perynne.blogspot.com
Colour Soufflé: GameOver Hate #3
http://perynne.blogspot.com/2013/09/gameover-hate-3.html
Wednesday, September 25, 2013. On Tuesday, we focused on the different forms of hate-speech and the labels associated with it. We examined the terminology and tried to come up with some common ground regarding our perceptions of what exactly is this thing called "hate speech". But first, a little morning gaming. Words connected to hate speech. She has been receiving online for her feminist work, and the other group concentrated on the case of Carolyn Petit and the grief she has been getting. Along with a...
perynne.blogspot.com
Colour Soufflé: GameOver Hate #4
http://perynne.blogspot.com/2013/09/gameover-hate-4.html
Thursday, September 26, 2013. On Wednesday we had our first guest speakers through a video setup. Jari-Pekka Kaleva talked about the European Games Developer Federation. And what kind of work they do, and Brian Crecente, formerly of Kotaku. And currently working at Polygon. Talked about games and hate speech from a journalist's point of view. The theme of the day was academia, so we were concentrating on finding and discussing academic facts and thoughts about hate speech. Real trolling is a form of art,...
perynne.blogspot.com
Colour Soufflé: Guild Wars franchise review
http://perynne.blogspot.com/2013/09/guild-wars-franchise-review.html
Wednesday, September 25, 2013. Guild Wars franchise review. Guild Wars 1 is a hugely succesful free-to-play MMO played by millions during it's heyday. The community consists mainly of ingame gamers and guilds, along with unofficial forums ran by major gaming sites. Guild Wars 1 doesn't have it's own official forum so it relies heavily on fans to spread information and make the community outside of the game a safe place to be. Guild Wars 2 tried to prevent this by breaking up the traditional Holy Trinity ...
perynne.blogspot.com
Colour Soufflé: GameOver Hate #2
http://perynne.blogspot.com/2013/09/gameover-hate-2.html
Tuesday, September 24, 2013. The Wall of Doom. The whole day culminated in the creation of Clans. First, we were tasked with making our own character sheets, where we created a game persona for ourselves (complete with class, weapons, strength and profile picture) which also reflected our real-life persona. We needed to think about how our game personas related to our real-life personas, and take our real-life strengths which we turned into the character's ingame strength. The lovely views keep me sane.
perynne.blogspot.com
Colour Soufflé: GameOver Hate #1
http://perynne.blogspot.com/2013/09/gameover-hate-1.html
Monday, September 23, 2013. I've decided to dust off this blog and resume writing again, at least for the time being. I've got a backlog of art and ingame screenshots to gush about, along with something a little more important. Important things first, backlog later. :). The important reason is GameOver Hate. GameOver Hate is held in Budapest, at the European Youth Center situated in the Buda side of the city. It's sponsored by the Council of Europe and works together with their No Hate Speech Movement.
perynne.blogspot.com
Colour Soufflé: GameOver Hate #6
http://perynne.blogspot.com/2013/09/gameover-hate-6.html
Friday, September 27, 2013. Today's theme was how we could take action based on everything we had talked about in the previous days. We prepared several project ideas which we could follow up with after the conference. We also had a guest speaker, Mr. Todd Harper from MIT, who discussed his views on hate speech and fielded questions from us. In which he draws on feminist theory to study how gamers construct their gaming experiences and social play. Could it just as well be a female as a male?
perynne.blogspot.com
Colour Soufflé: GameOver Hate #5
http://perynne.blogspot.com/2013/09/gameover-hate-5.html
Friday, September 27, 2013. On Thursday, we had only half a day of planned activities, after which we had a whole afternoon and evening free to see the sights in Budapest. Finally, time to draw a group picture! Even though we had only a few hours of activities, it was still quite intense and rewarding. We had our third guest speaker come and talk to us through video: John King of CCP Games. Told us about EVE Online and the community inside and outside the game. Subscribe to: Post Comments (Atom).
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