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The Abandon Wars

Monday, May 09, 2011. Another side project that I've been meaning to write for years. Given a set of rectangles what is the minimum area rectangle they can be packed into? It's a marginally useful question for packing 2D images. Marginal because todays graphics hardware has enough memory that's it's not necessary; but stuffing everything in one texture does reduce state changes. Clipping transparent borders has reduced the total area from 1.7 terrapixels to 412 megapixels. Almost an 80% saving. I'm still...

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The Abandon Wars | andrewpaterson.blogspot.com Reviews
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Monday, May 09, 2011. Another side project that I've been meaning to write for years. Given a set of rectangles what is the minimum area rectangle they can be packed into? It's a marginally useful question for packing 2D images. Marginal because todays graphics hardware has enough memory that's it's not necessary; but stuffing everything in one texture does reduce state changes. Clipping transparent borders has reduced the total area from 1.7 terrapixels to 412 megapixels. Almost an 80% saving. I'm still...
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1 the abandon wars
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3 later
4 3 comments
5 fire
6 2 comments
7 laters
8 till then
9 4 comments
10 retroremakes
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The Abandon Wars | andrewpaterson.blogspot.com Reviews

https://andrewpaterson.blogspot.com

Monday, May 09, 2011. Another side project that I've been meaning to write for years. Given a set of rectangles what is the minimum area rectangle they can be packed into? It's a marginally useful question for packing 2D images. Marginal because todays graphics hardware has enough memory that's it's not necessary; but stuffing everything in one texture does reduce state changes. Clipping transparent borders has reduced the total area from 1.7 terrapixels to 412 megapixels. Almost an 80% saving. I'm still...

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andrewpaterson.blogspot.com andrewpaterson.blogspot.com
1

The Abandon Wars

http://andrewpaterson.blogspot.com/2008/03/just-quick-post-as-i-posted-yesterday.html

Saturday, March 29, 2008. Just a quick post as I posted yesterday. I've finished modelling all the walls and floors from the first stage of SpaceGun. This means I can begin with the actual characters tomorrow! I'm having quite a lot of fun actually :). Below is the end of stage lift from space gun. I haven't modelled in the ceilings because the original didn't have ceilings. The marine is standing in the room marked by the cursor looking southish. Posted by Andrew at 5:49 pm. View my complete profile.

2

The Abandon Wars

http://andrewpaterson.blogspot.com/2008/04/today-ive-found-myself-in-rather.html

Sunday, April 13, 2008. Today I've found myself in a rather strange situation. I've got to much stuffs too post! I've been tearing through the art assests and an end is actually in sight. I've redone all the ceiling caps (the bits on top of the walls) they look *much* better than the previous set. I've modelled and rigged a funky little crab alien beastie - probably not going to go into Abandon Wars because it's to flat to see. Posted by Andrew at 8:54 pm. Video what now. nothing moves yet ;). I briefly ...

3

The Abandon Wars

http://andrewpaterson.blogspot.com/2011/01/im-still-working-quite-hard-on-this.html

Monday, January 03, 2011. I'm still working quite hard on this. I haven't had much meaningful to show which is why the dearth of updates. I've finally come full circle back to Space Crusade although I'm still working on Star Control as well - the two are merging closer and closer together. And a happy new year to all,. Posted by Andrew at 4:07 pm. Awesome stuff. Im looking forward to seeing a video of your project one of these days :). Video expectations. Im sunk ;). View my complete profile. RetroRemake...

4

The Abandon Wars

http://andrewpaterson.blogspot.com/2009/04/time-for-short-update.html

Wednesday, April 08, 2009. Time for a short update. Deadlines at the office and being buried deep in the world of code have made this a boring place of late. To liven things up a bit I did a small mock-up of the SC title screen. It's amazing what even a spherical environment map can do. Hope you enjoy it. Posted by Andrew at 10:19 pm. View my complete profile. Im still alive (making a note here: huge success . I may have gone completely off my rocker as Im co.

5

The Abandon Wars

http://andrewpaterson.blogspot.com/2010/03/hey-its-update.html

Wednesday, March 31, 2010. It's an update. I've been off one of my fairly standard tangents(tm) and gone and written a general input library because I dislike every other input library I've ever used. You might have realised this by now, I've ranted about it enough. Instead of having to write firing the primary weapon as. If 'XBox Button A' or 'Joystick Button 0' or 'Keyboard Left Ctrl' or 'Mouse Button Left' then then Fire. I just write a method called. Wii-motes not included yet although I can read fro...

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Andrew Pate : Color Artist. I am a colorist working in independent. 8203;Comics and Game Design. I have worked on several published and soon to be published comics including Wannabe Heroes, Edison and New Life for Primary Target Press, and Nikolai for Inverse Press. I also did the colors for the board game Last Stand for Woodtop Worlds. Hit me on social media or e-mail for page rates.

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Experience & Education. Strengths, Skills & Tools. The Lord is my Rock/God you lifted me out. This song, performed at Elevation Church. In North Carolina, has been playing on repeat for me recently. These two songs make me want to stand up and sing praises to the Lord at the top of my lungs! May this be a blessing and encouragement to you. Peace on the journey,. April 15, 2012. Put Nothing Above God. In 1 Thessalonians 5. In Chris Tomlin’s new song, Jesus, Son Of God. He writes “On the altar of our...

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The Abandon Wars

Monday, May 09, 2011. Another side project that I've been meaning to write for years. Given a set of rectangles what is the minimum area rectangle they can be packed into? It's a marginally useful question for packing 2D images. Marginal because todays graphics hardware has enough memory that's it's not necessary; but stuffing everything in one texture does reduce state changes. Clipping transparent borders has reduced the total area from 1.7 terrapixels to 412 megapixels. Almost an 80% saving. I'm still...

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Andrew Paterson | Doing things that matter

After helping some leading brands. Embrace new technology in customer and internal facing operations, I created Laneo and conducted hundreds of nature cleanup events with NGOs around the globe and then, co-founded a bunch of startups in different verticals; some things worked, others not as well, but I’m proud of what we accomplished and I know we made a dent in the universe doing it. Today I consult. Advise on a variety of projects. I live in Anglet. And especially hanging out with my young son.

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