williamthompsonj.blogspot.com
HaXe Game Dev: Getting Setup
http://williamthompsonj.blogspot.com/2014/02/getting-setup.html
Thursday, February 13, 2014. This post is intended as a guide to help new users of HaXe get setup with HaXeFlixel and understand how the HaXeFlixel demos are setup. Hopefully this will explain some of the curious things you might see in the demo files and help you prepare to make use of them! Technologies used in this post:. A Note About Terminology. Setup FlashDevelop first since that's our IDE. Here are the instructions to download and install FlashDevelop, HaXe, and HaXeFlixel:. On Windows, not the co...
haxeflixel.com
FlxNape | HaxeFlixel 2D Game Engine
http://haxeflixel.com/demos/FlxNape
Sorry this demo requires the Flash player. Most of our other demos are html5 compatible. This demo showcases the integration of the Nape Physics Engine. Thanks to ProG4mr for his work with these Demos and his work providing FlxNapeSprite and FlxNapeState. See the flixel-addons repository. Thanks to Henry-T for his amazing CutUp demo! HaxeFlixel is powered by.
blog.tomasmahrik.com
List of FREE useful tools for Flash/AIR game developers | Tomas Mahrik
http://blog.tomasmahrik.com/list-of-useful-tools-for-game-developers
Begin typing your search above and press return to search. Press Esc to cancel. Personal notes about game and app development. List of FREE useful tools for Flash/AIR game developers. January 18, 2015. Take any Udemy development course just for $15. Bluehost hosting with 40% discount. Why to use flash/AIR? There are still many reasons but I picked some the most important by my opinion:. Still strong community around flash frameworks and Adobe AIR. Support of cross platform development. FlashDevelop is a ...
haxeflixel.com
Mode | HaxeFlixel 2D Game Engine
http://haxeflixel.com/demos/Mode
Sorry this demo requires the Flash player. Most of our other demos are html5 compatible. A small (but sadly not that simple) demo game built one the flixel framework by Adam Atomic Saltsman. Which has later been ported to HaxeFlixel. You can find the GitHub repo of the original AS3 version here. Move - Arrow keys. HaxeFlixel is powered by.
haxeflixel.com
FlxSpine | HaxeFlixel 2D Game Engine
http://haxeflixel.com/demos/FlxSpine
Sorry this demo requires the Flash player. Most of our other demos are html5 compatible. This is a demo showing off the use of the FlxSpine class. To integrate the Spine bone based animation system. HaxeFlixel is powered by.
haxeflixel.com
Flappybalt | HaxeFlixel 2D Game Engine
http://haxeflixel.com/demos/Flappybalt
Sorry this demo requires the Flash player. Most of our other demos are html5 compatible. A cross-platform port of AdamAtomic. You can play this on your Android by downloading it from the Google Play Store. HaxeFlixel is powered by.
haxeflixel.com
Demos | HaxeFlixel 2D Game Engine
http://haxeflixel.com/demos
HaxeFlixel is powered by.
haxeflixel.com
FlxTrailArea | HaxeFlixel 2D Game Engine
http://haxeflixel.com/demos/FlxTrailArea
Sorry this demo requires the Flash player. Most of our other demos are html5 compatible. This demo shows the effects that can be accomplished with. That is added to the area, a trail effect will be rendered on the area. Its more efficient than a regular. Due to the fact that it only uses a single bitmap. HaxeFlixel is powered by.
haxeflixel.com
About | HaxeFlixel 2D Game Engine
http://haxeflixel.com/documentation/about
Why a Haxe Version. Upgrade Guide 3.x. Upgrade Guide 4.0.0. HaxeFlixel is an open source 2D game engine written for use with the Open Flash Library. And the Haxe Toolkit. It is completely free for personal or commercial use. It enables multi-platform development for native targets on mobile and desktop as well as Flash and HTML5 on web platforms. This project was founded by Alexander Hohlov, also known on Beeblerox. On GitHub, who continues to be the project lead for the HaxeFlixel Organisation. The aim ...
haxeflixel.com
Documentation | HaxeFlixel 2D Game Engine
http://haxeflixel.com/documentation
The HaxeFlixel documentation is provided from the flixel-docs repository. And is open for contributions on GitHub that will be pushed here. Hello World Command Line. The Power of HaxeFlixel. 2 - Creating a new project. 4 - Sprites and Animation. 5 - Creating a Tilemap. 6 - Loading the Tilemap. 7 - Zoom and Cameras. 9 - Enemies and Basic AI. 10 - UI and Combat. 11 - Game Over Menu. 12 - Sound and Music. 13 - Multiple Platforms. Why a Haxe Version. Upgrade Guide 3.x. Upgrade Guide 4.0.0.
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