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anyway.

2015-04-27 : Followup Questions from Owen. Owen Briggs asked me some followup questions to his original five. I've been so busy with other projects that I couldn't get to them until this morning! From which non-RPG medium do you draw the most inspiration? It used to be the obvious one, the FX- or HBO-style ***-and-violence ensemble drama. In Apocalypse World you can pretty clearly see Oz. How do you think RPGs comment on other media? A thoughtfully designed RPG pairs systems of interaction. In a way that...

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Vincent Baker

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1.41●●●●1997
lu●●●●●@earthlink.net

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Vincent Baker

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United States

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lu●●●●●@earthlink.net

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2015-04-27 : Followup Questions from Owen. Owen Briggs asked me some followup questions to his original five. I've been so busy with other projects that I couldn't get to them until this morning! From which non-RPG medium do you draw the most inspiration? It used to be the obvious one, the FX- or HBO-style ***-and-violence ensemble drama. In Apocalypse World you can pretty clearly see Oz. How do you think RPGs comment on other media? A thoughtfully designed RPG pairs systems of interaction. In a way that...
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1 anyw a
2 sons of anarchy
3 maybe the shield
4 conceivably some spartacus
5 frickin battlestar galactica
6 thanks
7 thanks for asking
8 first comment
9 oh easy
10 spin the beetle
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anyway. | apocalypseworld.com Reviews

https://apocalypseworld.com

2015-04-27 : Followup Questions from Owen. Owen Briggs asked me some followup questions to his original five. I've been so busy with other projects that I couldn't get to them until this morning! From which non-RPG medium do you draw the most inspiration? It used to be the obvious one, the FX- or HBO-style ***-and-violence ensemble drama. In Apocalypse World you can pretty clearly see Oz. How do you think RPGs comment on other media? A thoughtfully designed RPG pairs systems of interaction. In a way that...

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1

anyway.

http://www.apocalypseworld.com/index.php/anyway

My newest game, Amazons, is out! It's in Worlds Without Master Issue 11. Amazons is a Sword and Sorcery rpg for two players and two or more GMs. The two players play two Amazons, devoted friends and traveling companions, and the GMs share responsibility for the troubled and perilous situation they find themselves in. Last time we played, the amazons fought off a sea monster's spawn, yelled at some Vikings, and placated the dawn-goddess of an otherwise forgotten pantheon. Thread 847: from the top. From th...

2

anyway.

http://www.apocalypseworld.com/index.php/anyway/toc

Sort by: Categories Newest to Oldest. Roleplaying Theory, Hardcore: Thematic Play:. 2015-12-21 : AW:Fallen Empires. 2015-04-27 : Followup Questions from Owen. 2014-09-29 : AW:Dark Age: Conclusions from the First Playtest. 2014-09-01 : AW:Dark Age First Playtest. 2014-08-30 : AW:Dark Age playtest preview: Peoples. 2014-08-26 : AW:Dark Age playtest preview: Battle Moves. 2014-08-25 : AW:Dark Age playtest preview: the Castellan. 2014-08-22 : AW:Dark Age playtest preview: a War Company. 2013-01-10 : The Anno...

3

anyway: The Sundered Land

http://www.apocalypseworld.com/index.php/anyway/thread/728

2013-06-20 : The Sundered Land. Hey, while we're waiting for The Seclusium of Orphone of the Three Visions. To get back to James from the printer and ultimately ship, I kind of want to talk about my newest, The Sundered Land. I want to answer your questions, if you have any! 1 On 2013-06-20, Evan. How much refinement through play did these games undergo? Did you draft and then abandon any entire microgames as part of writing this? 2 On 2013-06-21, Ben Lehman. 3 On 2013-06-21, Vincent. 100 pages is an int...

4

anyway: Dirty Tricks in My Games

http://www.apocalypseworld.com/index.php/anyway/thread/829

2015-03-30 : Dirty Tricks in My Games. In my game Murderous Ghosts, there are two dirty tricks. 1 On the bottom of every page in the explorer's book, there's a note: "If you've had enough and you're ready to stop playing, turn to 48 instead." On page 48, spoilers! So one way to win Murderous Ghosts, as the ghosts player, is to make the game so unpleasant for the explorer player that they'd rather quit than keep playing. I'll stand by both of these dirty tricks as essential pieces of Murderous Ghosts' gam...

5

anyway: 5 Questions from Owen

http://www.apocalypseworld.com/index.php/anyway/thread/833

2015-04-13 : 5 Questions from Owen. Owen Briggs wrote to ask me some questions, which is something I'd invite anybody to do who feels like it, and kindly allows me to answer them here in public. Thanks, Owen! 1 What's the most obscure and yet most impressive game you can think of? What makes it impressive, and why do you think it's obscure? Troels Ken Pedersen's amazing game Dulce et Decorum. It's obscure because it's a Fastaval-style scenario about WWI poetry, and there's no justice in the world. I gues...

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twitchingcurtain.wordpress.com twitchingcurtain.wordpress.com

twitchingcurtain | The Twitching Curtain

https://twitchingcurtain.wordpress.com/author/twitchingcurtain

All posts by twitchingcurtain. Bonus Episode: Harvesting Souls at Dragonmeet 2014. December 10, 2014. What’s hot in indie story games seminar and a review of 2014. This is the seminar from Dragonmeet on 6th December 2014. “Some of the most passionate story gamers in the country share games you should know about, what’s exciting them most right now, and how to get the game you want. We also cover a review of the trends in 2014 in indie rpg and story games.”. Subscribe to our podcast (Feedburner). Began re...

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Bonus Episode: Harvesting Souls at Dragonmeet 2014 | The Twitching Curtain

https://twitchingcurtain.wordpress.com/2014/12/10/bonus-episode-harvesting-souls-at-dragonmeet-2014

Bonus Episode: Harvesting Souls at Dragonmeet 2014. December 10, 2014. What’s hot in indie story games seminar and a review of 2014. This is the seminar from Dragonmeet on 6th December 2014. “Some of the most passionate story gamers in the country share games you should know about, what’s exciting them most right now, and how to get the game you want. We also cover a review of the trends in 2014 in indie rpg and story games.”. Subscribe to our podcast (Feedburner). Began reviewing rpgs in 1993 with the z...

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2015-04-27 : Followup Questions from Owen. Owen Briggs asked me some followup questions to his original five. I've been so busy with other projects that I couldn't get to them until this morning! From which non-RPG medium do you draw the most inspiration? It used to be the obvious one, the FX- or HBO-style sex-and-violence ensemble drama. In Apocalypse World you can pretty clearly see Oz. How do you think RPGs comment on other media? A thoughtfully designed RPG pairs systems of interaction. In a way that...

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