industrythirteen.blogspot.com
Industry13: Commissions, costumes and characters.
http://industrythirteen.blogspot.com/2011/11/commissions-costumes-and-characters.html
Illustration, concept design, gamer. Commissions, costumes and characters. Got stupid busy last week with commissions and making some petty cash! Working on another commission this week. It's giving me a little leeway to design costume and character. My commissioner (client? Likes the look and direction of Deus Ex: Human Evolution, and also the direction lends itself to looking at the fashion design of Gareth Pugh- client approved of course! Pulling inspiration from those sources. Hand Braces and Gloves.
industrythirteen.blogspot.com
Industry13: December 2011
http://industrythirteen.blogspot.com/2011_12_01_archive.html
Illustration, concept design, gamer. Sebaya Keto: from start to finish. Talking with the client, I was told that the character must be a little creepy, look high society and that Megan Reed from Deus Ex: Human Revolution was of some influence. I took the basic shape of Megan Reed's costume and expanded upon it to create something a little different and more original for the client. Subscribe to: Posts (Atom). Sebaya Keto: from start to finish. Chicago, IL, United States. View my complete profile.
industrythirteen.blogspot.com
Industry13: August 2013
http://industrythirteen.blogspot.com/2013_08_01_archive.html
Illustration, concept design, gamer. Tumbling over to Tumblr. I've moved to Tumblr! Please visit industry13.tumblr.com. For all future blog updates. Subscribe to: Posts (Atom). Tumbling over to Tumblr. Chicago, IL, United States. IndustryThirteen is an Illustrator with a BFA in illustration from the School of Visual Arts, NYC; and has been trained by some of the top entertainment design professionals at Gnomon School of Visual Effects. View my complete profile. Art of Joshua Armstrong. The Art of Daarken.
industrythirteen.blogspot.com
Industry13: March 2012
http://industrythirteen.blogspot.com/2012_03_01_archive.html
Illustration, concept design, gamer. I realized it's been a while since I posted here. Too long! I'll unload some of the drawings and commissions I've worked on lately. Subscribe to: Posts (Atom). Chicago, IL, United States. IndustryThirteen is an Illustrator with a BFA in illustration from the School of Visual Arts, NYC; and has been trained by some of the top entertainment design professionals at Gnomon School of Visual Effects. View my complete profile. Art of Joshua Armstrong. Jose D. Hernandez.
industrythirteen.blogspot.com
Industry13: Hand Braces and Gloves
http://industrythirteen.blogspot.com/2011/11/hand-braces-and-gloves.html
Illustration, concept design, gamer. Hand Braces and Gloves. This guy has a pretty impressive talk on the satae that geckos use to crawl up walls towards the end of the talk. Http:/ www.ted.com/talks/robert full on engineering and evolution.html. Subscribe to: Post Comments (Atom). Commissions, costumes and characters. Hand Braces and Gloves. In the future, everyone will wear spandex. The Warchiefs Daughter, opening exploration. Research, Research, Research. Chicago, IL, United States. The Art of Daarken.
industrythirteen.blogspot.com
Industry13: October 2011
http://industrythirteen.blogspot.com/2011_10_01_archive.html
Illustration, concept design, gamer. Happy Halloween to you, internet! Narrowed down my design choices to one and went from there to expand upon that idea with three variations. I'm digging no. 1 and no. 3. I might combine some elements when I got to my more finalized version next with a complete turn around! The Magician and the Homunculus Costume Designs Part 1. Image courtesy of gnomonschool.com. Also, tonight at Gnomon School of Visual Effects Cecil Kim, Nathan Ota and James Paick will be giving a le...
industrythirteen.blogspot.com
Industry13: SWTOR RP
http://industrythirteen.blogspot.com/2012/01/swtor-rp.html
Illustration, concept design, gamer. It's been a little too long since I posted. I did a few illustrations for the fine folks over at SWTOR-RP.com. Check out the black and whites. You can see how the images came out on their site! Subscribe to: Post Comments (Atom). Chicago, IL, United States. IndustryThirteen is an Illustrator with a BFA in illustration from the School of Visual Arts, NYC; and has been trained by some of the top entertainment design professionals at Gnomon School of Visual Effects.
industrythirteen.blogspot.com
Industry13: Sebaya Keto: from start to finish
http://industrythirteen.blogspot.com/2011/12/sebaya-keto-from-start-to-finish.html
Illustration, concept design, gamer. Sebaya Keto: from start to finish. Talking with the client, I was told that the character must be a little creepy, look high society and that Megan Reed from Deus Ex: Human Revolution was of some influence. I took the basic shape of Megan Reed's costume and expanded upon it to create something a little different and more original for the client. December 13, 2011 at 5:20 PM. Liking it a lot! Subscribe to: Post Comments (Atom). Sebaya Keto: from start to finish.
industrythirteen.blogspot.com
Industry13: January 2012
http://industrythirteen.blogspot.com/2012_01_01_archive.html
Illustration, concept design, gamer. It's been a little too long since I posted. I did a few illustrations for the fine folks over at SWTOR-RP.com. Check out the black and whites. You can see how the images came out on their site! Subscribe to: Posts (Atom). Chicago, IL, United States. IndustryThirteen is an Illustrator with a BFA in illustration from the School of Visual Arts, NYC; and has been trained by some of the top entertainment design professionals at Gnomon School of Visual Effects.