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Chance's Projects

A blog where I can post progress about the creations I'm currently working on. Sunday, October 3, 2010. It's been a bit, I've had some time off, and time to work. The second half of the video shows a bug that occurred while attempting to rotate the blocks into a solid circle. This is kind of up in the air, but I'm trying to keep this active, so that you decide how you will destroy and chain them together, rather than relying on that correct "bomb" to drop, or that damn straight line piece. So lets take a...

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Chance's Projects | animationbychance.blogspot.com Reviews
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A blog where I can post progress about the creations I'm currently working on. Sunday, October 3, 2010. It's been a bit, I've had some time off, and time to work. The second half of the video shows a bug that occurred while attempting to rotate the blocks into a solid circle. This is kind of up in the air, but I'm trying to keep this active, so that you decide how you will destroy and chain them together, rather than relying on that correct bomb to drop, or that damn straight line piece. So lets take a...
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1 chance's projects
2 building back up
3 posted by
4 chance
5 1 comment
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7 labels game
8 ogre
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Chance's Projects | animationbychance.blogspot.com Reviews

https://animationbychance.blogspot.com

A blog where I can post progress about the creations I'm currently working on. Sunday, October 3, 2010. It's been a bit, I've had some time off, and time to work. The second half of the video shows a bug that occurred while attempting to rotate the blocks into a solid circle. This is kind of up in the air, but I'm trying to keep this active, so that you decide how you will destroy and chain them together, rather than relying on that correct "bomb" to drop, or that damn straight line piece. So lets take a...

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animationbychance.blogspot.com animationbychance.blogspot.com
1

Chance's Projects: October 2010

http://animationbychance.blogspot.com/2010_10_01_archive.html

A blog where I can post progress about the creations I'm currently working on. Sunday, October 3, 2010. It's been a bit, I've had some time off, and time to work. The second half of the video shows a bug that occurred while attempting to rotate the blocks into a solid circle. This is kind of up in the air, but I'm trying to keep this active, so that you decide how you will destroy and chain them together, rather than relying on that correct "bomb" to drop, or that damn straight line piece. I went to scho...

2

Chance's Projects: New plan, new game, new lots of things

http://animationbychance.blogspot.com/2010/08/new-plan-new-game-new-lots-of-things.html

A blog where I can post progress about the creations I'm currently working on. Sunday, August 15, 2010. New plan, new game, new lots of things. After a lot of issues, and life junk pulling me out of my overhead shooter, a failed attempt at making an application I thought did not exist at all, and scoping out a game far out of my reach, I have finally reigned things back to a place I can work from. So uh, look at this mess of unstructured bricks, for I will make something out of it. Its all coming down.

3

Chance's Projects: August 2010

http://animationbychance.blogspot.com/2010_08_01_archive.html

A blog where I can post progress about the creations I'm currently working on. Tuesday, August 24, 2010. It's all coming down. Another week, a bit later than I wanted, not as much showing as I wanted, but plenty going on. Next week I hope to have something a little more interesting, perhaps we'll see what that satellite does, or finally have the game board be something a little more dazzling than a flat plane of cubes. Links to this post. Sunday, August 15, 2010. New plan, new game, new lots of things.

4

Chance's Projects: December 2009

http://animationbychance.blogspot.com/2009_12_01_archive.html

A blog where I can post progress about the creations I'm currently working on. Wednesday, December 30, 2009. Back with something new. I cleared all the broken links on here, and figured I should at least make use of this space while a proper website still confounds me. A while back I started working on my own game, it's super simple, just a top down shooter, that is written in Python. And takes advantage of the open source render engine Ogre 3d. Links to this post. Subscribe to: Posts (Atom). I went to s...

5

Chance's Projects: January 2010

http://animationbychance.blogspot.com/2010_01_01_archive.html

A blog where I can post progress about the creations I'm currently working on. Saturday, January 30, 2010. No big post here, just a picture. Nothing new in the game itself shown, but I started making test builds and packaging them to make sure they run in the real world. In this case I added it to my steam list to see if it would work with the overlay and it all looks good. Links to this post. Tuesday, January 26, 2010. And another small but important update. There are two things in this clip,. Now befor...

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Chance's Projects

A blog where I can post progress about the creations I'm currently working on. Sunday, October 3, 2010. It's been a bit, I've had some time off, and time to work. The second half of the video shows a bug that occurred while attempting to rotate the blocks into a solid circle. This is kind of up in the air, but I'm trying to keep this active, so that you decide how you will destroy and chain them together, rather than relying on that correct "bomb" to drop, or that damn straight line piece. So lets take a...

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