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Studio Reference

Where we can put our tips and tricks for all the software we're learning in studio. Tuesday, June 9, 2009. INTERACTIVITIY IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR INTERACTIVITY IN UT3 IN THE COMMENTS BELOW. LIGHTING IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR LIGHTING IN UT3 IN THE COMMENTS BELOW. VIDEO EDITING IN PREMIER: TIPS. LEAVE QUESTIONS AND TIPS FOR VIDEO EDITING IN PREMIER IN THE COMMENTS BELOW. MODELING IN 3DSMax: TIPS. LEAVE QUESTIONS AND TIPS FOR MODELING IN 3DSMax IN THE COMMENTS BELOW.

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Where we can put our tips and tricks for all the software we're learning in studio. Tuesday, June 9, 2009. INTERACTIVITIY IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR INTERACTIVITY IN UT3 IN THE COMMENTS BELOW. LIGHTING IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR LIGHTING IN UT3 IN THE COMMENTS BELOW. VIDEO EDITING IN PREMIER: TIPS. LEAVE QUESTIONS AND TIPS FOR VIDEO EDITING IN PREMIER IN THE COMMENTS BELOW. MODELING IN 3DSMax: TIPS. LEAVE QUESTIONS AND TIPS FOR MODELING IN 3DSMax IN THE COMMENTS BELOW.
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Studio Reference | arch7201studioref.blogspot.com Reviews

https://arch7201studioref.blogspot.com

Where we can put our tips and tricks for all the software we're learning in studio. Tuesday, June 9, 2009. INTERACTIVITIY IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR INTERACTIVITY IN UT3 IN THE COMMENTS BELOW. LIGHTING IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR LIGHTING IN UT3 IN THE COMMENTS BELOW. VIDEO EDITING IN PREMIER: TIPS. LEAVE QUESTIONS AND TIPS FOR VIDEO EDITING IN PREMIER IN THE COMMENTS BELOW. MODELING IN 3DSMax: TIPS. LEAVE QUESTIONS AND TIPS FOR MODELING IN 3DSMax IN THE COMMENTS BELOW.

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arch7201studioref.blogspot.com arch7201studioref.blogspot.com
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Studio Reference: INTERACTIVITIY IN UT3: TIPS

http://www.arch7201studioref.blogspot.com/2008/06/interactivitiy-in-ut3-tips.html

Where we can put our tips and tricks for all the software we're learning in studio. Tuesday, June 9, 2009. INTERACTIVITIY IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR INTERACTIVITY IN UT3 IN THE COMMENTS BELOW. GOD - God Mode. Fly - Lets the player fly. LOADED - All Weapons with Full Ammo. STAT FPS - Show Frames per Second. Allammo - Gives max ammo. Ghost - Enables movement through walls, and flying. Playersonly - AI cannot move. Slomo X - Lets you manipulate the game speed. Walk - Disalbes fly/ghost.

2

Studio Reference: June 2008

http://www.arch7201studioref.blogspot.com/2008_06_01_archive.html

Where we can put our tips and tricks for all the software we're learning in studio. Sunday, June 8, 2008. Ok guys after a bit of stuffing around i have a few suggestions, mainly to make my life easier to insert 50 poles. I have added them all to jacobs solidworks base model as an assembly as it is easier to place them correctly being able to see the google earth image. Is there a way to view the texture instead of wireframe. How do you check the poly count in 3d max, i can't remember. So given that the s...

3

Studio Reference: MODELING FOR UT3: TIPS

http://www.arch7201studioref.blogspot.com/2008/06/modeling-for-ut3-tips.html

Where we can put our tips and tricks for all the software we're learning in studio. Tuesday, June 9, 2009. MODELING FOR UT3: TIPS. HEY ALL, HERE IS SOME TIPS ON MODELING:. 1 WHEN YOU SAVE OUT OF SOLIDWORKS CHECK OUT THE OPTIONS BOX, YOU CAN ALTER THE DETAIL LEVEL THERE AND IT HAS A HUGE EFFECT ON THE NUMBERS OF POLYS OF THE SAVED STL. 2 THE LOWER THE POLYS THE BETTER, I WOULD RECOMEND A REASONABLE LIMIT OF 30,000 FOR EACH MESH. HOPEFULLY A LOT LESS. 6 REMINDER OF THE EXPORT IMPORT PROCESS. B) SAVE AS *&#...

4

Studio Reference: MATERIALS IN UT3: TIPS

http://www.arch7201studioref.blogspot.com/2008/06/materials-in-ut3-tips.html

Where we can put our tips and tricks for all the software we're learning in studio. Tuesday, June 9, 2009. MATERIALS IN UT3: TIPS. LEAVE QUESTIONS AND TIPS OF MATERIALS IN UT3 IN THE COMMENTS BELOW. How does one change the material of a sky dome.when i try changing it in the editor i keep getting a message saying that i cannot interfear with the cooked package. June 18, 2008 at 10:01 AM. June 24, 2008 at 2:27 PM. This is a bit late, cause i didn't see this question earlier. September 29, 2008 at 7:16 PM.

5

Studio Reference: LIGHTING IN UT3: TIPS

http://www.arch7201studioref.blogspot.com/2008/06/lighting-in-ut3-tips.html

Where we can put our tips and tricks for all the software we're learning in studio. Tuesday, June 9, 2009. LIGHTING IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR LIGHTING IN UT3 IN THE COMMENTS BELOW. Subscribe to: Post Comments (Atom). FYI, if you post something in a comment and want to change it, just delete it using the little trash can icon below the comment, and repost the comment with your changes. Utterly Passionate Becomes Totally Reasonable. ARCH7201 and 7202 - 2008. Playing the Architecture Game.

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n05ey.blogspot.com n05ey.blogspot.com

n05ey: Positioning the Work in the greater body

http://n05ey.blogspot.com/2008/10/positioning-work-in-greater-body.html

Wednesday, October 8, 2008. Positioning the Work in the greater body. To position the experiments I have done is quite an interesting exercise. Experiment 1- I am still locating in the work of Frank Lloyd Wright and LeCorbusier in the work of the hearth. In coming together around the central node it is examining the idea of community and focus and centre of the being, then at whether this creates further connection. Experiment 2 and 3- This is where my passion is. Out of Hillsong United. Http:/ www.s...

n05ey.blogspot.com n05ey.blogspot.com

n05ey: May 2008

http://n05ey.blogspot.com/2008_05_01_archive.html

Thursday, May 29, 2008. Architecture, health and admittance. At this stage my very abstract. Who should architecture be for? Should it be for the select few who are able from their positions of comfort in a world that knows only warmth and heat in the middle of winter? Should it be for those who by virtue of hard work, inheritance, good fortune even great diligence have more than they need to survive that day, that week, that month or that year? Thursday, May 22, 2008. The site during the day lives on th...

n05ey.blogspot.com n05ey.blogspot.com

n05ey: Draft 2 Video

http://n05ey.blogspot.com/2008/09/draft-2-video.html

Thursday, September 25, 2008. And the final Video *oooooh*. Subscribe to: Post Comments (Atom). Balancing act on homelessness. AHURI Cost effectiveness evaluation. Beginnings of experiment 1 explination. View my complete profile.

n05ey.blogspot.com n05ey.blogspot.com

n05ey: April 2008

http://n05ey.blogspot.com/2008_04_01_archive.html

Monday, April 21, 2008. Monday, April 14, 2008. Here is an email I sent to Russell. As I said on your blog, I am unable to make it today, stuck here in the. Office nstead, but I would like some feedback on the images if possible. I. Have three rough's at the moment and will probably switch 2 and three in order. Page one and 2 are almost where I want them (minus some text and a few details). But page 3 at the moment is simply a rough indication of where it is headed, the. A few quick questions too,. Anywa...

n05ey.blogspot.com n05ey.blogspot.com

n05ey: August 2008

http://n05ey.blogspot.com/2008_08_01_archive.html

Thursday, August 28, 2008. The hearth is revealed. Operations and flow are opened up. Monday, August 18, 2008. Compressed Paper Log Maker. So, one way of recycling to get the most for the fire in the hUB is to use the waste from the office component to burn. It is also a great way of employing the time of some of the homeless in a productive but not too intensive manner! It feels right and it is. And yes, you will have to help the man over there. You will be involved with your neighbour. View my complete...

n05ey.blogspot.com n05ey.blogspot.com

n05ey: Beginnings of experiment 1 explination

http://n05ey.blogspot.com/2008/09/beginnings-of-experiment-1-explination.html

Thursday, September 4, 2008. Beginnings of experiment 1 explination. Alive or dead (Cavernous, alluring, throbbing). This experimental methodology can be positioned within the work done by Clive Wilkinson Architects with blocks, xxxxxxxxxxxxxxxxxxx. How will the office space work? Through high density planning, bureaucracy style with people living on top of people. Does this work for information transfer, communication, finding people, meetings and other relevant office activity? Beginnings of experiment...

n05ey.blogspot.com n05ey.blogspot.com

n05ey: Position Statement

http://n05ey.blogspot.com/2008/08/position-statement.html

Thursday, August 28, 2008. The hearth is revealed. Operations and flow are opened up. I don't know if your choice of music really worked for this part of the project. I understand you wanted to link the previous mach but maybe think of a different track that worked with the movement through the building more effectively next time. September 2, 2008 at 5:30 PM. Subscribe to: Post Comments (Atom). Balancing act on homelessness. AHURI Cost effectiveness evaluation. Compressed Paper Log Maker.

jacobischwartz.blogspot.com jacobischwartz.blogspot.com

aPART of aLIFE: 2008-10-26

http://jacobischwartz.blogspot.com/2008_10_26_archive.html

This blog is all about my final year studio, aLIFE. Which could be come my LIFE this year. We'll see. Thursday, October 30, 2008. See them in larger resolution via my Flickr stream: http:/ www.flickr.com/photos/schwartzalot/2986568882/in/photostream/. Subscribe to: Posts (Atom). View my complete profile. This is my final year Architecture studio at UNSW. Haleluja! The tutor is Russell Lowe, and the course code is ARCH7202. My Flickr image stream. Blog Archive (by week).

n05ey.blogspot.com n05ey.blogspot.com

n05ey: 500 Word Position Statement

http://n05ey.blogspot.com/2008/10/500-word-position-statement.html

Wednesday, October 8, 2008. 500 Word Position Statement. Experiment 1- Alive or dead. Hypothesis- after the process of discovering that the journey that one person is on depends on a second person, having arrived in the same point will continue the journey together. Result- 3 tests went the same direction together at the end of the process, 1 separated and went to opposite ends of the path. Experiment 2- Cavernous/Alluring (inside Cavernous, outside Alluring). Result- People in the sample group when surv...

n05ey.blogspot.com n05ey.blogspot.com

n05ey: March 2008

http://n05ey.blogspot.com/2008_03_01_archive.html

Sunday, March 30, 2008. So here goes it. The big vaulnerability test, to post the clip. Well here is the early render, hope it is fun and would appreciate any comments (although I do already know that most of the txt grabs are a little unreadable and the transitions are a little unrefined, oh and the mario stuff needs a lot of work and there is no biblio credits yet.). Wednesday, March 26, 2008. Wednesday, March 19, 2008. Machinima v Frag Video. Hopefully this will clear it all up for you. AHURI Cost eff...

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BRIDGING CENTRE | PERIPHERY? TRAIN STATION RE-CONCEPTUALIZED

ARCH7201 7202 - 2011: Final Yr Design Studio; M. Arch Program, UNSW, Sydney, Australia. Studio Masters: Ramin Jahromi Shaowen Wang. Saturday, June 25, 2011. Nonstop High-Speed Trains Enabled by Docking Trams. Moving Platforms is a completely inter-connected rail infrastructure where local trams connect to a network of non-stop high speed trains enabling passengers to travel from their local stop to a local address at their destination (even in another country) without getting off a train. Listen to Pries...

arch7201-7202-2008.blogspot.com arch7201-7202-2008.blogspot.com

ARCH7201 and 7202 - 2008

ARCH7201 and 7202 - 2008. Monday, October 27, 2008. HI GUYS, THERE IS NO WAY TO DUPLICATE OBJECTS AND MAINTAIN THEIR LINKS TO KISMET . UNLESS . YOU CREATE A PREFAB FIRST. THIS ADVICE IS FROM ARCADIA VINCENNES ( http:/ www.avld.org/pages/link/mappers.htm. THANKS AV, VERY MUCH APPRECIATED! Friday, October 24, 2008. STATIC MESH LIGHTING BREAKTHROUGH. IT'S ACTUALLY NOT THAT HARD . ONCE YOU KNOW. THIS LINK AT HOURENCES LAYS OUT THE PRINCIPLES:. Http:/ www.hourences.com/book/tutorialsue3lightmap.htm. SERIES FO...

arch7201-7202-2009.blogspot.com arch7201-7202-2009.blogspot.com

arch7201-7202-2009

Thursday, August 13, 2009. HI GUYS, THERE ARE SOME NOTES ON HOW TO CAPTURE HI RESOLUTION SCREENSHOTS HERE:. Http:/ www.crymod.com/thread.php? Threadid=35045&hilight=con restricted 0 and hud. BUT TO SUMMARIZE . 1 WHEN YOU ARE IN GAME (CTRL G) HIT THE TILDE BUTTON (UPPER LEFT OF YOUR KEYBOARD, JUST UNDER ESCAPE). 2 IN THE CONSOLE WINDOW THAT OPENS, TYPE IN ". Con restricted 0" (. THAT'S A ZERO, AND. DON'T INCLUDE THE QUOTATION MARKS). 2 IN THE CONSOLE WINDOW THAT OPENS TYPE IN ". Thursday, June 4, 2009.

arch7201.blogspot.com arch7201.blogspot.com

Arch7201 Harry

Tuesday, November 10, 2009. Final hi res photos. Sunday, November 8, 2009. VERY LOW quality, could not upload 1gb movie. Friday, November 6, 2009. Subscribe to: Posts (Atom). Final hi res photos. VERY LOW quality, could not upload 1gb movie. View my complete profile.

arch7201efreeman.blogspot.com arch7201efreeman.blogspot.com

aLIFE Evan Freeman

ARCH7201 aLIFE Studio Blog by Evan Freeman. Session 1 2009 UNSW Russel Lowe. Friday, November 6, 2009. Graduation Project - Sanctuary - Process. The following is the speech that accompanies the video above:. Graduation Project - Sanctuary - Film. The intention of the design is to cater to early onset Alzheimer’s specifically- that is, patients that contract the disease young. The reason for this is that no such facility exists- patient’s are forced into nursing homes and in some cases, in...Plant life su...

arch7201studioref.blogspot.com arch7201studioref.blogspot.com

Studio Reference

Where we can put our tips and tricks for all the software we're learning in studio. Tuesday, June 9, 2009. INTERACTIVITIY IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR INTERACTIVITY IN UT3 IN THE COMMENTS BELOW. LIGHTING IN UT3: TIPS. LEAVE QUESTIONS AND TIPS FOR LIGHTING IN UT3 IN THE COMMENTS BELOW. VIDEO EDITING IN PREMIER: TIPS. LEAVE QUESTIONS AND TIPS FOR VIDEO EDITING IN PREMIER IN THE COMMENTS BELOW. MODELING IN 3DSMax: TIPS. LEAVE QUESTIONS AND TIPS FOR MODELING IN 3DSMax IN THE COMMENTS BELOW.

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ARCH74.fr / Blog Architecture & Design / Construction / Annecy

L’Avant-Scène (Les Trésums) – Annecy – Christian de Portzamparc – Oct. 2016. Publié le 31 Oct 2016. L’Avant-Scène (Les Trésums) – Annecy – Christian de Portzamparc. Publié le 14 Sep 2016. Eco-quartier des Passerelles & les Papeteries – Cran Gevrier. Les premiers immeubles sont livrés. Publié le 16 Mai 2016. Suivi de chantier / Démolition de l’ancien hôpital. Publié le 16 Mai 2015. Suivi de chantier / Démolition de l’ancien hôpital. Publié le 25 Oct 2014. L' Atelier Wolff and Associés. Signe la rénovation...

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A77 Architekti, komplexní architektonické služby, Brno

Již 15 let pro Vás navrhujeme. Zatím nejsou dostupné žádné novinky. 2015 Arch77 - Architekti Brno. Webdesign by Simplo.cz.

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