arcticentertainment.blogspot.com
Blog of Paul Le Henaff: Elk animation
http://arcticentertainment.blogspot.com/2014/09/elk-animation.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Tuesday, 2 September 2014. Here's a video of some animation tests for the game Witanlore: Dreamtime. 2 October 2015 at 20:06. This comment has been removed by a blog administrator. Subscribe to: Post Comments (Atom). Join the mailing list. View my complete profile. Where to find me. Http:/ www.arcticentertainment.co.uk/.
arcticentertainment.blogspot.com
Blog of Paul Le Henaff: September 2014
http://arcticentertainment.blogspot.com/2014_09_01_archive.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Sunday, 7 September 2014. Witalore:Dreamtime cinematic teaser trailer! Tuesday, 2 September 2014. Here's a video of some animation tests for the game Witanlore: Dreamtime. Subscribe to: Posts (Atom). Join the mailing list. View my complete profile. Where to find me. Http:/ www.arcticentertainment.co.uk/. Re use normal map.
arcticentertainment.blogspot.com
Blog of Paul Le Henaff: Kickstarter launch!
http://arcticentertainment.blogspot.com/2014/08/kickstarter-launch.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Friday, 8 August 2014. It's up and running! If you like RPGs you can help make our game become a reality:. Https:/ www.kickstarter.com/projects/druidgameworks/freelance-artists-for-witanlore-dreamtime. Subscribe to: Post Comments (Atom). Join the mailing list. View my complete profile. Where to find me. Re use normal map.
arcticentertainment.blogspot.com
Blog of Paul Le Henaff
http://arcticentertainment.blogspot.com/2014/08/these-screens-are-100-in-game-and-show.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Saturday, 23 August 2014. These screens are 100% in game and show the work in progress of one of our dungeons. Our kickstarter recently got a boost of interest from a well known youtuber, Gopher, and his fans so big thanks are going out to them! By the way, I was involved with the creation of the bear statue holding the shield :).
arcticentertainment.blogspot.com
Blog of Paul Le Henaff: Witanlore: Dreamtime
http://arcticentertainment.blogspot.com/2014/08/wintanlore-dreamtime.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Tuesday, 5 August 2014. After months of hard work, our team has reached a milestone. We are about to launch a Kickstarter with hopes of hiring some additional help as we advance further in the development. To find out more visit out Steam Greenlight page! Just to wet your appetite here's our first dev log video:. Join the mailing list.
arcticentertainment.blogspot.com
Blog of Paul Le Henaff: Kickstarter update
http://arcticentertainment.blogspot.com/2014/08/kickstarter-update.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Sunday, 10 August 2014. Our Kickstarter has been going on for a few days and it's been doing well. There have bee a bunch of updates about various subjects in game development which I think might itnerest a lot of people. Head over to our kickstarter page and read on! Subscribe to: Post Comments (Atom). Join the mailing list.
arcticentertainment.blogspot.com
Blog of Paul Le Henaff: October 2013
http://arcticentertainment.blogspot.com/2013_10_01_archive.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Sunday, 20 October 2013. Interesting normal map technique. My computer cant handle Blender in sculpt mode for any useful amount of polygons so this technique looks like it'll be useful for one of my projects. It looks especially useful for making stylised normal maps which is perfect for what I want to do. Monday, 7 October 2013. I usua...
arcticentertainment.blogspot.com
Blog of Paul Le Henaff: March 2014
http://arcticentertainment.blogspot.com/2014_03_01_archive.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Saturday, 1 March 2014. Here's an update to the Dota2 courier I've been working on. This is the high-res model which will be sculpted on to add more detail and then baked into the normal map. I also created on of the three Fat Birds that will be holding him in the air for the flying version. See more on my Polycount thread.
arcticentertainment.blogspot.com
Blog of Paul Le Henaff: December 2013
http://arcticentertainment.blogspot.com/2013_12_01_archive.html
Hi and welcome to my blog. I normally post about anything 3D, animation and game design. I sometimes also post tips and other random things I stumble on in my endeavours. Friday, 20 December 2013. Lately I've been working on some things for my portfolio. To that end I produced some small videos showing off some of what I can do. Friday, 13 December 2013. Monday, 9 December 2013. Tesla S model update. Further refined the shape and started defining panels. Sunday, 8 December 2013. Friday, 6 December 2013.