siddharth-on-life.blogspot.com/2012/03/truly-scrumptious-noon.html

Tuesday, March 6, 2012. A truly scrumptious noon. I don't usually write about food but my meal this afternoon was good enough to change that. I believe that being vegetarian in Singapore is harder than being vegetarian anywhere else. Not because there aren't enough options for vegetarians (far from it) but rather because there are too many alternatives. In fact, Singapore is the foodie capital of the world with a mind boggling array of food choices for any palate. The CBD of Singapore, being the centre o...

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TESTIMONIO NOTARIAL AMEDI A.C. Inaugura IEEA jornada de incorporación en Usila. 15 agosto, 2015. Más de 50 indígenas chinanteco de Usila reciben su certificado de terminación de estudios. Garantía de educación de calidad en IEEA dijo Vendrell Acebedo, coordinador de zona 2018 Ojitlan. El evento fue organizada por la microrregión 02 y la plaza comunitaria San Felipe Usila en donde además se entregaron 32 certificados de los educandos que concluyeron nivel en avanzado que es secundaria y 20 del nivel inter...

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The Media Industry

Friday, July 18, 2014. Game-Based-Learning for a smarter transfer of enterprise practices. The two essential classes of ‘learning’ that enterprises need to transfer are ‘knowledge’ and ‘practice’. While existing platforms can be equipped to transfer enterprise knowledge they are not equipped to handle the transfer of practice. Familiar tools such as Instructor-led-training, or On-the-job-training, often, either don’t fully support transfer of Practice of skills (soft and/or hard skills) or are too ...

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