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andytroutman.com

Career Advice from the Trenches of Software Management

Personal Blog of Andy Troutman - writing about managing teams and large software projects. Interested in engineering, and the role management can play in a successful project.

http://www.andytroutman.com/

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Career Advice from the Trenches of Software Management | andytroutman.com Reviews

https://andytroutman.com

Personal Blog of Andy Troutman - writing about managing teams and large software projects. Interested in engineering, and the role management can play in a successful project.

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andytroutman.com andytroutman.com
1

Everything you didn't care to know about Andy Troutman

http://andytroutman.com/about.html

Career Advice from the Trenches of Software Management. Fully committed to tinkering. Lives in Seattle Washington. Works for… somebody. Software Development Manger interested in making everyone on the team feel good about collective accomplishments. Talented Individuals will eventually ask me to give them less to do. Agile development practices seem pretty OK with me. I hate unnecessary process, loath relying on best intentions, and am immediately suspicious of unmeasurable practices.

2

The Tao of Software Change

http://andytroutman.com/articles/2013/03/05/the-tao-of-software-change.html

Career Advice from the Trenches of Software Management. The Tao of Software Change. You start asking for the details and discover that it caused a. The state of the art increases the opportunity for bad days. For any sufficiently complex system. As the manager of a team running production services, I end up thinking about this topic a lot. Nothing will kill a great product quicker than flaky availability, unless you’re twitter (sorry I had to). But wait it gets worse. In addition to the growing risks...

3

Part 2: How to Implement the Tao of Software Change

http://andytroutman.com/articles/2013/03/18/part-2-implementing-the-tao.html

Career Advice from the Trenches of Software Management. Part 2: How to Implement the Tao of Software Change. If you haven’t already, go read the first part. The Tao is very quick to point out that testing can not, by itself, save you from having a bad day. That doesn’t mean you shouldn’t test things, but you need to be strategic about it. If your tests are unpredictable or fail in flaky ways, people learn to ignore or retry test rather than investigate. It’s almost as if the test are useless&#8...Test su...

4

Reviews Should Come with an Expiration Date

http://andytroutman.com/articles/2013/03/27/reviews-should-come-with-an-expiration-date.html

Career Advice from the Trenches of Software Management. Reviews Should Come with an Expiration Date. Let’s “imagine” for a moment that you are a huge fan of cats. Not the adorable creatures that live in your house and destroy your furniture, but the terrifying Broadway musical. Time passes, and as fate would have it you bump into a fellow cat fan on the bus who is LOVING this awesome Cats:The Broadway musical:The game that they just downloaded. And you must agree, it looks great! Probably not at all.

5

Get people to invest in what will make them remarkable

http://andytroutman.com/articles/2013/04/26/skills-to-make-you-remarkable.html

Career Advice from the Trenches of Software Management. Get people to invest in what will make them remarkable. I’m wrapping up another review season with my team, it’s a long, time consuming, and emotional process. Reviews at my current job follow a very simple structure:. High-level overview of what was and wasn’t accomplished. Well rounded is frequently overrated. For most of us, talent should be viewed as a set of linked slider bars. Make a really well rounded candidate? That makes you remarkable.

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isbrianbusy.com isbrianbusy.com

November2013 - Is Brian Busy?

http://isbrianbusy.com/2013/11

It’s been a while… if you’ve been expecting content, I do apologize. I’ve had quite a few other pressing matters to attend to and well, updating this site didn’t make the top 10. But now… now… it’s at least top 10. So hopefully I’ll have lots of stuff to post in the near future. As I’ve mentioned… once or twice (there’s an entire category on this site! Just a Small Update. Random Number Generation Part Two. Random Number Generation Part One. Brian on Peaceful Zombies.

isbrianbusy.com isbrianbusy.com

News - Is Brian Busy?

http://isbrianbusy.com/category/news

Just a Small Update. I haven’t posted much in a while, things have been pretty busy at work (being the “new guy” doesn’t help). There is however new progress being made! Explosion from the Past. Wait, I think I got that wrong… it’s supposed to rhyme. So it’s August 20th, and a tiny bit before my predetermined “get back to work” date but I figured a update would be in order. Ludum Dare 23 – Nanofault. A Few Project Announcements. After a lengthy deliberation, and some shifts in hobbies / focus, I’ve...

isbrianbusy.com isbrianbusy.com

Procedural - Is Brian Busy?

http://isbrianbusy.com/category/coding/proc

It’s been a while… if you’ve been expecting content, I do apologize. I’ve had quite a few other pressing matters to attend to and well, updating this site didn’t make the top 10. But now… now… it’s at least top 10. So hopefully I’ll have lots of stuff to post in the near future. As I’ve mentioned… once or twice (there’s an entire category on this site! Working on the UI. It’s not like me to not discuss performance really at all yet. I’ve mentioned some optimizations for loading time, but ...Finished lots...

isbrianbusy.com isbrianbusy.com

Peaceful Zombies

http://isbrianbusy.com/2013/09/peaceful-zombies

Finished lots of optimizations today, but you can’t really see any of those in the screen shots. Other than a small improvement on town and building placements. Towns are now able to organically grow during the world building step, and they connect correctly with roads now, without drawing too many roads (lots of 2D sorting went into getting that to work correctly). But I promised characters and… look! Anyway, back to the AI system. The current design is fairly simple, and I’ll extend it as needed,...

isbrianbusy.com isbrianbusy.com

Small Diversions

http://isbrianbusy.com/2013/10/small-diversions

Sometimes it’s nice to sit back and just relax, work on fun little things and enjoy the weather. I haven’t been able to do much of that recently, lots of things on my plate all of a sudden. I promise I’ll be back to my game very very soon. And some more work on RPM as well of course. I have to say, the more I work with SFML. I’m trying to follow the same methodology in the extras I’m adding to RPM so the usage is seamless. I think more people should be using SFML honestly. Leave a Reply Cancel reply.

isbrianbusy.com isbrianbusy.com

Random Number Generation Part Two

http://isbrianbusy.com/2013/12/random-number-generation-part-two

Random Number Generation Part Two. In the last part. We discussed the reasons you might want to create your own pseudo-random number generator. In this part, I’m going to discuss my implementation and how it relates to some of the other well-known RNG algorithms. In part three (yeah I decided to split it into even more parts! I’ll discuss the uses of “filtered random number generation” in games to help make some of your generation appear. Important Qualities in a Generator. No Easily Discernible Patterns.

isbrianbusy.com isbrianbusy.com

Swamp Thing

http://isbrianbusy.com/2013/09/swamp-thing

Here’s another quick update. Wanted to really just get some bodies of water done… halfway through I decided it would be better (both thematically and for gameplay reasons) to have most of the water on the map be this murky-swampy substance. I just wanted to be done with most of the terrain so I can really have some fun with the characters and items tomorrow. I also made a few new decals (that you can’t see in these screens) just because I was feeling creative. This next screen shot shows a situation wher...

isbrianbusy.com isbrianbusy.com

Talking Performance

http://isbrianbusy.com/2013/09/talking-performance

It’s not like me to not discuss performance really at all yet. I’ve mentioned some optimizations for loading time, but the real performance questions are during real-time operations. For a game that will be heavily based on AI agents, and lots of active objects, I need to make sure the code is highly optimized. I’ll start with another screenshot:. So what’s actually going on here? Not a whole lot. These days, who really worries about 2D graphics performance? I’m also planning on dynamically spawnin...

isbrianbusy.com isbrianbusy.com

Unreachable Rooms

http://isbrianbusy.com/2013/11/unreachable-rooms

It’s been a while… if you’ve been expecting content, I do apologize. I’ve had quite a few other pressing matters to attend to and well, updating this site didn’t make the top 10. But now… now… it’s at least top 10. So hopefully I’ll have lots of stuff to post in the near future. As I’ve mentioned… once or twice (there’s an entire category on this site! For those that like TL;DR versions, I’ll post the screen shots first and go into the details below. Build a list of rooms. My other solutions always had a...

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Arizona Promotional Items Corporate Gifts Custom Calendars Printing

8226; Promotional Products, Advertising, and Printing by AVT Sales •. The AVT Sales Catalog contains over 500,000 items divided into over 800 categories! We can put your company name on virtually anything. If you can't find what you're looking for or need some personal assistance coming up with a great promotional item, call or email Andy. Here are quick links to some of our most popular categories. Appointment Calendars as Low as 97¢! Promotional Printed Products Mesa AZ. Over 500,000 items in inventory.

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Career Advice from the Trenches of Software Management

Career Advice from the Trenches of Software Management. In our last episode. Get people to invest in what will make them remarkable. Pay Attention to the Tools Your Team Writes. Reviews Should Come with an Expiration Date. Part 2: How to Implement the Tao of Software Change. The Tao of Software Change. Tweets by @the mantrout. Moving Past Writing Software. Traditional Design Sucks in an Agile Process. A Rockstar Programmer Isn't the Same Thing as a Smart Asshole. So You've Come to Stalk Me.

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During my work trip for a travel agency on Samos, I managed to do some aerial shots with my DJI Inspire 1 drone. Here’s a short compilation of my flights at these places: Pythagoreio, Iraio, Vathy, Kampos, Kokkari, Mytilinioi, Pyrgos, and Potami. Oosterschelde kering sunset 2. Oosterschelde kering at sunset. Short aerial video of the Roompot, taken with DJI Inspire 1. Short video of aerial footage I shot at Dishoek with an DJI Inspire 1. Aerial view of the beach near Vlissingen. Kiteloops at the pier.

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