stephan-froment.com
Portfolios - CV - Stéphan Froment
http://www.stephan-froment.com/cv/portfolios
Producer : Solide expertise relationnelle et sens formel aigu. Management d’équipe souple et cadrant, réactivité, autonomie et prise d’initiatives en outils de gestion et management de risques. Sensibilité marquée pour les projets vidéoludiques au parti-pris narratif innovant. Directeur de Production : Montage de structure de production et gestion d'outsourcing. Analyse institutionnelle, pilotage du recrutement et animation du studio (fonctionnement et dynamique de groupe). RIO Forward 50 - Demo. Http:/ ...
antoine-sarafian.com
Antoine Sarafian - Resume - Gameplay Programmer
http://www.antoine-sarafian.com/cv/jobs/ubisoft-paris-studio
I'm a gameplay programmer with 6 years of experience at Ubisoft Paris Studio. Experienced in AAA development and more casual games, I have had the opportunity to work on 4 released titles, and currently participating on bringing the upcoming Ghost Recon Wildlands open world game to life. The features I've worked on go from UI programming, to character programming, and I'm familiar with all stages of production, from concept to debug. Character programming (navigation, interaction, cameras .). Worked on s...
antoine-sarafian.com
Portfolios - Resume - Antoine Sarafian
http://www.antoine-sarafian.com/cv/portfolios
Just Dance 2014 - Xbox 360 Show Menu All Songs Extras [PAL]. Just Dance 2014 song menu. Tom Clancy's Ghost Recon Wildlands Reveal Trailer - E3 2015 [Europe]. Tom Clancy's Ghost Recon Wildlands is the first military shooter set in a massive and responsive open world, entirely playable in 4 player co-op or solo. Coming to PS4, Xbox ONE and PC. Bolivia, a few years from now. The country has become the largest cocaine producer in the world. Http:/ az66.interaction-project.net.
antoine-sarafian.com
Experience - Resume - Antoine Sarafian
http://www.antoine-sarafian.com/cv/jobs
Gameplay Programmer, Ghost Recon Wildlands. E3 2015 Trailer : https:/ youtu.be/WdJub3Kz2wI. Gameplay programmer, Just Dance license. April 2010 to November 2013. UI Menus / Game Flow programming. Worked on several iterations of the license : Just Dance 2 (WII), Just Dance 3 (WII and PS3), Just Dance 4 (WII and WIIU), Just Dance 2014 (WIIU). JD 2014 menu walkthrough : https:/ www.youtube.com/watch? Additional Programmer (internship), Cursed Crusades. July 2009 to September 2009. October 2009 to March 2010.
antoine-sarafian.com
Antoine Sarafian - Resume - Gameplay Programmer
http://www.antoine-sarafian.com/cv/jobs/ubisoft-reflections_0
I'm a gameplay programmer with 6 years of experience at Ubisoft Paris Studio. Experienced in AAA development and more casual games, I have had the opportunity to work on 4 released titles, and currently participating on bringing the upcoming Ghost Recon Wildlands open world game to life. The features I've worked on go from UI programming, to character programming, and I'm familiar with all stages of production, from concept to debug. Character programming (navigation, interaction, cameras .). Worked on s...
antoine-sarafian.com
Antoine Sarafian - Resume - Gameplay Programmer
http://www.antoine-sarafian.com/cv/hobbies
I'm a gameplay programmer with 6 years of experience at Ubisoft Paris Studio. Experienced in AAA development and more casual games, I have had the opportunity to work on 4 released titles, and currently participating on bringing the upcoming Ghost Recon Wildlands open world game to life. The features I've worked on go from UI programming, to character programming, and I'm familiar with all stages of production, from concept to debug. Character programming (navigation, interaction, cameras .). Worked on s...
antoine-sarafian.com
Antoine Sarafian - Resume - Gameplay Programmer
http://www.antoine-sarafian.com/cv/jobs/ubisoft-paris-studio_0
I'm a gameplay programmer with 6 years of experience at Ubisoft Paris Studio. Experienced in AAA development and more casual games, I have had the opportunity to work on 4 released titles, and currently participating on bringing the upcoming Ghost Recon Wildlands open world game to life. The features I've worked on go from UI programming, to character programming, and I'm familiar with all stages of production, from concept to debug. Character programming (navigation, interaction, cameras .). Worked on s...
antoine-sarafian.com
AZ66 ENJMIN - Resume - Antoine Sarafian
http://www.antoine-sarafian.com/cv/jobs/enjmin
March 2009 to June 2009. Only programmer on an Unreal 3 mod. Cameras, interactions, Kismet custom scripting, cinematic events, AI and UI. Interface with Heartbeat detector through Arduino chip and TCP messages. Http:/ az66.interaction-project.net.
antoine-sarafian.com
Antoine Sarafian - Resume - Gameplay Programmer
http://www.antoine-sarafian.com/cv/portfolios/video_just-dance-4_0
I'm a gameplay programmer with 6 years of experience at Ubisoft Paris Studio. Experienced in AAA development and more casual games, I have had the opportunity to work on 4 released titles, and currently participating on bringing the upcoming Ghost Recon Wildlands open world game to life. The features I've worked on go from UI programming, to character programming, and I'm familiar with all stages of production, from concept to debug. Character programming (navigation, interaction, cameras .). Worked on s...