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Anthony Fariello Technical Artist

Welcome! My name is Anthony and I am a game designer. I love designing games, making art,  and playing games as well. I recently helped publish a game on Steam called Ascendant (here's the link http://store.steampowered.com/app/296930 ). Currently I'm helping port our game for the PS4. In my free time I'm fine tuning my skills and playing…

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Welcome! My name is Anthony and I am a game designer. I love designing games, making art,  and playing games as well. I recently helped publish a game on Steam called Ascendant (here's the link http://store.steampowered.com/app/296930 ). Currently I'm helping port our game for the PS4. In my free time I'm fine tuning my skills and playing…
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Anthony Fariello Technical Artist | antfariello.com Reviews

https://antfariello.com

Welcome! My name is Anthony and I am a game designer. I love designing games, making art,  and playing games as well. I recently helped publish a game on Steam called Ascendant (here's the link http://store.steampowered.com/app/296930 ). Currently I'm helping port our game for the PS4. In my free time I'm fine tuning my skills and playing…

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Side Projects | Anthony Fariello Technical Artist

http://antfariello.com/traditional-art

Anthony Fariello Technical Artist. Skip to primary content. Warp Derby: Fall 2012 – Summer 2013. Role: Technical Artist, Designer, VFX Artist, Shader Artist. Tools Used: UDK, Maya, Photoshop, Houdini, After Effects. Languages Used: Python, MEL, Unreal Script. Box Forts: Fall 2011 – Fall 2012. Role: Director, FX Artist, Render. Tools Used: Maya, Photoshop, Final Cut Pro, Nuke. Create a free website or blog at WordPress.com.

2

Scripting | Anthony Fariello Technical Artist

http://antfariello.com/tools

Anthony Fariello Technical Artist. Skip to primary content. Here’s some tools that I have developed and a more detailed explanation of how I created them and what they do. Warp Derby Car Builder. This is the explanation of my car builder tool. This is a tool I made in maya that adds automatic overlapping action to objects. Warp Derby Tread Marks. This is a video on how I implemented tread marks in Warp Derby. This was done in UDK and I scripted the tread marks being spawned and killed in unrealscript.

3

Art | Anthony Fariello Technical Artist

http://antfariello.com/vfx

Anthony Fariello Technical Artist. Skip to primary content. This is my tools demo reel. This is some work I have done in UDK and UE4. These are some VFX I’ve done in Unity. I was going for moba/RTS style effects. These are some environments I worked on for Ascendant. I did the post processing and effects. These are a few shaders that I wrote in HLSL. Create a free website or blog at WordPress.com.

4

Professional Work | Anthony Fariello Technical Artist

http://antfariello.com/projects

Anthony Fariello Technical Artist. Skip to primary content. Ascendant: Fall 2013 – Present. Role: Designer, Technical Artist, VFX Artist, Shader Artist/Programmer. Tools Used: Unity, Maya, Photoshop. Languages Used: Python, MEL, HLSL, C#. Create a free website or blog at WordPress.com.

5

Tips/Tricks | Anthony Fariello Technical Artist

http://antfariello.com/tipstricks

Anthony Fariello Technical Artist. Skip to primary content. I am currently teaching a tech art class at UCF. These are some of the videos I’ve put together for my students. This video goes over how to use Decals in UDK and then how you can combine them with a parallax material to create windows that can be placed anywhere. This video goes over a few tricks you can use in UDKs materials. Create a free website or blog at WordPress.com.

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Anthony Fariello Technical Artist. Skip to primary content. My name is Anthony and I am a game designer. I love designing games, making art, and playing games as well. I recently helped publish a game on Steam called Ascendant (here’s the link http:/ store.steampowered.com/app/296930. Currently I’m helping port our game for the PS4. In my free time I’m fine tuning my skills and playing video games. If you have any questions feel free to contact me. The Twenty Eleven Theme. Blog at WordPress.com.

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