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Battle Drill

August 01, 2015. Tank Tactic – The Mouse Trap. These in-game tactics will work against a human opponent, but may not necessarily work against the AI. The reason is that they depend on getting inside your opponent’s head to encourage him to react a certain way that you can take advantage of. This type of psychological warfare will often go un-noticed by your opponent if successful. A tank or a halftrack attempts to get noticed, by movement and/or area fire. During my CMFI-GL BETA AAR. My plan for the M10 ...

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Battle Drill | battledrill.blogspot.com Reviews
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August 01, 2015. Tank Tactic – The Mouse Trap. These in-game tactics will work against a human opponent, but may not necessarily work against the AI. The reason is that they depend on getting inside your opponent’s head to encourage him to react a certain way that you can take advantage of. This type of psychological warfare will often go un-noticed by your opponent if successful. A tank or a halftrack attempts to get noticed, by movement and/or area fire. During my CMFI-GL BETA AAR. My plan for the M10 ...
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2 components
3 bait
4 mouse
5 hammer
6 in action
7 setting the bait
8 taking the cheese
9 triggering the hammer
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Battle Drill | battledrill.blogspot.com Reviews

https://battledrill.blogspot.com

August 01, 2015. Tank Tactic – The Mouse Trap. These in-game tactics will work against a human opponent, but may not necessarily work against the AI. The reason is that they depend on getting inside your opponent’s head to encourage him to react a certain way that you can take advantage of. This type of psychological warfare will often go un-noticed by your opponent if successful. A tank or a halftrack attempts to get noticed, by movement and/or area fire. During my CMFI-GL BETA AAR. My plan for the M10 ...

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1

Battle Drill: Basic Rules for Combat Mission

http://www.battledrill.blogspot.com/2013/08/tactical-skills-001-key-tactical.html

August 04, 2013. Basic Rules for Combat Mission. Use cover and concealment when moving. Establish local fire superiority. Reconnaissance in every stage of the battle - this should keep you from getting surprised, and you will continually be gaining information on the enemy movements and order of battle, make notes of these and patterns will appear that you can use to good effect. Take your time, chances are you have plenty of time in the scenario with which to work. Gain and maintain the. Maintain good c...

2

Battle Drill: RIFLE PLATOON LEADER

http://www.battledrill.blogspot.com/2015/03/platoon-leader.html

March 06, 2015. This section of the Tactical Toolbox will concentrate on commanding a platoon sized formation in the Combat Mission games. I will discuss several tasks that you might use your platoon for, I will breakdown the Field Manual descriptions of each task and discuss how to implement its concepts in the Combat Mission games. Series of posts that will follow the Platoon Leader. The Attack - Part 1. The Support Platoon Role. Integrating Support Teams into the Platoon. March 6, 2015 at 5:20 PM.

3

Battle Drill: Movement Technique 001 - Traveling

http://www.battledrill.blogspot.com/2013/08/traveling-thistechnique-is-used-when.html

August 04, 2013. Movement Technique 001 - Traveling. This technique is used when enemy contact is not likely, for example, while moving behind the lines, and when speed is a priority. All elements of a unit move together as a unit with constant march intervals. Movement is continuous and the interval between elements (vehicles, squads, or teams) is close. November 28, 2015 at 2:51 AM. June 12, 2016 at 7:18 PM. Subscribe to: Post Comments (Atom). Basic Rules for Combat Mission. React to Contact Drill.

4

Battle Drill: Overview–Movement Techniques

http://www.battledrill.blogspot.com/2013/08/tactical-skills002movement-techniques.html

August 04, 2013. Each movement technique provides either better or worse speed, better or poorer security, or a balance of the two. Which to use depends on the situation, proximity to the enemy, and the needs of the player. Good use of the terrain for masking movement is essential when security is important. Security is determined by how likely it is for the unit to come into enemy contact. December 29, 2015 at 3:28 PM. Subscribe to: Post Comments (Atom). Basic Rules for Combat Mission. Anecdote From an ...

5

Battle Drill: Tank Tactic – The Mouse Trap

http://www.battledrill.blogspot.com/2015/08/tank-tactic-mouse-trap.html

August 01, 2015. Tank Tactic – The Mouse Trap. These in-game tactics will work against a human opponent, but may not necessarily work against the AI. The reason is that they depend on getting inside your opponent’s head to encourage him to react a certain way that you can take advantage of. This type of psychological warfare will often go un-noticed by your opponent if successful. A tank or a halftrack attempts to get noticed, by movement and/or area fire. During my CMFI-GL BETA AAR. My plan for the M10 ...

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Dog Company Propaganda Post: Hailstorm on Hill 425: Part Three

http://dogcompanyforward.blogspot.com/2015/06/hailstorm-on-hill-425-part-three.html

Dog Company Propaganda Post. A repository for After-Action Reports, OPORDS, screenshot archives, edited videos, and anything else Dog Company does. Tuesday, June 2, 2015. Hailstorm on Hill 425: Part Three. Wilkins strode up, his rifle squad now at the far end of the position waiting for the next phase to begin. “Need me to take these guys back to the base? 8220;Yeah, but we can't pull four or five guys to escort these boys, I don't want to send anyone alone.”. 8220;It's risky”. They'd taken less time tha...

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Fatigue! | Ancient Armies

https://ancientarmies.wordpress.com/2015/08/16/fatigue

A one man development project! Skip to primary content. August 16, 2015. It could be argued that the title refers to some coding fatigue on my part – hence the month long absence. However, what I’m actually referring to is the new fatigue modelling that has now been coded into the system. Before I get into any details as to what has been added over the last week, I think I should probably show off that I have now hit the 120,000 lines of code barrier! 120K – oh yeah baby! Unit fatigue is now modelled.

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Dog Company Propaganda Post: Shattered Aegis Flavor

http://dogcompanyforward.blogspot.com/2015/05/shattered-aegis-flavor.html

Dog Company Propaganda Post. A repository for After-Action Reports, OPORDS, screenshot archives, edited videos, and anything else Dog Company does. Thursday, May 14, 2015. So I wrote this, straight from the White House War Room or conference room or whatever you want to decide they have in the future. Now don't get me wrong, the outrage angle's the right one to take on all this. If I'd verbally massaged a guy to a full erection turned and blew the heads off the guys I'd sent over to actually. Well sir, I...

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Dog Company Propaganda Post: Hailstorm on Hill 425 Part Two

http://dogcompanyforward.blogspot.com/2015/05/hailstorm-on-hill-425-part-two.html

Dog Company Propaganda Post. A repository for After-Action Reports, OPORDS, screenshot archives, edited videos, and anything else Dog Company does. Thursday, May 28, 2015. Hailstorm on Hill 425 Part Two. Anything to take out in support. Martin was certain it was counting, coming from his left to his right. Most likely to keep track of everyone. Ideally they'd just walk by, but was that any better? 8221; And each security group checked in. 8220;This is alpha, got three over here.”. Real and Simulated Wars.

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Dog Company Propaganda Post: Shattered Aegis Part One: The Greenbacks, Well, the Rest of Them

http://dogcompanyforward.blogspot.com/2015/05/shattered-aegis-part-one-greenbacks.html

Dog Company Propaganda Post. A repository for After-Action Reports, OPORDS, screenshot archives, edited videos, and anything else Dog Company does. Tuesday, May 5, 2015. Shattered Aegis Part One: The Greenbacks, Well, the Rest of Them. This is the Mora IFV. That's the Warrior IFV. That there, that there is a Leopard tank. I mean, look. It's right there. So some Leopards and German Light Infantrymen and bam, we're two-thirds German. Mix it up, right? But anyways, the latest thing I've seen is that the UK ...

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Wargame AARs: сентября 2015

http://wargameaars.blogspot.com/2015_09_01_archive.html

Среда, 23 сентября 2015 г. Тонкинский инцидент" и операция "Пронзающая Стрела". 1964 (AAR). Command: Modern Air / Naval Operations. Этот отчет посвящен сразу двум пользовательским сценариям, повествующие о двух эпизодах, произошедших в августе 1964-го года, которые в итоге привели к полноценному участию США в войне во Вьетнаме. Отправить по электронной почте. Написать об этом в блоге. Ярлыки: Command: Modern Air / Naval Operations. Суббота, 19 сентября 2015 г. Спасательная операция ARRS 1968 (AAR). Arriv...

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Wargame AARs: Мустанги над Францией 1944 (AAR) - Over The Reich.

http://wargameaars.blogspot.com/2016/02/1944-aar.html

Четверг, 25 февраля 2016 г. Мустанги над Францией 1944 (AAR) - Over The Reich. Этот отчёт расскажет о эпизоде воздушных сражений американских истребителей прикрытия в ходе бомбардировочных рейдов вглубь территории противника над оккупированной Францией летом 1944 года. Миссия же перед нами была поставлена следующая: Сопроводить звено из трех B-26 по пути к своим целям и осуществить прикрытие в случае появления немецких истребителей-перехватчиков. Совершив вылет с аэродрома в Англии, наша группа встретила...

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Wargame AARs: Высота Фаннинг-Хэд 1982 ( AAR )

http://wargameaars.blogspot.com/2015/11/1982.html

Понедельник, 30 ноября 2015 г. Высота Фаннинг-Хэд 1982 ( AAR ). Сценарий: The "Fanning Head Mob". Сценарий посвященный действиям спецназа SBS Великобритании недалеко от бухты Сан-Карлос, где их задачей было ликвидировать опорный пункт аргентинцев, угрожавший безопасной высадке основной массы английских войск. В этом сценарии я возглавил сторону британцев. Прочитать ARR моего оппонента игравшего за Аргентину можно здесь. Местом высадки выбрали наименее защищенную часть побережья, в бухте Сант-Карлос,.

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Wargame AARs: апреля 2016

http://wargameaars.blogspot.com/2016_04_01_archive.html

Суббота, 16 апреля 2016 г. Лейбштандарт в Харькове 1943 (AAR). Squad Battles Red Victory. Сценарий: To The Red square. Отчёт по сценарию To The Red Square из серии Squad Battles Red Victory, посвященный боям в городе Харьков в ходе третьей битвы за Харьков в марте 1943-го года. Отправить по электронной почте. Написать об этом в блоге. Понедельник, 11 апреля 2016 г. Балтимор на охоте 1952 (AAR). Command: Modern Air / Naval Operations. Отчёт по пользовательскому сценарию. Отправить по электронной почте.

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ベルブランでニキビの染みが消える効果を確かめてみた体験談を写真付きで大公開

なかでも今回ご紹介する ベルブラン は、塗るだけで カンタンにニキビ跡を目立たなくさせると話題騒然.

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Battle Drill

August 01, 2015. Tank Tactic – The Mouse Trap. These in-game tactics will work against a human opponent, but may not necessarily work against the AI. The reason is that they depend on getting inside your opponent’s head to encourage him to react a certain way that you can take advantage of. This type of psychological warfare will often go un-noticed by your opponent if successful. A tank or a halftrack attempts to get noticed, by movement and/or area fire. During my CMFI-GL BETA AAR. My plan for the M10 ...

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Battle Drill 10 Yard Services

When soldiers run out of things to do, the Army instructs them to beautify what cannot be beautified. Created by Double Dog Publishing.

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Battle Drill 6

Battle Drill 6 LLC. Stay Alert, Stay Alive. Photo by Strongbow 411. Click here to edit text. Click here to edit title. Click here to edit text. Click here to edit title. Click here to edit text. Hour 2 of day 1 Combat Pistol this new shooter was able to reload, and shoot on the move. Disclaimer and Terms of Use (hereafter "Disclaimer"):. THE INFORMATION PRESENTED IN THIS WEB SITE IS PROVIDED "AS-IS" AND WITHOUT. WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED INCLUDING, BUT NOT LIMITED TO,. Battle Drill ...