
andrewjmeade.com
Andrew Meade • Game Designer | Design PortfolioDesign Portfolio
http://www.andrewjmeade.com/
Design Portfolio
http://www.andrewjmeade.com/
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Liz Canacari
2711 ●●●●●od St
De●●er , CO, 80260
US
View this contact
Liz Canacari
2711 ●●●●●od St
De●●er , CO, 80260
US
View this contact
Liz Canacari
2711 ●●●●●od St
De●●er , CO, 80260
US
View this contact
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Andrew Meade • Game Designer | Design Portfolio | andrewjmeade.com Reviews
https://andrewjmeade.com
Design Portfolio
Usability Analysis: Batman: Arkham Asylum | Andrew Meade • Game Designer
http://andrewjmeade.com/usability/usability-analysis-batman-arkham-asylum
Four Fun Keys: Dragon Age 2 Playtest. Project Savior Controller Pitch. Usability Analysis: Batman: Arkham Asylum. Usability Analysis: HP Palm Pre Phone. Usability Analysis: Samsung SGH-A107 Phone. World of Warcraft GUI Heuristics. If one watches The Dark Knight,. There will be an unmistakable rhythm to the fight scenes, as if Christian Bale is fighting to a pulsing, bass-heavy soundtrack inside his Batsuit. The same effect is on display in Batman: Arkham Asylum. Series and recent Legend of Zelda. Grand T...
Four Fun Keys: Dragon Age 2 Playtest | Andrew Meade • Game Designer
http://andrewjmeade.com/usability/four-fun-keys-dragon-age-2-playtest
Four Fun Keys: Dragon Age 2 Playtest. Project Savior Controller Pitch. Usability Analysis: Batman: Arkham Asylum. Usability Analysis: HP Palm Pre Phone. Usability Analysis: Samsung SGH-A107 Phone. World of Warcraft GUI Heuristics. The Four Fun Keys are a set of tools that allow the developer to measure how fun their game is via a set of conditions that lead to an ideal array of emotional responses. For this paper, an experiential playtest was conducted on Dragon Age 2. Test subject displayed adequate amo...
Jörmunrunner | Andrew Meade • Game Designer
http://andrewjmeade.com/project/jormunrunner
Four Fun Keys: Dragon Age 2 Playtest. Project Savior Controller Pitch. Usability Analysis: Batman: Arkham Asylum. Usability Analysis: HP Palm Pre Phone. Usability Analysis: Samsung SGH-A107 Phone. World of Warcraft GUI Heuristics. For the 2012 Global Game Jam, the theme was Ouroboros. So we decided to go with a nordic spin and make it about the world snake. Below is concept art, design graphs, and gameplay stills. Time To Build: 48 Hours. Tools Used (By Me): Photoshop, Whiteboard, MS Word, Visio.
Arkham Gasworks | Andrew Meade • Game Designer
http://andrewjmeade.com/project/arkham-gasworks
Four Fun Keys: Dragon Age 2 Playtest. Project Savior Controller Pitch. Usability Analysis: Batman: Arkham Asylum. Usability Analysis: HP Palm Pre Phone. Usability Analysis: Samsung SGH-A107 Phone. World of Warcraft GUI Heuristics. Arkham Gasworks was designed to be a UT Deathmatch for 6-13 players. Time To Build: 4 Days. Designed by Team Lion.
Resume | Andrew Meade • Game Designer
http://andrewjmeade.com/42-revision-v1
Four Fun Keys: Dragon Age 2 Playtest. Project Savior Controller Pitch. Usability Analysis: Batman: Arkham Asylum. Usability Analysis: HP Palm Pre Phone. Usability Analysis: Samsung SGH-A107 Phone. World of Warcraft GUI Heuristics. My resume is viewable here, or you could download it – your call! Andrew Meade] http:/ andrewjmeade.com. St S ajm@andrewjmeade.com. Gulfport, FL 33707 267.207.1730. Experienced in designing for iOS, WP7, Windows, Xbox 360, Android, and Kinect. Chaotic Moon Studios 02/13 09/13.
TOTAL PAGES IN THIS WEBSITE
20
acavanag by acavanag
Andrew J. McCarthy
I’m a Web Developer, with a passion for learning. I have experience working in successful technology startups, and broad range of technical experience. Feel free to contact me through any of the following:.
Andrew M PRODUCTIONS
My name is ANDREW M and everything i've done is documented somewhere. This site is under production.
Andrew McNaughton
2014 www.andrewjmcnaughton.com. I received my education at Sir Sandford Fleming College and I continue to increase my expertise through targeted training provided by external training facilities and more importantly self study through online courses. I specialize in process automation and optimization and have a sixth sense for finding efficiencies in day-to-day tasks. 2014 www.andrewjmcnaughton.com. Niagara Region 10 Year Capital Forecast. Aside from the awards, it has also garnered some media attention...
Andrew Meade • Game Designer | Design Portfolio
Four Fun Keys: Dragon Age 2 Playtest. Project Savior Controller Pitch. Usability Analysis: Batman: Arkham Asylum. Usability Analysis: HP Palm Pre Phone. Usability Analysis: Samsung SGH-A107 Phone. World of Warcraft GUI Heuristics. Arkham Gasworks: Built With UDK in 4 Days. Would You Like To Know More? Chaotic Moon: What I Learned, What I Did. Would You Like To Know More? Forward Observer Echo: Built With UDK in 3 Days. Would You Like To Know More? Team Lion: An Exercise in Relevance. Andrew was a dedicat...
Andrew Meade • Game Designer | Design Portfolio
Four Fun Keys: Dragon Age 2 Playtest. Project Savior Controller Pitch. Usability Analysis: Batman: Arkham Asylum. Usability Analysis: HP Palm Pre Phone. Usability Analysis: Samsung SGH-A107 Phone. World of Warcraft GUI Heuristics. Arkham Gasworks: Built With UDK in 4 Days. Would You Like To Know More? Chaotic Moon: What I Learned, What I Did. Would You Like To Know More? Forward Observer Echo: Built With UDK in 3 Days. Would You Like To Know More? Team Lion: An Exercise in Relevance. Andrew was a dedicat...
Andrew Meade • Game Designer | Design Portfolio
Four Fun Keys: Dragon Age 2 Playtest. Project Savior Controller Pitch. Usability Analysis: Batman: Arkham Asylum. Usability Analysis: HP Palm Pre Phone. Usability Analysis: Samsung SGH-A107 Phone. World of Warcraft GUI Heuristics. Arkham Gasworks: Built With UDK in 4 Days. Would You Like To Know More? Chaotic Moon: What I Learned, What I Did. Would You Like To Know More? Forward Observer Echo: Built With UDK in 3 Days. Would You Like To Know More? Team Lion: An Exercise in Relevance. Andrew was a dedicat...
Andrew J. Medland
Andrew J. Medland. 24"x 36" oil on raw canvas 2014. 24" x 36" oil on canvas 2014. 36"x 48" oil on canvas 2013. Vinnie Sits on a Drum. 24" x 36" 2014 acrylic on canvas 2014. 39" x 44" acrylic and oil on masonite 2014. GA Wright Athletic Field. 22" x 30 " oil on canvas 2013. 26" x 30 " oil and acrylic on raw canvas 2014. Subscribe to: Posts (Atom). Simple template. Powered by Blogger.
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