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AudioKit - Powerful audio synthesis, processing, and analysis, without the steep learning curve.

AudioKit, an open-source audio synthesis, processing, and analysis platform.

http://www.audiokit.io/

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AudioKit - Powerful audio synthesis, processing, and analysis, without the steep learning curve. | audiokit.io Reviews
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AudioKit, an open-source audio synthesis, processing, and analysis platform.
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features,a lot to,playgrounds,live coding,gallery,examples and,docs,examples,example index page,obj c examples,audiokit demo,binaural audio,continuous control,convolution,effects processor demo,granular synthesis,harmonizer,hello world,keyboard,sequences
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AudioKit - Powerful audio synthesis, processing, and analysis, without the steep learning curve. | audiokit.io Reviews

https://audiokit.io

AudioKit, an open-source audio synthesis, processing, and analysis platform.

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1

AudioKit Examples

http://audiokit.io/examples

Included with AudioKit are numerous example projects. There are examples for iOS, tvOS, and macOS, mostly in Swift, with one Objective-C Hello World example. In addition to the included examples, open-source projects that use AudioKit will also be highlighted here. A simple starter project. A full-fledged virtual analogy synthesizer. A Waveform Captured from a Microphone. Designed to Inspire New Musical Ideas. SpriteKit Physics Generated Sounds. Music from Friction Gears in Swift. A node based synthesizer.

2

AudioKit Examples - Hello World in Swift

http://audiokit.io/examples/HelloWorld

Every good programming framework needs a "Hello World" and this is AudioKit's version of Hello World! Basically, it is just the simplest and shortest amount of code that create an instrument and allow the user to start and stop that instrument from a button on the screen. The app simply plays an oscillator at a random frequency, but don't worry there are plenty of more complicated examples to try out once you have this one working. Stop Sine Wave at. Mac and tvOS Versions. AudioKit v3.4.3 Released.

3

AudioKit Gallery Projects

http://audiokit.io/gallery

We are dedicated to building and supporting the most simple-to-learn, and yet most powerful toolkit for audio synthesis. AudioKit v3.4.3 Released. AudioKit is 2016 Aurelius Prochazka under the terms of the MIT License.

4

AudioKit Features

http://audiokit.io/features

We Love AudioKit and You Might Too! The quickest way to develop a real-world audio application. Powerful enough to enable your most ambitious ideas. Evolving and improving over time. Live Coding with Playgrounds. There are over 100 playgrounds included with AudioKit! The playgrounds come in two flavors, iOS, and OSX, because the playgrounds for each OS have slightly different capabilities. 11 iOS Examples, 4 macOS examples, and 1 lonely tvOS example. Integration w/ Audio Tools. Written in Swift with C/C ...

5

Playgrounds

http://audiokit.io/playgrounds

Playgrounds will rock your world. Playgrounds are a means to develop audio applications with immediate aural and visual feedback about what you are creating. Gone are the days of program-compile-listen-and-reprogram. Not only can you develop quickly, but you can stumble upon amazing sounds along the way. Truly, you're learning to play an instrument, and that instrument is AudioKit code. As you can tell, we're super excited about how this will help developers create amazing things.

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AudioKit – an open source API using Csound

http://www.csounds.com/audiokit-an-open-source-api-using-csound

AudioKit – an open source API using Csound. December 3, 2014. Middot; by Richard Boulanger. Middot; in Blog. AudioKit is an open source API to provide and easy and intuitive way to write audio applications entirely in Objective-C or Swift, using Csound as the sound engine; but not requiring one to write any orchestra or score files directly. The project is the result of collaboration between Adam Boulanger, Aurelius Prochazka and Nick Arner. Here’s the web site: http:/ audiokit.io/.

blog.catloafsoft.com blog.catloafsoft.com

The Catloaf Software Blog: April 2015

http://blog.catloafsoft.com/2015_04_01_archive.html

The official blog of Catloaf Software, LLC. Tuesday, April 28, 2015. Build cool iOS music apps with AudioKit. If like us you are passionate about building audio-oriented apps for iOS, you might be interested in checking out the latest version of the new AudioKit. Version 2.1 was just released. And it is the first version to include significant contributions from Catloaf Software's own lead engineer, Stéphane Peter. AudioKit is a powerful audio library based on the popular Csound. Links to this post.

niklas.saers.com niklas.saers.com

Niklas Saers

http://niklas.saers.com/archives/2015/06/29/Well-Tempered-4

My thoughts on VR today. My office desktop setup. The 12 Macbook for iOS development. Treadmill - millionth step. Android isn’t open source, what now? The Recorder Players Page. Well Tempered Chronicles - Implementation. This is the fourth installment of the behind-the-app series. Showing the making of Well Tempered version 2.0. In Well Tempered 1.0. I explained how Well Tempered. I chose to write my entire application in Swift. This was at a point in time when Swift 1.2 had just come into beta, ...Were ...

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Niklas Saers

http://www.saers.dk/archives/2015/06/29/Well-Tempered-4

My thoughts on VR today. My office desktop setup. The 12 Macbook for iOS development. Treadmill - millionth step. Rejseberetning fra Christina og Niklas i Queensland, Australien. The Recorder Players Page. Well Tempered Chronicles - Implementation. This is the fourth installment of the behind-the-app series. Showing the making of Well Tempered version 2.0. In Well Tempered 1.0. I explained how Well Tempered. I chose to write my entire application in Swift. This was at a point in time when Swift 1&#46...

blog.catloafsoft.com blog.catloafsoft.com

The Catloaf Software Blog: Build cool iOS music apps with AudioKit

http://blog.catloafsoft.com/2015/04/build-cool-ios-music-apps-with-audiokit.html

The official blog of Catloaf Software, LLC. Tuesday, April 28, 2015. Build cool iOS music apps with AudioKit. If like us you are passionate about building audio-oriented apps for iOS, you might be interested in checking out the latest version of the new AudioKit. Version 2.1 was just released. And it is the first version to include significant contributions from Catloaf Software's own lead engineer, Stéphane Peter. AudioKit is a powerful audio library based on the popular Csound. Enter your email address:.

csound.github.io csound.github.io

AudioKit V2.1 Released | Csound Community

http://csound.github.io/site/news/2015/04/30/AudioKit-2.1-Released

Music Using Csound in a DAW. Embedded Applications with Raspberry Pi and Csound. Scientific Computing with Python and Csound. AudioKit V2.1 Released. AudioKit, the Objective-C and Swift framework for building iOS and OSX apps using Csound as the audio engine has been improving steadily and a new version, version 2.1 is available from AudioKit’s web site. AudioKit 2.1 features a couple of things that should be interesting to the Csound community. We now have an AKRingModulator. We’ve merged the CsoundObj.

matthewfecher.com matthewfecher.com

Getting Dynamic with Key Value Observation (KVO) in Swift 1.2 | Matthew Fecher | Denver App / iOS Developer

http://matthewfecher.com/app-developement/getting-dynamic-with-key-value-observation-kvo-in-swift-1-2

Getting Dynamic with Key Value Observation (KVO) in Swift 1.2. By Matthew Fecher, June 2015. One of the things I enjoy in open source contributions is discovering various tips in a fun environment. In this instance, I was porting some Objective-C to Swift for one of my favorite open source projects, AudioKit.io. The original contributors had used a KVO pattern in Objective-C. Since I wanted to stay true to their vision, I quickly sought off to implement the same in Swift. Our Band Played at Coors Field!

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AudioKit - Powerful audio synthesis, processing, and analysis, without the steep learning curve.

Powerful audio synthesis, processing, and analysis,. The steep learning curve. Not only speed up development time but also get inspired by hearing your creations in real-time. Use AudioKit to create custom synthesized and processed sounds harmonized with the game music. Analyze the microphone input to customize your app. Use AudioKit to create custom synthesized and processed sounds based on the gameplay. Build audio into your Apple iOS and Mac OSX apps today! 100 Synthesizers and FX. Sequencing comes in...

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