
ANGRY-PIXEL.BLOGSPOT.COM
Matt Chandlers' BlogThe ramblings and goings on of a Visual Effects artist. Sunday, 22 December 2013. Some RD for a recent project at Analog which called for some very large scale dust. After 14 hours of simulation and over a terabyte of sim storage, it proved a little bit too big.but theres some nice details and scale in here that shows how powerful the FumeFX solver really is. Thursday, 7 November 2013. Heres a bunch of Naiad simulation playblasts and RD from a personal project ive been working on for some time. Sand is a...
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