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Ballistic TelegramThe Education of a Video Game Developer. Sunday, March 8, 2015. Boxes Full Of Bones. Box, but… baby steps. Void MakeRivers() { / this could get a little tricky / we want to make a river that cuts across the whole grid in a meandering fashion / we'll assume at the moment that we only ever want one river / first: is this a vertical or a horizontal river? If (coinFlip = 1) / east { currentColumn ; } else / west { currentColumn- ; } / now replace the bend tile GameObject bendGrassTile = GameObject.Find (...
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