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ARCH 1392 Digital Collaboration Studio

ARCH 1392 Digital Collaboration Studio. Thursday, June 18, 2009. The Two minute extended trailer was made by dividing up the Hydropolis into sections. The coastline, the island, the shell etc. 1 Open model and select the same textured objects in that model. 2 Export (selected objects only) as a DWG. 3 Open new, import the DWG (change weld to 0.01). 4 Save into objects directory in crysis. 5 Select the layer and export node. Wednesday, June 3, 2009. Here is a link to my tutorials. Wednesday, May 20, 2009.

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ARCH 1392 Digital Collaboration Studio | arch1392-philliplee.blogspot.com Reviews
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ARCH 1392 Digital Collaboration Studio. Thursday, June 18, 2009. The Two minute extended trailer was made by dividing up the Hydropolis into sections. The coastline, the island, the shell etc. 1 Open model and select the same textured objects in that model. 2 Export (selected objects only) as a DWG. 3 Open new, import the DWG (change weld to 0.01). 4 Save into objects directory in crysis. 5 Select the layer and export node. Wednesday, June 3, 2009. Here is a link to my tutorials. Wednesday, May 20, 2009.
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ARCH 1392 Digital Collaboration Studio | arch1392-philliplee.blogspot.com Reviews

https://arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio. Thursday, June 18, 2009. The Two minute extended trailer was made by dividing up the Hydropolis into sections. The coastline, the island, the shell etc. 1 Open model and select the same textured objects in that model. 2 Export (selected objects only) as a DWG. 3 Open new, import the DWG (change weld to 0.01). 4 Save into objects directory in crysis. 5 Select the layer and export node. Wednesday, June 3, 2009. Here is a link to my tutorials. Wednesday, May 20, 2009.

INTERNAL PAGES

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com
1

ARCH 1392 Digital Collaboration Studio: May 2009

http://arch1392-philliplee.blogspot.com/2009_05_01_archive.html

ARCH 1392 Digital Collaboration Studio. Wednesday, May 20, 2009. Projected outcomes for specialization. I will create a tutorial that explains how to capture still images within the crytek sandbox editor. Using the console commands a step by step explanation will be provided. The medium result will be to capture video and sounds while in sandbox. Like the image capture, I will show this tutorial by using the console command in sandbox 2. Tuesday, May 5, 2009. Strengths - Landscape, Nice AI and interior.

2

ARCH 1392 Digital Collaboration Studio: Team Feedback

http://arch1392-philliplee.blogspot.com/2009/05/blog-post.html

ARCH 1392 Digital Collaboration Studio. Tuesday, May 5, 2009. Strengths - Surrounding building where very well presented and the textures were applied well. Weaknesses - More interavtive elements, Could have use AI to show scale and maybe more rendered images. Strengths - Landscape, Nice AI and interior. Weaknesses - Maybe the building is too tall for the surrounding area. Strengths - Nice interior features, great textures on furniture. Weaknesses - Could not get the picture of the overall design.

3

ARCH 1392 Digital Collaboration Studio: Final Post

http://arch1392-philliplee.blogspot.com/2009/06/final-post.html

ARCH 1392 Digital Collaboration Studio. Thursday, June 18, 2009. Subscribe to: Post Comments (Atom). Http:/ arch1392-2009.blogspot.com/. View my complete profile.

4

ARCH 1392 Digital Collaboration Studio: June 2009

http://arch1392-philliplee.blogspot.com/2009_06_01_archive.html

ARCH 1392 Digital Collaboration Studio. Thursday, June 18, 2009. The Two minute extended trailer was made by dividing up the Hydropolis into sections. The coastline, the island, the shell etc. 1 Open model and select the same textured objects in that model. 2 Export (selected objects only) as a DWG. 3 Open new, import the DWG (change weld to 0.01). 4 Save into objects directory in crysis. 5 Select the layer and export node. Wednesday, June 3, 2009. Here is a link to my tutorials. Http:/ arch1392-2009&#46...

5

ARCH 1392 Digital Collaboration Studio: April 2009

http://arch1392-philliplee.blogspot.com/2009_04_01_archive.html

ARCH 1392 Digital Collaboration Studio. Wednesday, April 29, 2009. Progress Report Week 6. I have finally finished off the shell of the Hydropolis. The biggest issue for me was playing around with the list variable for the arcs in GC to match the exact shape of the island. But after many attempts a perfect shaped was forme. Watch Elevator Tutorial - Sandbox 2. View More Free Videos Online at Veoh.com. Wednesday, April 1, 2009. 8226; Culture refers to the cumulative deposit of knowledge, experience, belie...

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LINKS TO THIS WEBSITE

arch1392atlar.wordpress.com arch1392atlar.wordpress.com

Atlar's Blog | Just another WordPress.com weblog | Page 2

https://arch1392atlar.wordpress.com/page/2

Just another WordPress.com weblog. Link to Crysis Map file hosted by Mediafire. On April 1, 2009 by atlar. Link To Team Atlar’s Crysis Map. Environment and Technology Evaluation. Posted in Personal Taks. On April 1, 2009 by atlar. Top View of Hydropolis. Exterior View of Underwater Rooms. Exterior View of Underwater Environment without water. Interior View of Underwater Room. View of Hydropolis with water. View of all three underwater rooms. Underwater View of Sealife and Hydropolis structure. To summari...

arch1392-2009.blogspot.com arch1392-2009.blogspot.com

ARCH1392 - Digital Collaboration Studio 2009: Play Custom Map in Crysis Game Environment

http://arch1392-2009.blogspot.com/2009/05/play-custom-map-in-crysis-game.html

ARCH1392 - Digital Collaboration Studio 2009. Wednesday, May 20, 2009. Play Custom Map in Crysis Game Environment. Here is a link to information on play a custom map with the Crysis Game:. Http:/ www.crymod.com/thread.php? Subscribe to: Post Comments (Atom). Arch1392 - Courses on the Web. Class Wiki - Collaboration. Team A - Atlar. Team 1 - Omega. Team B - Urbans. Team 2 - E-Volve. Team C - Orange. Team 3 - Digilism. Play Custom Map in Crysis Game Environment. Andrew Wallace guest spot.

arch1392-2009.blogspot.com arch1392-2009.blogspot.com

ARCH1392 - Digital Collaboration Studio 2009: Draft Collage

http://arch1392-2009.blogspot.com/2009/04/draft-collage.html

ARCH1392 - Digital Collaboration Studio 2009. Monday, April 13, 2009. I quickly put together a collage of images from everyone's Draft Environments. The image shows off the progress being made through all the groups in terms of both the fabrication itself and the collaboration required to bring it all together. Subscribe to: Post Comments (Atom). Arch1392 - Courses on the Web. Class Wiki - Collaboration. Team A - Atlar. Team 1 - Omega. Team B - Urbans. Team 2 - E-Volve. Team C - Orange. Team 3 - Digilism.

arch1392-2009.blogspot.com arch1392-2009.blogspot.com

ARCH1392 - Digital Collaboration Studio 2009: Wk12 Guest Spots

http://arch1392-2009.blogspot.com/2009/06/wk12-guest-spots.html

ARCH1392 - Digital Collaboration Studio 2009. Wednesday, June 3, 2009. Russell Lowe (well known to all) will be sharing some of his work with real-time engines. He will demonstrate some of the work on Hospital design and his recent explorations using Crysis. Russell has been a long term proponent of repurposing gaming technologies for architecture and visualisation of various sorts and thus brings great insight into their use, present and future. Subscribe to: Post Comments (Atom). Team A - Atlar.

arch1392-2009.blogspot.com arch1392-2009.blogspot.com

ARCH1392 - Digital Collaboration Studio 2009: Exhibition - Array of Screens

http://arch1392-2009.blogspot.com/2009/07/exhibition-array-of-screens.html

ARCH1392 - Digital Collaboration Studio 2009. Wednesday, July 8, 2009. Exhibition - Array of Screens. The exhibition of the Final Fabrications, featuring a screen for each of the teams and a 7th screen to cover the course as a whole looked simple but effective in the Red Centre foyer. The array of screens look great, esp at night with them glowing out across Science Square. This shows we should have digital displays in there all the time. Here are a few shots:. Subscribe to: Post Comments (Atom).

arch1392-2009.blogspot.com arch1392-2009.blogspot.com

ARCH1392 - Digital Collaboration Studio 2009: Nice examples of Crysis in Architectural Practice

http://arch1392-2009.blogspot.com/2009/05/nice-examples-of-crysis-in.html

ARCH1392 - Digital Collaboration Studio 2009. Sunday, May 3, 2009. Nice examples of Crysis in Architectural Practice. This is a video that shows some really nice examples of some architectural projects in Crysis. There is a lot of French speaking people at the throughout, though near the end they start speaking some English. Regardless of the language, these are the types of visuals you are all aiming for in your Fabrications. Subscribe to: Post Comments (Atom). Arch1392 - Courses on the Web.

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ARCH1392 - Digital Collaboration Studio 2009: Collaboration Topics - Round 3

http://arch1392-2009.blogspot.com/2009/05/collaboration-topics-round-3.html

ARCH1392 - Digital Collaboration Studio 2009. Saturday, May 2, 2009. Collaboration Topics - Round 3. Team A - Atlar. Team 1 - Omega. Team B - Urbans. Team 2 - E-Volve. Team C - Orange. Team 3 - Digilism. Subscribe to: Post Comments (Atom). Arch1392 - Courses on the Web. Class Wiki - Collaboration. Team A - Atlar. Team 1 - Omega. Team B - Urbans. Team 2 - E-Volve. Team C - Orange. Team 3 - Digilism. Play Custom Map in Crysis Game Environment. Andrew Wallace guest spot. Shilo McClean Guest Spot.

arch1392-2009.blogspot.com arch1392-2009.blogspot.com

ARCH1392 - Digital Collaboration Studio 2009: Collaboration Topics - Round 2

http://arch1392-2009.blogspot.com/2009/04/collaboration-topics-round-2.html

ARCH1392 - Digital Collaboration Studio 2009. Wednesday, April 8, 2009. Collaboration Topics - Round 2. Team A - Atlar. Team 1 - Omega. Team B - Urbans. Team 2 - E-Volve. Team C - Orange. Team 3 - Digilism. Subscribe to: Post Comments (Atom). Arch1392 - Courses on the Web. Class Wiki - Collaboration. Team A - Atlar. Team 1 - Omega. Team B - Urbans. Team 2 - E-Volve. Team C - Orange. Team 3 - Digilism. Jack Barton - Next Guest. Tom Denson - Next Guest. Collaboration Topics - Round 2.

arch1392-2009.blogspot.com arch1392-2009.blogspot.com

ARCH1392 - Digital Collaboration Studio 2009: Guest Spots

http://arch1392-2009.blogspot.com/2009/04/guest-spots.html

ARCH1392 - Digital Collaboration Studio 2009. Monday, April 13, 2009. Neil Brown's spot on world domination and global Linux development showed us that collaboration can be very successful using alternative hierarchies and different models. He has loaded up his slides for us on his blog. If anyone would like to follow up on things. Construction Management and Conflict). Global Open Source Linux Development). Group Psychology and Teams). Urban Research, Government and Visualisation). Team A - Atlar.

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OTHER SITES

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ARCH1392-2014

Friday, June 6, 2014. Aerial Ropeway opportunity to show the work. Hi Aerial Ropeway groups,. John Merson called yesterday and asked if anyone was available to present their projects next Wednesday out at Katoomba. I'm not able to go as I'm at a conference . but I would encourage you to seriously consider it. As an alternative we can send them links to the videos and still images you have captured of the final environments. Let me know what you would like to do. Hi GOGA groups,. Saturday, May 31, 2014.

arch1392-alichiavanrhijn.blogspot.com arch1392-alichiavanrhijn.blogspot.com

ARCH1392 - Alichia van Rhijn

ARCH1392 - Alichia van Rhijn. ARCH1392 - Digital Collaboration Studio. Member of TEAM OMEGA. Thursday, June 18, 2009. I feel that we have fulfilled the initial outcomes of the architects and ourselves successfully and to the best of our ability. I think that our environment really gives a sense of community and public space, where people can walk around and experience the building and the surrounding landscape. Wednesday, June 17, 2009. 183; a social, public and communal space;. 183; a space that respond...

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ARCH1392 - Digital Collaboration Studio - ARCH1392

What is a Wiki Site? How to edit pages? How to join this site? It seems you have no tags attached to pages. To attach a tag simply click on the. Button at the bottom of any page. Add a new page. ARCH1392 - Digital Collaboration Studio. Page revision: 1, last edited: 11 Jun 2008 04:37. Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. ПГСХА (Факультет прикладной информатики). Ninja of the world, REJOICE!

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio

ARCH 1392 Digital Collaboration Studio. Thursday, June 18, 2009. The Two minute extended trailer was made by dividing up the Hydropolis into sections. The coastline, the island, the shell etc. 1 Open model and select the same textured objects in that model. 2 Export (selected objects only) as a DWG. 3 Open new, import the DWG (change weld to 0.01). 4 Save into objects directory in crysis. 5 Select the layer and export node. Wednesday, June 3, 2009. Here is a link to my tutorials. Wednesday, May 20, 2009.

arch1392.blogspot.com arch1392.blogspot.com

ARCH1392 - Digital Collaboration Studio

Monday, March 15, 2010. Hi this is a quick introduction. My Name is Joanne Vella. And i am in my final year of Architectual computing. I am 22 years of age and the following posts will be my progress in Collaboration Studio. Thursday, June 18, 2009. Saturday, June 13, 2009. Friday, June 12, 2009. Http:/ www.youtube.com/watch? The site above is somewhat of video examples that helps to give ideas for the short clips. I may just use some ideas! Subscribe to: Posts (Atom). View my complete profile.

arch1392atlar.wordpress.com arch1392atlar.wordpress.com

Atlar's Blog | Just another WordPress.com weblog

Just another WordPress.com weblog. Final Published Map Fabrication 16/06/09. On June 16, 2009 by atlar. To finish off the map we tried to incorporate cut-scenes to liven up the map but due to the massive drop in frames per second that the file was playing at, it kept crashing; so they werent put in. And lastly we feel that our team has done an excellent job in creating Joachim Hauser unbuilt architecture The Hydropolis . Joachim Hauser quotes the Hydropolis is not a project; but a passion and this is...

arch1392christophertee.blogspot.com arch1392christophertee.blogspot.com

Christopher Tee Arch1392

Tuesday, 9 June 2015. Http:/ markerproject2015.pbworks.com/w/page/94304420/MENU. Https:/ docs.google.com/presentation/d/1ZPM3nuuOHmiiw6myFL4wA7psqMw3O acl43CDu0Ugno/edit? Tuesday, 2 June 2015. Interactivity - 3DS Max Animating Light Animation. Get required models for rendering in 3ds. Design from GH, Bake then export as 3ds file. Site model, Bridge, roads etc. Import into 3ds max. Add material to the model. Arch and Design Material. Click autodesk generic self illumination enable desired setting. Https:/...

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