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andengine-community.com

The AndEngine Community

Last visit was: Tue Aug 18, 2015 11:24 am. It is currently Tue Aug 18, 2015 11:24 am. All times are UTC. Re: I am Back. Sat Jun 06, 2015 7:35 am. Tutorials not directly related to AndEngine go in here. Mon Aug 17, 2015 1:39 pm. Tue Aug 11, 2015 1:00 pm. Ask for or submit new features for AndEngine. Re: Spriter and its bone. Fri Apr 10, 2015 2:39 am. Questions or suggestions regarding tools for AndEngine development. Re: Making a game trailer. Tue Mar 24, 2015 9:53 am. Re: Fish Splatter new Rel. 124; Repo...

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The AndEngine Community | andengine-community.com Reviews
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Last visit was: Tue Aug 18, 2015 11:24 am. It is currently Tue Aug 18, 2015 11:24 am. All times are UTC. Re: I am Back. Sat Jun 06, 2015 7:35 am. Tutorials not directly related to AndEngine go in here. Mon Aug 17, 2015 1:39 pm. Tue Aug 11, 2015 1:00 pm. Ask for or submit new features for AndEngine. Re: Spriter and its bone. Fri Apr 10, 2015 2:39 am. Questions or suggestions regarding tools for AndEngine development. Re: Making a game trailer. Tue Mar 24, 2015 9:53 am. Re: Fish Splatter new Rel. 124; Repo...
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1 board index
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8 posted by diamondie1
9 development
10 general tutorials
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The AndEngine Community | andengine-community.com Reviews

https://andengine-community.com

Last visit was: Tue Aug 18, 2015 11:24 am. It is currently Tue Aug 18, 2015 11:24 am. All times are UTC. Re: I am Back. Sat Jun 06, 2015 7:35 am. Tutorials not directly related to AndEngine go in here. Mon Aug 17, 2015 1:39 pm. Tue Aug 11, 2015 1:00 pm. Ask for or submit new features for AndEngine. Re: Spriter and its bone. Fri Apr 10, 2015 2:39 am. Questions or suggestions regarding tools for AndEngine development. Re: Making a game trailer. Tue Mar 24, 2015 9:53 am. Re: Fish Splatter new Rel. 124; Repo...

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andengine-community.com andengine-community.com
1

Game Resources

http://andengine-community.com/forum12.html

It is currently Sat Nov 12, 2016 4:28 am. All times are UTC. Share your graphics with the community. Sun Jun 26, 2016 1:54 pm. Share your sounds or sound resources with the community. Re: Composer / Producer /. Mon May 25, 2015 2:05 pm. Anything regarding monetization of an app goes in here. Re: Alternative Android m. Mon Apr 06, 2015 2:52 am. Localization of games is important. Luckily, we are an international community. Get and offer help in here. Re: Languages Spoken Here. Thu Jun 11, 2015 11:20 am.

2

[Tutorial] AndEngine threads (basic) : Tutorials

http://andengine-community.com/post2490.html

It is currently Sat Nov 12, 2016 4:28 am. All times are UTC. Tutorial] AndEngine threads (basic). Tutorial] AndEngine threads (basic). Sat Apr 04, 2015 10:19 am. Tutorial] AndEngine threads (basic). Implementation (probably you know) so the drawing process is in the Render (i.e. Render child) - onDrawFrame. Android implementation constructed so the Render works not in UIThread. And it's good). onDrawFrame triggers Engine#onDrawFrame method (which will draw everything). Vertexes, textures, fonts. Which is...

3

Tiles Collection for TMX Map Part 1 : Graphics

http://andengine-community.com/post2326.html

It is currently Sat Nov 12, 2016 4:28 am. All times are UTC. Tiles Collection for TMX Map Part 1. Tiles Collection for TMX Map Part 1. Sat Dec 20, 2014 2:51 am. Tiles Collection for TMX Map Part 1. Here is my first post in new forum. I would like to give community my collections, which I found, and post here for easy to find it. Hope this is helpful for you guys. I cannot open forum until I changed browser (IE as Firefox) and use Ultrasurl to change my IP, my god). Update coming soon.). Could i use hereo...

4

Making a game trailer : Tools

http://andengine-community.com/post746.html

It is currently Sat Nov 12, 2016 4:28 am. All times are UTC. Making a game trailer. Making a game trailer. Sat Dec 13, 2014 8:26 am. Making a game trailer. Do you guys know some good ways recording the screen of your device for a game trailer? What I am doing atm is using BlueStacks ( http:/ www.bluestacks.com/. And the trial version of Camtasia Studio ( http:/ www.techsmith.de/camtasia.html. Camtasia is pretty good, but only available for 30 days if you don't buy it. Sat Dec 13, 2014 4:19 pm. I am not a...

5

AndEngine

http://andengine-community.com/forum7.html

It is currently Sat Nov 12, 2016 4:28 am. All times are UTC. Tutorial] AndEngine - Te. Mon Sep 12, 2016 8:07 am. Ask for or submit new features for AndEngine. Re: Spriter and its bone. Fri Apr 10, 2015 2:39 am. Questions or suggestions regarding tools for AndEngine development. How to rotate a sprite al. Sat Aug 27, 2016 9:05 am. Announce your projects in here. Let the community see your awesome games. Posted by snbx studios. Mon Oct 24, 2016 11:31 am. All times are UTC. GLES 2 Anchor Center.

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joxxe.com joxxe.com

Programmering – joxxe.com

http://joxxe.com/programmering

Rama – Jobbplaneraren. Här finns diverse saker som rör programmering. Rama – jobbplaneraren. Utöver det har jag inte publicerat mer material än så. Källkod för dessa projekt, samt ofärdiga projekt kommer att läggas upp här. För övrigt vill jag rekommendera följande sidor. Obligatoriska fält är märkta *. Uppdatering av Rama – jobbplaneraren. Make: A WordPress template.

android.kul.is android.kul.is

AndEngine Community New Forums | Kulíš Android

http://android.kul.is/2014/12/andengine-community-new-forums.html

The main purpose of this website is to support Android indie game developers with tutorials, reviews and promotion of their games. The main difficulty for the developers is not to make the game, but to get exposure. To get it out there. If you find anything useful here, please spread the word. Like my page on Facebook, follow me on Google or Twitter. Thank you! List of Free Resources. Submit game for review. Friday, 26 December 2014. AndEngine Community New Forums. Posted by Martin Varga. If you share th...

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andengine-community.com andengine-community.com

The AndEngine Community

Last visit was: Tue Aug 18, 2015 11:24 am. It is currently Tue Aug 18, 2015 11:24 am. All times are UTC. Re: I am Back. Sat Jun 06, 2015 7:35 am. Tutorials not directly related to AndEngine go in here. Mon Aug 17, 2015 1:39 pm. Tue Aug 11, 2015 1:00 pm. Ask for or submit new features for AndEngine. Re: Spriter and its bone. Fri Apr 10, 2015 2:39 am. Questions or suggestions regarding tools for AndEngine development. Re: Making a game trailer. Tue Mar 24, 2015 9:53 am. Re: Fish Splatter new Rel. 124; Repo...

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DreamHost

DreamHost Imagine the Web, Your Way. Andengine.com Coming Soon! The DreamHost customer who owns andengine.com has not yet uploaded their website or has chosen to leave this holding page active. If you are the owner of this domain, you'll find your login information contained within the emails sent to you when your account was activated. Once logged in, you'll be able to delete this page (quickstart.html) and upload your new site. Here are some helpful links for getting started:.

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AndEngine Apps in the market. Add a new page. Welcome to AndEngine wiki. It is a place where we gather common knowledge about AndEngine and try to make something that looks like documentation. Here's a great starting point to get going with AndEngine. Check here for tutorials of all kind. Check here for general problems other AndEngine users have found and solved. If you are first time on this wiki and want to contribute. Then there are some things you need to know:. And one at the top. Run - Fight - Hide.

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AndEngine from Scratch

Friday, April 27, 2012. Monday, December 5, 2011. AndEngine Quick Start Guide. You must have Eclipse. First of all we need the Mercurial plug-in. Installed. Go in Eclipse to Help - Install New Software, and install from http:/ cbes.javaforge.com/update. To get AndEngine sources in eclipse, go to File - Import in the Eclipse menu. Then select "Close existing Mercurial Respository". In Repository Location put https:/ code.google.com/p/andengine/ and click Next. Https:/ code.google.com/p/andenginete...We ha...

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Guides and information for programming for the Android using AndEngine! Getting Started with AndEngine. September 24, 2011. Getting Started: Working with Images. Next, let’s take a look at working with images. AndEngine has a few tools that are important for loading images into memory, setting them up for use, and making sure they work well and efficiently. Why it can’t be simple. So, what if it doesn’t end up a power of two? So- what are the pieces of code necessary to put all this together? When the Bi...