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art of Joe Daniels | artofjoe.blogspot.com Reviews
https://artofjoe.blogspot.com
animation | stories | doodles
art of Joe Daniels: Graph Editor art
http://artofjoe.blogspot.com/2014/06/graph-editor-art.html
Sunday, June 22, 2014. I've just wrapped on a very fun animation project. One I hope to be able to share soon. Inspired by something I've been seeing a lot of, here is some Graph Editor art. If you're in your first couple years of animating, these are for you! Some days the machine wins, and you feel like you're drowning in your own splines. Other days you feel like a spline master, breaking tangent handles with your mere mind. Here's a larger version of the above image. Subscribe to: Post Comments (Atom).
art of Joe Daniels: CTN Expo 2014
http://artofjoe.blogspot.com/2014/11/ctn-expo-2014.html
Thursday, November 20, 2014. I'm packing my bags for CTN. It's been a crazy couple of months, so I'm looking forward to catching up with friends, hearing great talks, and picking up amazing artwork at the best animation convention around. I'll probably be wearing this hat I whipped up for the occasion (Who recognizes it? So if you're in Burbank and see this hat bobbing around the convention center, say "Hi! A game I did some animation work on just came out for iOS. Subscribe to: Post Comments (Atom).
art of Joe Daniels: Anim Rigs
http://artofjoe.blogspot.com/p/blog-page.html
Click Me to grab them all! Update 10/4/ 2014: The BodyMech Rigs. Have been updated with new features! For the walk-through and pose demo video. I was looking to buy them and saw that they are currently not for sale. I was just curious when and if the Body Mechanic Rigs will be put back up for purchase again? They look like amazing rigs. Is there a specific feature that you used that Maya 2013 doesnt support? Excuse me, Im a newbie and I wanted to know if thats possible. For rigging a character you have d...
art of Joe Daniels: New Rigs!
http://artofjoe.blogspot.com/2014/08/new-rigs.html
Saturday, August 30, 2014. Update 10/4/ 2014: The BodyMech Rigs are back up, and with new features! A walk-through and pose demo video. I've just launched a series of Maya rigs, designed to be perfect for honing in on those body mechanics and body acting skills. These rigs are quick and fun to pose, just check out the video below. BodyMech Rigs - Intro. In order to fund future developments along these lines, I'm selling them through Gumroad. Click on the thumbnail below. To find out more. Thanx, i got th...
art of Joe Daniels: BodyMech Rigs - October news
http://artofjoe.blogspot.com/2014/10/bodymech-rigs-october-news.html
Tuesday, October 21, 2014. BodyMech Rigs - October news. First, Halloween is just around the corner, so I've made a couple simple texture maps to get you in the candy-begging spirit. They work great on all the Body Mechanics rigs. Just put them into the "sourceimages" folder of your maya project and load them into the color channel of the body shader. Guerrilla animation team exercise - Landing and Settle. 06 - Landing - Richard "the killer" Oud. From Kevin (Hoa) Nguyen. Herc rig anim test.
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Brittney Lee: July 2014
http://britsketch.blogspot.com/2014_07_01_archive.html
Tuesday, July 22, 2014. Cheers to SDCC 2014! We are off again! San Diego Comic Con 2014. Starts in less than a day, and we have a brand new space to celebrate this year! We will now be located in the front of the hall (near the entrance) at booth #5551! Lots of new items (including the Sidecar print above), and a whole new setup - we hope to see you there! PS - I will definitely be posting on Instagram. All weekend long, so you can keep up to speed with me there! Ta ta for now! Subscribe to: Posts (Atom).
jedsketch: July 2007
http://jedsketch.blogspot.com/2007_07_01_archive.html
Lacking originality in titles since July 16th, 2007. Tuesday, July 17, 2007. So, these are some of the sketches I did for my girlfriend as an anniversary present, from our whirlwind tour of western Europe. I've taken some. artistic license with the landscapes. I'm not certain how many jobs this collection will land me, but I'm hoping for at least a few "awww"s from my readers (I'm looking at you, Brittney Lee). Drawn during a 9. Mont St. Michel. Holy crap? Greve, where they make the strong stuff. Formali...
Evad Animation: I used to have a roomate, but my mom moved to florida...
http://evadanimation.blogspot.com/2009/11/i-used-to-have-roomate-but-my-mom-moved.html
Sunday, November 08, 2009. I used to have a roomate, but my mom moved to florida. Haven't touched this for over a month, but I need to get this done. I went through and added some more detail to the hand, the face and I began to smooth out the pack. Had some good tips from some people. The biggest things that have helped have been:. Keeping the clay cold to make it easier to get corners. The fridge works, or if you are pressed for time, I recommend using dust buster for keyboards. Sac a main chanel.
Evad Animation: Eating Salad for Breakfast
http://evadanimation.blogspot.com/2011/09/eating-salad-for-breakfast.html
Thursday, September 29, 2011. Eating Salad for Breakfast. If you are anything like me, you have a hard time getting vegetables in your diet. I buy lots of them with the intention to eat them all, but I end up throwing most of them out the next week because they turn. I think I've found a solution that works for me, maybe it could work for you. Two weeks ago I finished reading "Born To Run". This comment has been removed by the author. Im going to have to try that. I lack energy in the morning so mayb...
Evad Animation: Learning process...
http://evadanimation.blogspot.com/2009/10/learning-process.html
Saturday, October 03, 2009. Looks like youre moving forward well! You should come into the studio on Thursday nights, there is a sculpture class here 6-9pm! Good to see you at Bill and Maykas! Subscribe to: Post Comments (Atom). Working as a Character TD at Walt Disney Animation Studios. View my complete profile. Ancient Book of Myth and War. Taking up a new hoby. Awesome Inc. template. Powered by Blogger.
Evad Animation: In progress digital sculpt
http://evadanimation.blogspot.com/2011/09/in-progress-digital-sculpt.html
Sunday, September 25, 2011. In progress digital sculpt. Blocked in this sculpt over the weekend. I tried sculpting it from scratch in Sculptris, but I just don't think that workflow works for me. It was taking me forever and I wasn't getting the control I wanted, so instead I blocked in this low poly version in Blender and I will try importing that into Sculptris to add some detail. This is based off of Brittney's print "Rainboots" ( image found here. Aw, looking good! Subscribe to: Post Comments (Atom).
Evad Animation: Appealing Deformation: Clean Mesh = Predictable Articulation
http://evadanimation.blogspot.com/2011/12/articulating-mesh.html
Sunday, December 04, 2011. Appealing Deformation: Clean Mesh = Predictable Articulation. So you just spent some time on your brow weights, getting your spans to flow in a nice appealing smooth shape. Congratulations! Now let's mouse over the below image to see how it holds up in the opposite position. Hover mouse over image to see poses). Gross It doesn't hold up at all. What was smooth in the down pose, is now jagged in the up pose. To see examples of bold and clean brow shapes. View my complete profile.
Evad Animation: Learning as I go....
http://evadanimation.blogspot.com/2009/10/learning-as-i-go.html
Wednesday, October 07, 2009. Learning as I go. Oh, trial and error: You teach me so much. I was not satisfied with how bulky the maquette got one I added the clay so I ripped most of it off and slimmed down the foil thickness underneath. There are some important things I will not forget the next time I try one of these. I will try to fix as much of these as possible as I go, but boy it will be nice to start fresh on the next one. Always leave room for the Sculpey.never use too much armature or foil!
Evad Animation: Still going...
http://evadanimation.blogspot.com/2010/05/still-going.html
Thursday, May 06, 2010. Sac a main chanel. Tee shirts pas cher. Subscribe to: Post Comments (Atom). Working as a Character TD at Walt Disney Animation Studios. View my complete profile. Ancient Book of Myth and War. Awesome Inc. template. Powered by Blogger.
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Joan Fine
Learn more about intentional creativity here). I have always been a creative person, but I never made the connection that art could be used as a tool for self-introspection, self-discovery, and healing by changing the stories that we tell ourselves. And my journey began:. Painted on canvas before. This is my. Piece of art using the Color of Woman Method by Shiloh Sophia McCloud. Theme by: Theme Horse.
Art of Jodhpur - Manufacturers & Exporters of all kind of Indian Handicraft Articles, New & Antique reproduction furnitures.
To the exciting new furniture collection from Art Of Jodhpur, manufacturers/exporters of antique items, wooden furniture and custom made furniture from Jodhpur, Rajasthan (India). We rely on customer satisfaction. Ordered a 6 seater dining table for my new house, I was skeptical about placing online order, as I cannot see the quality and how the product would turn out to be. But I am glad I made the right choice, the dining table has turne. Art Of Jodhpur 2015.
art of Joe Daniels
Monday, March 12, 2018. The Future of Pre-production. That title may seem a bit presumptuous to those who have yet to sketch in VR, but for those of us on the other side, there's no going back. For pre-production on films, game cinematics, and even amusement park rides and theatrical productions, there are so many benefits to creating this way. Hope's Blade - vr storyboards. If you're interested in seeing what people are doing with animation in VR, head over to the Virtual Animation facebook group. This ...
Joseph Rosensteel
Demo Reel Breakdown Sheet. Over eight years of lighting and compositing experience at Sony Pictures Imageworks, and compositing for TV projects such as the VES award-winning American horror Story at FuseFX.
The Art and Animation of Joe Brown - Animation
CreAture Animation - 2014. This workshop was 11 weeks, with the first week being an introduction class, so each of these animations were done in 1 week with revisions done the following week. The following videos are the revision, but these shots are not well polished. 2013 Fall/winter - shot in progress. Animation Demo Reel July 2013. 2013 - Sketchy Traditional animation. Summer 2012 CLASS 4 Assignment 1. SPRING 2012 CLass 3. 2012: Jan-Mar AM CLass 2. AM Fall 2011 SEMESTER. Introduction to 3D Modeling.
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