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Anthropola – Anthropology, Virtual Worlds, Perception, ImmersionAnthropology, Virtual Worlds, Perception, Immersion
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Anthropola – Anthropology, Virtual Worlds, Perception, Immersion | anthropola.com Reviews
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Anthropology, Virtual Worlds, Perception, Immersion
books
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Anthropology, Virtual Reality, Place and Perception. Coming of Age in Second Life: An Anthropologist Explores the Virtually Human. May 18, 2015. The definitive book to date for anthropologists in virtual worlds. He lays out the ways in which traditional anthropology theories and practices can be applied to cyberspaces. He also deals with unique affordances of virtual reality, challenges of avatars, and the importance of ethics. I refer to this book frequently. Ocean Acidification As A Personal Experience.
disability
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Anthropology, Virtual Reality, Place and Perception. Virtual Reality Helps Recover Use of Real Limbs. April 18, 2016. Gesture Therapy is a new computational system from the national Institute of Astrophysics, Optics and Electronics (INAOE) in Mexico. virtual agents guide the patients who include stroke victims and children with cerebral palsy. The system combines artificial intelligence, virtual worlds, and computer games. Source: http:/ www.sciencedaily.com/releases/2015/04/150421084357.htm.
serious uses
http://anthropola.com/tag/serious-uses
Anthropology, Virtual Reality, Place and Perception. Virtual Reality Helps Recover Use of Real Limbs. April 18, 2016. Gesture Therapy is a new computational system from the national Institute of Astrophysics, Optics and Electronics (INAOE) in Mexico. virtual agents guide the patients who include stroke victims and children with cerebral palsy. The system combines artificial intelligence, virtual worlds, and computer games. Source: http:/ www.sciencedaily.com/releases/2015/04/150421084357.htm.
thereapy
http://anthropola.com/tag/thereapy
Anthropology, Virtual Reality, Place and Perception. Virtual Reality Helps Recover Use of Real Limbs. April 18, 2016. Gesture Therapy is a new computational system from the national Institute of Astrophysics, Optics and Electronics (INAOE) in Mexico. virtual agents guide the patients who include stroke victims and children with cerebral palsy. The system combines artificial intelligence, virtual worlds, and computer games. Source: http:/ www.sciencedaily.com/releases/2015/04/150421084357.htm.
predictions
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Anthropology, Virtual Reality, Place and Perception. Future Travel by Christopher Pinney. May 18, 2015. The implications of virtual realities. A fun report from 14 years in the future, written 23 years ago. [Read more…]. Filed Under: Virtual Worlds. Ocean Acidification As A Personal Experience. How Virtual Reality Creates Meaning and Memories. Open Source Virtual Reality (OSVR) Roadmap. Virtual Reality Helps Recover Use of Real Limbs. Is It Possible to Teach Empathy Using VR? X000B7; Log in.
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anthropojenic
The Rory Gilmore Reading List. 2017 – The Year of “Finish It”. January 10, 2017. January 9, 2017. As I embark on my new beginning, I’ve realized that I’m bringing with me quite a few unfinished projects along with me. These unfinished projects have been weighing me down for years. Literally, years. Therefore, 2017 is the year of finishing them. Said in the Mortal Kombat voice. FINISH HIM! Normally, I would start the year with my good friend V over at Scribbles and Bits with #JustStashJanuary. I’m l...
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anthropol - Anthropologistik und mehr
Diese Seite richtet sich sowohl an Profis aus dem Bereich der Archäologie als auch an interessierte Laien, Ehrenamtliche und Spezialisten aus anderen Bereichen wie Museen und Schulen. Kurzum, an alle, die sich für archäologisch-anthropologische Themen interessieren. Ich möchte Ihnen den Menschen vergangener Zeiten näherbringen und zeigen, dass es sich bei der Osteoanthropologie keineswegs nur um eine knochentrockene Wissenschaft. Ich freue mich auf unsere Zusammenarbeit! Steve Zäuner M.A.
Anthropola – Anthropology, Virtual Worlds, Perception, Immersion
Anthropology, Virtual Worlds, Perception, Immersion. How Virtual Reality Creates Meaning and Memories. May 18, 2015. This TED talk by Tom Wujec helps explain why virtual worlds are powerful environments for creating meaning and memory. Our eyes take in visual data that gets processed in many parts of the brain. The ventral stream figures out what we are looking at. The dorsal stream makes a mental map. The limbic system generates an emotional reaction. Virtual Reality Helps Recover Use of Real Limbs.
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AnthropoLab | Les sciences humaines au service de la cité
Les sciences humaines au service de la cité. Aller au contenu principal. Nos domaines d’expertise. Est une agence d’anthropologues et de politologues, qui propose études, enquêtes, conseil, formation. Placer l’humain au cœur de votre activité. Mettre les sciences humaines au service de la cité. Au service des organisations, par des approches innovantes :. Saisir et comprendre les comportements humains. Anne-Gaël Bilhaut, AnthropoLab. Propulsé par WordPress.com. S’abonner à “AnthropoLab”.
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