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andistechnicalities.blogspot.com

AndiS on Technicalities

This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Finding light names in shape files. General notes about this blog and my perspective on railway simulation and RailWorks. Links to information about the prototype. Thoughts and information on Lua scripting for RW signals. E type="c...

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AndiS on Technicalities | andistechnicalities.blogspot.com Reviews
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This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Finding light names in shape files. General notes about this blog and my perspective on railway simulation and RailWorks. Links to information about the prototype. Thoughts and information on Lua scripting for RW signals. E type=c...
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1 andis on technicalities
2 blog archive
3 cloning a signal
4 october
5 labels used
6 editorial
7 prototype
8 route building
9 rw signals
10 rw tricks
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AndiS on Technicalities | andistechnicalities.blogspot.com Reviews

https://andistechnicalities.blogspot.com

This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Finding light names in shape files. General notes about this blog and my perspective on railway simulation and RailWorks. Links to information about the prototype. Thoughts and information on Lua scripting for RW signals. E type="c...

INTERNAL PAGES

andistechnicalities.blogspot.com andistechnicalities.blogspot.com
1

AndiS on Technicalities: Straight frogs - a step forward

http://andistechnicalities.blogspot.com/2009/12/straight-frogs-step-forward.html

This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Getting rid of derailment view. Straight frogs - a step forward. Thoughts on route merging. General notes about this blog and my perspective on railway simulation and RailWorks. Links to information about the prototype. Now, I disc...

2

AndiS on Technicalities: December 2009

http://andistechnicalities.blogspot.com/2009_12_01_archive.html

This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Getting rid of derailment view. Straight frogs - a step forward. Thoughts on route merging. General notes about this blog and my perspective on railway simulation and RailWorks. Links to information about the prototype. Remove writ...

3

AndiS on Technicalities: Handy Key Presses for Track Laying

http://andistechnicalities.blogspot.com/2009/11/handy-key-presses-for-track-laying.html

This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Handy Key Presses for Track Laying. Messages sent to signals on coupling. Track Properties and AI. Signals and their interaction with the game. Sending several values in one message. In Search of a Straight Frog. In both cases, you...

4

AndiS on Technicalities: January 2011

http://andistechnicalities.blogspot.com/2011_01_01_archive.html

This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Finding light names in shape files. General notes about this blog and my perspective on railway simulation and RailWorks. Links to information about the prototype. Thoughts and information on Lua scripting for RW signals. E type="c...

5

AndiS on Technicalities: Finding light names in shape files

http://andistechnicalities.blogspot.com/2011/01/finding-light-names-in-shape-files.html

This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Finding light names in shape files. General notes about this blog and my perspective on railway simulation and RailWorks. Links to information about the prototype. Thoughts and information on Lua scripting for RW signals. E type="c...

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hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: december 2011

http://hunrailworks.blogspot.com/2011_12_01_archive.html

2011 december 23., péntek. Vonatbefolyásolás és az RW. Alapon sajnos az RW nem tud vonatbefolyásolást, tehát a jelzőképeket a mozdonyon megjeleníteni, sátorjelzőzni, de nem is olyan nehéz a jelző scriptbe ezt berakni. Egyelőre a letölthető Magyar jelzőcsomag scriptjei nincsenek frissítve ezzel egyébként 1 sornyi kóddal jelzőfajtánként, kiadott jármű híján. A jelzőképek használatához az engine scriptbe ennyit kell berakni:. Elég egyértelműen leolvashatók a képről hogy a scriptből érkező melyik érték mit j...

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: Raiworks blueprint replacer

http://hunrailworks.blogspot.com/2012/01/raiworks-blueprint-replacer.html

2012 január 5., csütörtök. To English version of this post. Feliratkozás: Megjegyzések küldése (Atom). English version of this blog. Brian Grassfield RW-s blogja. RailWorks Wiki a "biblia" :). The art of Railworks. Awesome Inc. sablon. Működteti a Blogger.

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: Javított VMW-s déli pályaudvar és környéke

http://hunrailworks.blogspot.com/2012/10/javitott-vmw-s-deli-palyaudvar-es.html

2012 október 2., kedd. Javított VMW-s déli pályaudvar és környéke. Javítottam a pályán pár dolgot:. Több száz méterrel odébb húztam az egészet mivel hogy a koordináták szerint nem ott volt ahol kellett volna lennie, így a betöltött domborzat sem stimmelt, mostmár nagyjából stimmel. Lecseréltem a csíkos vágányokat. Lecseréltem a route templatet a "magyaralap"-ra. Aki szeretné folytassa a pályát, de jó lenne ha ezt jelezné is a többieknek nehogy párhuzamosan 2 pályát kezdjenek építeni). Brian Grassfield RW...

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: Railworks Replacer

http://hunrailworks.blogspot.com/2012/01/railworks-replacer.html

2012 június 1., péntek. Írtam egy kis Javas programot, ami a railworks adatfájljaiban tud Blueprint hivatkozások után keresni, és ezeket tömegesen lecserélni a kívánt hivatkozásra. Ez azt jelenti hogy pl néhány perc alatt le tudsz cserélni a pályán egy jelzőrendszert, vagy vágánytípust, vagy bármilyen objektumot, mindet ami az adott adatfájlban előfordul. Én pl 5 perc munkával lecseréltem a hagen-siegen pálya jelzőit Magyar jelzőkre, MINDET. A programhoz Java 7 kell.(letöltés). Csak loader tehát java kör...

lokimanufaktur.blogspot.com lokimanufaktur.blogspot.com

loki manufaktur: RailWorks Links

http://lokimanufaktur.blogspot.com/2009/11/railworks-links.html

November 25, 2009. Route building on a new level. RailWorks Around The World. Dereks Wear Valley Route. Wonderful project from Chile.

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: Vágánycsomag frissítés!

http://hunrailworks.blogspot.com/2012/09/vaganycsomag-frissites.html

2012 szeptember 30., vasárnap. Frissítés a vágánycsomaghoz, a meglévő 2 vágány mellé még egy rozoga fatalpas, meg. Ennek az olajos változata került bele. Tölthető a railsimulator.hu-ról. Http:/ railsimulator.hu/letolt.php? És a forrása modellekkel, textúrákkal: http:/ railsimulator.hu/files/tracks forras.7z. Lehet tanulmányozni hogy kell vágányt csinálni, és lofot (mivel a vágányok speciális loftok). 2015 augusztus 21. 16:39. Fel tudnád újra tölteni a példa fájlt? Sajnos sehol máshol nem találtam a neten.

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: szeptember 2012

http://hunrailworks.blogspot.com/2012_09_01_archive.html

2012 szeptember 30., vasárnap. Frissítés a vágánycsomaghoz, a meglévő 2 vágány mellé még egy rozoga fatalpas, meg. Ennek az olajos változata került bele. Tölthető a railsimulator.hu-ról. Http:/ railsimulator.hu/letolt.php? És a forrása modellekkel, textúrákkal: http:/ railsimulator.hu/files/tracks forras.7z. Lehet tanulmányozni hogy kell vágányt csinálni, és lofot (mivel a vágányok speciális loftok). A bejegyzésre mutató linkek. English version of this blog. Brian Grassfield RW-s blogja.

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: Magyar vágányok

http://hunrailworks.blogspot.com/2012/01/magyar-vaganyok.html

2012 január 14., szombat. 2 féle magyar vágányt sikerült összehozni, a vmw pack textúráival (újra kellett csinálni, mivel nem volt meg az eredeti modell, és TS2012 fekete csík van a vágányokon). Track rule is van hozzá, beállított magyarországra megfelelő ívtúlemeléssel. VMW-s ütközőbakokat, és váltókapcsolókat használ, ezek mellékelve is vannak a letöltésben, de külön kell engedélyezni a kockában az editorban a vmw-s asseteket, különben ezek nem fognak látszódni). English version of this blog.

hunrailworks.blogspot.com hunrailworks.blogspot.com

Magyar Railworks blog: december 2010

http://hunrailworks.blogspot.com/2010_12_01_archive.html

2010 december 28., kedd. Az RW mezőgyengítés rejtelmei. Ez az amiben az rw nagyon csúnyán el van tévedve, de valamennyire azért működik, bár érezhető a hibás elgondolás rajta. Persze ez sincs túlságosan dokumentálva. Szóval ezt a simulation blueprintben lehet állítani, az engine sim component részben, persze csak diesel electric subsystemmel, (elektromos mozdonynál még ez a gagyi mezőgyengítés sincs.). Majd fentebb a field divertnél állítjuk be a mezőgyengítési pontokat. M62 field divert csv-je. Frissíté...

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AndiS on Technicalities

This is a loose collection of information and thoughts about RailWorks (created by railsimulator.com) and about real railway. My focus is on railways as a clockwork of inventions and provisions, as a mirror of both industrial age and the landscape which hosts the railway line. Finding light names in shape files. General notes about this blog and my perspective on railway simulation and RailWorks. Links to information about the prototype. Thoughts and information on Lua scripting for RW signals. E type="c...

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